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[TF2] Automatic Demoman Detonation


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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 03-04-2013 , 17:49   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #61

Do they? still work on my linux server..
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Scipizoa
Senior Member
Join Date: Aug 2012
Location: ask me
Old 06-10-2013 , 17:56   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #62

I think steampipe broke this plugin ;P
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 07-12-2013 , 09:46   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #63

Just checked this after the latest Steam Updates - Not working!
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 09-08-2013 , 09:33   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #64

Here's updated gamedata

Not sure if it's gonna work thought

PHP Code:
"Games"
{
    
"tf"
    
{
        
"Offsets"
        
{
            
"GrenadeDetonate"
            
{
                
"windows"    "216"
                "linux"      "217"
            
}
        }
    }

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Last edited by Oshizu; 09-08-2013 at 09:48.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 12-11-2013 , 09:45   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #65

Just tested that, doesn't seem to be it.

Doesn't seem to exist here either...
http://www.sourcemodplugins.org/vtableoffsets/tf

So someone will probably have to look into however people get vtableoffsets cause I've never done that before.
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Last edited by Chdata; 12-11-2013 at 13:23.
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captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 03-19-2014 , 15:00   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #66

Doesn't this happen already?
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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 03-19-2014 , 16:11   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #67

Quote:
Originally Posted by vman315 View Post
Doesn't this happen already?

No. Upon dying, a demoman's laid stickies are destroyed harmlessly. This plugin is supposed to ensure that they explode violently instead.
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captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 03-20-2014 , 16:16   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #68

Quote:
Originally Posted by ddhoward View Post
No. Upon dying, a demoman's laid stickies are destroyed harmlessly. This plugin is supposed to ensure that they explode violently instead.
Oh, that's really nice.
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Last edited by ; Today at 08:20 AM. Reason: Get rid of s
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 05-16-2014 , 22:27   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #69

Well, it is still not working?

Checked to try and find the Offsets and can't find them? So just asking if this can be fixed, otherwise it's useless.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 05-17-2014 , 00:46   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #70

It still needs the correct offsets to work.
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