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blockmaker_v4.01 [BM]


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feeman
New Member
Join Date: Apr 2009
Old 04-29-2009 , 13:42   Re: blockmaker_v4.01 [BM]
Reply With Quote #1101

now when i starting my deticated server i says like this Mod_NumForName: models/blocktest/platform_small.mdl not found..
my dedicated i ruined..
can connect what ever i do.

pls help to reinstall it..
i got hlserver

Last edited by feeman; 04-29-2009 at 14:06.
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mobididikas
Member
Join Date: Jun 2008
Location: Lithuania
Old 04-29-2009 , 15:09   Re: blockmaker_v4.01 [BM]
Reply With Quote #1102

just download this : http://forums.alliedmods.net/attachm...8&d=1216124777 and place models to cstrike
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narutoghost
Junior Member
Join Date: Apr 2009
Old 05-10-2009 , 01:53   Re: blockmaker_v4.01 [BM]
Reply With Quote #1103

I need help. I'm trying to make it so both of the team can get a certain weapon.

if (is_user_alive(id) && !HpUsed[id] && get_user_team(id) == 1) what should i change the "1" into? i've tried, "if (is_user_alive(id) && !HpUsed[id] && get_user_team(id) == 1,2)" it worked but everytime they jump into the block they can get that weapon over and over again.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 05-10-2009 , 05:03   Re: blockmaker_v4.01 [BM]
Reply With Quote #1104

An simple bug fix of converting block and seeing sprite bug.
This bug is when you rotating block then converting to block with sprite and the sprite on top, and when again trying to convert to normal block it says what its not possible to convert since its rotated...

PHP Code:
// in convertBlock()

// remove
new blockType;

// and
blockType entity_get_int(entEV_INT_body);

// replace
if ((axis == || axis == Y) && !isBlockTypeRotatable(blockType))

// by this
if ((axis == || axis == Y) && !isBlockTypeRotatable(convertTo)) 
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TitANious
Veteran Member
Join Date: Feb 2009
Location: Denmark
Old 05-10-2009 , 17:43   Re: blockmaker_v4.01 [BM]
Reply With Quote #1105

The blocks dont work for me, i'm admin, i cant even do grab them.
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Battousai-sama
Veteran Member
Join Date: Jul 2007
Old 05-14-2009 , 14:45   Re: blockmaker_v4.01 [BM]
Reply With Quote #1106

does the menu work ?
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 05-14-2009 , 15:12   Re: blockmaker_v4.01 [BM]
Reply With Quote #1107

Quote:
Originally Posted by Battousai-sama View Post
does the menu work ?
No its not
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TitANious
Veteran Member
Join Date: Feb 2009
Location: Denmark
Old 05-14-2009 , 15:14   Re: blockmaker_v4.01 [BM]
Reply With Quote #1108

It works now That was a bad amxmodx i had, so i reinstalled it
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jocke92
New Member
Join Date: May 2009
Location: Sweden
Old 05-15-2009 , 14:00   Re: blockmaker_v4.01 [BM]
Reply With Quote #1109

Hello,
I've got a problem with the plugin.
I got this message every time I'm trying to start my server.
[IMG]http://img36.**************/img36/5866/hlds.png[/IMG]
I've reinstalled my server totally from scratch, but I've still got the problem.
It has worked before.

Thank you

edit: It works with version 3.51 but not with 4.01

edit 2: Solve the problem by deleting "blockmaker_models.ini"

Last edited by jocke92; 05-18-2009 at 12:49.
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JProReTaRD
Member
Join Date: May 2009
Location: Denmark, KBH
Old 05-22-2009 , 12:25   Re: blockmaker_v4.01 [BM]
Reply With Quote #1110

Hi Necro,

I know it's much to ask, but I've seen a lot of ppl who needs this

I was wondering if you could make the BlockMaker render the images after choosing size of the block, so we only need Large-size blocks.

So if someone builds a small block, the BlockMaker will automatically render the model to the correct size?

That would really be awesome

Regards
ReTaRD

-btw, I love your BlockMaker
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