Hi all, i'm the creator of worldcraft online,
and first i would like to thank TheSpirit for the little ads and ConnorMcLeod for give me a link to this topic.
So, after 7 pages of blablalba, the only real interesting post was this one :
Quote:
Originally Posted by commonbullet
IMO, this can't be compared to Hammer. This is a completely different tool, it's web based, designed for specific map types, and can't handle all Hammer flexibility and complexity.
I got a few suggestions, I don't if they're really helpful or hard to be implemented, maybe you could pick some. - Making objects selectable in 3d view would avoid having to move them before select; this could also be helped by adding options to group, lock or hide objects
- Add alt-drag or shitf-drag (hammer) support to duplicate objects easily
- There should be a way to change walls height after they're placed on the map
- How do I change ladders or stairs height? If that's not possible, it's missing; if it's possible it's not clear enough
- You should add more options to configure map lights
- Must support ramps - height must be configured by user
- You could have an easier way to select objects, like keeping the most used visible (like a ordinary toolbar). Also it would be useful to drag objects into the map.
- I can see it being useful for building soccerjam maps; you'd need to support this plugin few special entities.
- You're probably converting it to a .map format in order to compile; it would be nice if you added an option to export to .map file for those who wish to continue editing in hammer.
- You're using hammer logo and hl/cs/cz textures. If your site grow up you might run into copyright issues. You should try to work that out sooner.
You should give some attention to the site design too! Hire a designer, call a friend, pick a template, whatever.
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Quote:
Originally Posted by commonbullet
Making objects selectable in 3d view would avoid having to move them before select; this could also be helped by adding options to group, lock or hide objects
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ive already think about move stuff in the 3D view, but i don't have the time to really create it, and i'm not really good for develop in webgl for now.
Quote:
Originally Posted by commonbullet
Add alt-drag or shitf-drag (hammer) support to duplicate objects easily
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I've never seen this option before, i like the "copy paste" i guess that it the same for the other users ...
Quote:
Originally Posted by commonbullet
There should be a way to change walls height after they're placed on the map
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I know, but i'm lazy for develop :s
Quote:
Originally Posted by commonbullet
How do I change ladders or stairs height? If that's not possible, it's missing; if it's possible it's not clear enough
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I know that it's missing, but i'v develop this editor base on "stair" height, soo, one size of lader should be "enough"
Quote:
Originally Posted by commonbullet
You should add more options to configure map lights
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i don't think that the light is the more important stuff in a "basic map" soo don't let choice to user permit to keep a simple and bugless script
Quote:
Originally Posted by commonbullet
Must support ramps - height must be configured by user
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ramps ?? the stuff for the surf map ?? the size is small, so a little useless i think (even if it could be fun for the users...)
Quote:
Originally Posted by commonbullet
You could have an easier way to select objects, like keeping the most used visible (like a ordinary toolbar). Also it would be useful to drag objects into the map.
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once i've do a survey and the users have ask for more object and not this option ... (sooo i let it for the futur, if i want to develop more ...)
Quote:
Originally Posted by commonbullet
I can see it being useful for building soccerjam maps; you'd need to support this plugin few special entities.
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i've never play to soccerjam stuff before, this kind of map is not enough play for create a editor just for them ...
Quote:
Originally Posted by commonbullet
You're probably converting it to a .map format in order to compile; it would be nice if you added an option to export to .map file for those who wish to continue editing in hammer.
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Done
(when you download the bsp, you can also dl the .map file)
Quote:
Originally Posted by commonbullet
You're using hammer logo and hl/cs/cz textures. If your site grow up you might run into copyright issues. You should try to work that out sooner.
You should give some attention to the site design too! Hire a designer, call a friend, pick a template, whatever.
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I know that i use ONLY the texture of HL /CS it's cause i use the .wad file include in the game, if i want to keep a simple program, i've to use the texture include in the game (no wad include in the .bsp (size >), no wad to dowload)
And for the design i know, but i'm a coder, not a designer, i don't know what design i can use for keep a "simple" main page ... so i'm still with this ugly one (but really understandable)
Thanks