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Love & War Update - Crash issues


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cb684
Junior Member
Join Date: May 2014
Old 06-18-2014 , 22:52   Re: Love & War Update - Crash issues
Reply With Quote #21

Quote:
Originally Posted by Dravu View Post
Our servers weren't automatically updating the gamedata files due to the crashes, so we just saved this file:
https://raw.githubusercontent.com/al...e.ep2valve.txt
to /tf/addons/sourcemod/gamedata/sdktools.games/engine.ep2valve.txt
and this file:
https://raw.githubusercontent.com/al...es/game.tf.txt
to /tf/addons/sourcemod/gamedata/sdktools.games/game.tf.txt
We haven't experienced anymore crashing since.
EDIT: We're using Sourcemod v1.5.4 on Windows Server 2008 R2
Hope this helps someone...
* Our 2 servers (one is a valve map server and another is a custom map server) are running without problems so far after replacing the 2files.
* Removed the tfforceholidays plugin.
* FYI, SdkTools is installed.
* We're not getting any error messages.
* Tried running several commands while connected to the server as well(rtv,sourcebans,votemute,votegag,slay) and we didn't get any crashes.

Windows7
metamod 1.10.1
sourcemod 1.5.3 / sourcemod 1.6.0

Thank you Dravu & lyric.
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WebNoob
Senior Member
Join Date: Jul 2008
Old 06-18-2014 , 22:55   Re: Love & War Update - Crash issues
Reply With Quote #22

A little off-topic, but can anyone tell me how to load Sourcemod after I replace those two files without restarting the server?
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Sgt. Hopi88
New Member
Join Date: Feb 2009
Old 06-18-2014 , 23:03   Re: Love & War Update - Crash issues
Reply With Quote #23

Quote:
Originally Posted by WebNoob View Post
A little off-topic, but can anyone tell me how to load Sourcemod after I replace those two files without restarting the server?
Restart the map instead. (changelevel <map>)
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Sgt. Hopi88 is offline
Dravu
Senior Member
Join Date: May 2010
Old 06-18-2014 , 23:07   Re: Love & War Update - Crash issues
Reply With Quote #24

For those using SMAC, note that something in the update appears to be causing players to have weird eye angles. It was reported by one of our players that it's the new taunts. Regardless, this causes the smac_eyetest plugin to trigger a false positive and (in our case) ban them. Below are some examples:

Spoiler


EDIT: More info here: https://forums.alliedmods.net/showthread.php?t=242394

Last edited by Dravu; 06-18-2014 at 23:09.
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PolyQuad
Member
Join Date: Oct 2011
Old 06-18-2014 , 23:17   Re: Love & War Update - Crash issues
Reply With Quote #25

I think we need to wait for an update for Linux, Latest SM/MM snapshots with no holiday plugin or cvar and still crashing.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 06-18-2014 , 23:26   Re: Love & War Update - Crash issues
Reply With Quote #26

Quote:
Originally Posted by PolyQuad View Post
I think we need to wait for an update for Linux, Latest SM/MM snapshots with no holiday plugin or cvar and still crashing.
I just tried sourcemod-1.5.4-git4083-linux.tar and no joy..
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Donski
Senior Member
Join Date: Sep 2012
Old 06-18-2014 , 23:29   Re: Love & War Update - Crash issues
Reply With Quote #27

Patiently waiting for new GD for Linux.. I need to sleep ._.
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WebNoob
Senior Member
Join Date: Jul 2008
Old 06-18-2014 , 23:34   Re: Love & War Update - Crash issues
Reply With Quote #28

Quote:
Originally Posted by Sgt. Hopi88 View Post
Restart the map instead. (changelevel <map>)
Yeah - I already tried that, and SM didn't load. I thought there was an rcon command you could enter to force MM/Sm to load (?)
WebNoob is offline
Tank Missile
Member
Join Date: Aug 2013
Old 06-18-2014 , 23:37   Re: Love & War Update - Crash issues
Reply With Quote #29

It seems updating sourcemod to 1.5.4-git4083 has fixed the issue, and my server is running normally.
Tank Missile is offline
Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 06-18-2014 , 23:38   Re: Love & War Update - Crash issues
Reply With Quote #30

I just saw this on the snapshot builds.. what does this mean?

Quote:
Disable FireOutput gamedata on TF2 until proper fix is found
Horsedick is offline
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