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FF2 [Subplugin] Rage spawn dispenser, bombspenser and totemspenser


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LeAlex14
Junior Member
Join Date: Jun 2020
Location: La France
Old 10-19-2020 , 05:53   [Subplugin] Rage spawn dispenser, bombspenser and totemspenser
Reply With Quote #1

Hey guys ! It's time for my new plugin ! This plugin allows you to bring about dispenser and change their lives. It also allows you to create bombspenser, where you can choose the damage amount as well as radius, and totemspenser, with several beneficial effects for the boss and boss team (if you use FF2 Unofficial) and negative effects for the mercs team.

History :
Just Atrvin ask me for a dispenser rage plugin, so i add new abilities.

Code:
"abilityX"
	{
		"name" "Dispenser_S"
		"arg1"		"2" // level of dispenser
		"arg2"		"950" // Dispenser's heal
		"arg3"		"0"  //Dispenser's duration (0=infinite duration)
		"arg4"		"0" // Dispenser's spawnflags (2=invulnerable)
		"plugin_name" "ff2_dispenserrage"
          }

"abilityX"
	{
		"name" "Bombspenser"
		"arg1"		"10.0" // Explosion's timer
		"arg2"		"300" // Bombspenser's heal
		"arg3"		"500"  //Bombspenser's radius
		"arg4"		"100" // Bombspenser's damages
		"arg5"		"250" // Bombspenser's red color phase 1
		"arg6"		"0" // Bombspenser's green color phase 1
		"arg7"		"0" // Bombspenser's blue color phase 1
		"arg8"		"0" // Bombspenser's red color phase 2
		"arg9"		"0" // Bombspenser's green color phase 2
		"arg10"		"250" // Bombspenser's blue color phase 2
		"plugin_name" "ff2_dispenserrage"
         }

"abilityX"
	{
		"name" "Totemspenser"
		"arg1"		"2" // Mercs effect : 0 = no effect, 1 = bleed effect, 2 = restrict to melee, 3 = milked, 4 = jarated, 5 = stun (0.5 sec and every 1.5sec), 6 = decloacked spy, 7 = remove spies's disguises, 8 = slowed, 9 = outline, 10 = burn
		"arg2"		"3" // Bossteam effect : 0 = no effect, 1 = powerplayer, 2 = all soldier buff banner, 3 = crit, 4 = bonk effect (you don't dake damage but you cannot attack), 5 = speed buff
		"arg3"		"500"  //Totem radius for mercs effects
		"arg4"		"100" // Totem radius for boss effects
		"arg5"		"5"   // Effect duration when boss team go outside totem radius
		"arg6"		"100"  // Totem's life
		"arg7"		"0" // Totem duration 0 = infinite totem
		"arg8"		"0" // Totem's Spawnflags (2 = invulnerable totem)
		"plugin_name" "ff2_dispenserrage"
	}
If you have any questions or would like to comment, Id be happy to answer them.

I would also like to thank the coders of the ff2/vsh for helped me discord. Link :
https://discordapp.com/channels/5903...82608155426821
Attached Files
File Type: sp Get Plugin or Get Source (ff2_dispenserrage.sp - 23 views - 14.4 KB)
File Type: smx ff2_dispenserrage.smx (10.4 KB, 17 views)

Last edited by LeAlex14; 10-19-2020 at 13:19. Reason: Update for Boss vs Boss
LeAlex14 is offline
artvin_boy
New Member
Join Date: Sep 2020
Location: Brazill, get it?
Old 10-19-2020 , 12:47   Re: [Subplugin] Rage spawn dispenser, bombspenser and totemspenser
Reply With Quote #2

Amazing job!
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Sup.
artvin_boy is offline
Hoto Cocoa
Senior Member
Join Date: Jun 2018
Location: Somewhere
Old 10-22-2020 , 06:26   Re: [Subplugin] Rage spawn dispenser, bombspenser and totemspenser
Reply With Quote #3

nice plugin
Hoto Cocoa is offline
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