Raised This Month: $ Target: $400
 0% 

Say Sounds (including Hybrid Edition) (4.0.8)


Post New Thread Reply   
 
Thread Tools Display Modes
Miraculix
Senior Member
Join Date: Dec 2009
Location: Germany
Old 07-17-2010 , 09:34   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #461

set sm_saysoundhe_join_exit to 1?
__________________
greeetz Miraculix ;-)
Miraculix is offline
scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 07-17-2010 , 09:45   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #462

ahh fuck yea i was blind thx
scopesp is offline
cmulder
Junior Member
Join Date: Jul 2008
Old 07-19-2010 , 10:33   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #463

Has anyone got sm_saysoundhe_download_threshold to work on a HL2DM server?

It seems to have no effect, all sounds are downloaded still.
cmulder is offline
HPG Hanse
New Member
Join Date: Jul 2010
Old 07-24-2010 , 16:07   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #464

Hello,
I got this Plugin now running on my Css Orangebox updated Server and itīs nearly running without problems.
But the Problem is that when I Play a Sound it need very long till i can play the next sound. I do not really found a way to fix this problem at the moment.
HPG Hanse is offline
ohohitsbrento
New Member
Join Date: Jul 2010
Old 07-24-2010 , 20:45   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #465

I second the download threshold not working
ohohitsbrento is offline
Miraculix
Senior Member
Join Date: Dec 2009
Location: Germany
Old 07-26-2010 , 15:27   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #466

@ HPG Hanse:
Take a look at this CVAR:

Code:
// Time between each sound trigger, 0.0 to disable checking
// -
// Default: "4.5"
sm_saysoundhe_time_between_sounds "4.5"

@ gH0sTy:
I had errors with bots:
Code:
L 07/26/2010 - 21:47:24: [SM] Native "KvRewind" reported: Invalid key value handle 0 (error 4)
L 07/26/2010 - 21:47:24: [SM] Displaying call stack trace for plugin "saysounds.smx":
L 07/26/2010 - 21:47:24: [SM]   [0]  Line 1381, /home/groups/alliedmodders/forums/files/3/9/7/1/1/68614.attach::CheckJoin()
L 07/26/2010 - 21:47:24: [SM]   [1]  Line 1355, /home/groups/alliedmodders/forums/files/3/9/7/1/1/68614.attach::OnClientPostAdminCheck()
It appears after every mapchange and for each bot.

This change seems to solve the problem for now:
PHP Code:
public OnClientPostAdminCheck(client)
{
    if(!
IsFakeClient(client)){
        if(!
GetConVarBool(cvarjoinspawn)){
            
decl String:auth[64];
            
GetClientAuthString(client,auth,63);
            
CheckJoin(clientauth);
        }
    }

I'm using SM 1.4.0-dev.
The problem occurs with your beta 3.2.5 and 3.2.4 as well as on the 3.2.0.
If I remember rightly, the error occurred not before the updates from SM and CSS. But I'm not sure.
__________________
greeetz Miraculix ;-)
Miraculix is offline
nOzE
Member
Join Date: Jul 2008
Old 07-27-2010 , 02:13   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #467

Quote:
Originally Posted by ohohitsbrento View Post
I second the download threshold not working
I agree, this was usefull! Since Orangebox its broken!
__________________
nOzE is offline
scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 08-08-2010 , 11:23   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #468

hey back
its there anyway to add a votesong support like votemap ?
i have some full songs on server but its admin only and it would be to nice when normal ppl can vote it

many thanks
scopesp is offline
Stadtbub
Junior Member
Join Date: Feb 2009
Location: DE
Old 08-12-2010 , 12:24   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #469

Hi,

any chance to make a endroundsound ?? Iīve no idea -(
Stadtbub is offline
Send a message via ICQ to Stadtbub
FaceGuy
New Member
Join Date: Aug 2010
Old 08-12-2010 , 18:18   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #470

Hey! I just signed up on the forums because while I love this plugin, I found that I was having a few problems with it. I have recently figured out that one of my problems was using a "conflicting plugin" along with this one.

The thing is, I would be able to install this plugin on to my server, however, the triggers nor anything else would work. I tried several methods to fix this but to no avail.

I found out that if you use a plugin that modifies the chat in some way, such as with the CoD-Style Codes by Afronanny, the triggers will not work at all.

I hope that this helps anyone else who is having a problem with the triggers/sounds and can't understand why. It could also help to point out in the original post that any plugins that deal with the chat (such as modifying or manipulating the code of it) can interfere with this plugin.

Thanks to everyone who made this great plugin, though!
FaceGuy is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:20.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode