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[ZR] Repeat Kill Detector


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denzel519
Junior Member
Join Date: Mar 2012
Old 07-29-2013 , 03:07   Re: [ZR] Repeat Kill Detector
Reply With Quote #11

update version plz!
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 07-29-2013 , 05:22   Re: [ZR] Repeat Kill Detector
Reply With Quote #12

Quote:
Originally Posted by denzel519 View Post
update version plz!
It still works, doesn't it?
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helpme_please
Senior Member
Join Date: Apr 2014
Old 07-31-2014 , 04:36   Re: [ZR] Repeat Kill Detector
Reply With Quote #13

hello Repeat Kill Detector not work
map :
ze_dragonball_snakeway_v2
ze_raccoon_facility_v6b
ze_titanic_escape_v2
...
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 08-03-2014 , 13:49   Re: [ZR] Repeat Kill Detector
Reply With Quote #14

Quote:
Originally Posted by helpme_please View Post
hello Repeat Kill Detector not work
map :
ze_dragonball_snakeway_v2
ze_raccoon_facility_v6b
ze_titanic_escape_v2
Do you have direct download links to some of those examples? A quick google search leads to dead-ends or CS:S versions of the same name.
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helpme_please
Senior Member
Join Date: Apr 2014
Old 08-03-2014 , 20:18   Re: [ZR] Repeat Kill Detector
Reply With Quote #15

sorry i forgot attachments link

map game csgo

ze_dragonball_snakeway_v2
http://www.mediafire.com/download/zq...way_v2.bsp.bz2

ze_raccoon_facility_v6b
http://csgo.gamebanana.com/maps/177031

ze_titanic_escape_v2
http://www.mediafire.com/download/1t..._escape_v2.rar

thank you ^_^

Last edited by helpme_please; 08-03-2014 at 20:21.
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poel
Veteran Member
Join Date: Mar 2013
Old 12-22-2015 , 15:31   Re: [ZR] Repeat Kill Detector
Reply With Quote #16

Hi,

Since few days, I got some troubles with the plugin.

my ZR config allow players to respawn 1sec (in zombie) after death.

At the end of map, when NUKE is lunched, it slay all zombies, but the plugin cant detect it, and does not disable the respawn and then, map slay 1,2,3,4..... times but without any admin to slay all zombies in same time (!slay @t) we cant finish the round.

I cant explain it, and its only happen when server have more than 35/40 people.

And its a new bug for me (since few days)..


So, if you have any idea or if we can update the plugin to change the detection maybe ?

Anyway, atm, players respawn (after death) 3 sec later, it fixed at 80% my bug but sometimes, still slaying during 2 or 3 times.

Ty for help !

Last edited by poel; 12-22-2015 at 15:32.
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poel
Veteran Member
Join Date: Mar 2013
Old 12-30-2015 , 16:00   Re: [ZR] Repeat Kill Detector
Reply With Quote #17

Quote:
Originally Posted by poel View Post
Hi,

Since few days, I got some troubles with the plugin.

my ZR config allow players to respawn 1sec (in zombie) after death.

At the end of map, when NUKE is lunched, it slay all zombies, but the plugin cant detect it, and does not disable the respawn and then, map slay 1,2,3,4..... times but without any admin to slay all zombies in same time (!slay @t) we cant finish the round.

I cant explain it, and its only happen when server have more than 35/40 people.

And its a new bug for me (since few days)..


So, if you have any idea or if we can update the plugin to change the detection maybe ?

Anyway, atm, players respawn (after death) 3 sec later, it fixed at 80% my bug but sometimes, still slaying during 2 or 3 times.

Ty for help !
NVM, it was an conflit between this plugin and "adv commands".... fixed now
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Kalle801
Member
Join Date: May 2016
Old 06-28-2017 , 14:35   Re: [ZR] Repeat Kill Detector
Reply With Quote #18

Quote:
Originally Posted by TnTSCS View Post
how long does it take for the player to die after they are respawned? If they're alive for more than 5 seconds after they respawn, then this plugin will miss them...

Example, if the map you're on kills players by damaging them with 100HP every second until they die, and you respawn the player with 1000HP (some plugins use spawn protection and give 1000HP as their way of "spawn protect") then it would take longer than 5 seconds to kill that player.

Make sure you don't have spawn protection on with Advanced Admin Commands plugin... I don't know anything about ES, but check to see if that has any sort of spawn protection as well, and disable it if it does.

I'll load up my test ZR box and test this if needed... but the plugin should work as long as the player dies by the map in under 5 seconds after being respawned (if I'm reading the math right in this plugin).
My Zombies spawn and respawn with 20.000 HP by default Oo
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