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CSS BRush


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musosoft
Senior Member
Join Date: Dec 2008
Location: Thailand
Old 01-07-2012 , 16:07   Re: CSS BRush (beta)
Reply With Quote #21

After players are swapped, weapons are swapped too, it was funny to see C4 in CT team, but bomb was removed after autorestart
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 01-07-2012 , 16:17   Re: CSS BRush (beta)
Reply With Quote #22

yes... I noticed that... I'll add code to remove/drop the C4 from the player before swap. What's even funnier is that the CT with the bomb can plant the bomb - LoL... I'll fix that with the release I hope to have out today - if I get time to fire up the server.

I'm replacing my main mobo/memory and adding a 2nd video card... all which require me to re-install windows...

...:: TnT Edit ::...

Well, upgrade will have to wait, I need a new AM3+ CPU

I'm going to also work on optimizing the ProcessTeam function... it can take up to 5ms to process... it's at the end of the round and all, so it would probably go un-noticed, but still... I'm going to mess with an idea or two...

Last edited by TnTSCS; 01-07-2012 at 17:26.
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 01-10-2012 , 14:23   Re: CSS BRush (beta)
Reply With Quote #23

I'm going on vacation up in the Big Bear area till Friday - I'll post the update when I get home.

Last edited by TnTSCS; 01-10-2012 at 14:23.
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viRR
Member
Join Date: Mar 2011
Location: Slovakia
Old 01-10-2012 , 15:15   Re: CSS BRush (beta)
Reply With Quote #24

Can I ask how did you make wooden wall ?? I tryed it with antirush.smx but I did not know how ;( THX
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musosoft
Senior Member
Join Date: Dec 2008
Location: Thailand
Old 01-10-2012 , 17:05   Re: CSS BRush (beta)
Reply With Quote #25

Quote:
Originally Posted by viRR View Post
Can I ask how did you make wooden wall ?? I tryed it with antirush.smx but I did not know how ;( THX
SK: Nauč sa čítať, ten plugin neobsahuje drevené steny, ale pokúsi sa o to pridať ich do pluginu.
EN: Learn to read, this plugin doesn't contain wooden walls, OP will try to add them to plugin.
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 01-12-2012 , 18:22   Re: CSS BRush
Reply With Quote #26

Updated to 0.0.1.4

0.0.1.2
*Fixed bug where player wouldn't respawn if they didn't use auto team select and tried to join a team that was already full.
*Increased the delay at the end of round when swapping players to new team.

0.0.1.3
* Fixed bug where a T with a bomb who was switched to CT retained the C4.

0.0.1.4
* Now using a different, somewhat faster method for end of round team changes.
+ No longer beta

--------------------

If you have Updater and this plugin set to auto-update, then it will... otherwise, get the new files from the OP
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ICGaming_Zane
Junior Member
Join Date: Jan 2012
Old 01-13-2012 , 12:04   Re: CSS BRush
Reply With Quote #27

Thanks For the BRush!

it works on my server but is it possible to get the "plugin.BRush.cfg" cause is doesn't autogen. it my server!

some hints: (don't know if there are allready in the .cfg)

- Is it also possible to turn on/off brush?
- to enable/disable, nade & smoke.
- autojoin on/off
- players can chose T-side of autojoin.

and on my server it allows more than 8 players and nobody is swapped to spectate, is this already fixed?

Greets and Thanks again for the "Brush" ;-)
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 01-13-2012 , 12:20   Re: CSS BRush
Reply With Quote #28

Lemme see if I can address the issues you brought up

First off, I'm glad it's being used and enjoyed.

For the config file, if you already have the plugin.BRush.cfg, you probably have to rename that to be all lowercase (plugin.brush.cfg) - I changed that a version into the plugin so our linux folks wouldn't have issues with it. So rename it to all lower case and it should execute. Otherwise, delete the one you have and let the plugin auto create it (it resides in cstrike/cfg/sourcemod)

- I'll add an enable/disable CVar - I figured people would just load/unload the plugin as needed, but an enabled CVar is easy enough to add

- The plugin already allows you to allow/disallow hegrenades, flashbangs, and smoke grenades
Grenade CVars


-Not sure what you are asking with "autojoin on/off" - this plugin will put players on the other team if they try to join a team that's already full - and if both teams are full it moves them to spectate.

- again, not sure what you mean by this one either.
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Last edited by TnTSCS; 01-13-2012 at 12:22.
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ICGaming_Zane
Junior Member
Join Date: Jan 2012
Old 01-13-2012 , 13:45   Re: CSS BRush
Reply With Quote #29

Thanks for the CVars!! smoke, nade, flash

i made an empty "plugin.brush.cfg" file an put it in the cstrike/cfg/sourcemod map.
but it won't load any CVar's to it.
i've also give it the name "plugin_brush.cfg" but that doenst work either. the file stays empty.

if you want... and you have update or some new things for brush. i can test them for you.

i don't no if you have an ingame menu or some more CVar's i can use for the brush mod? ( so i can try them in the .cfg file)

Greets
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 01-13-2012 , 18:07   Re: CSS BRush
Reply With Quote #30

if you delete the config file, the plugin will create one for you. I suggest you do that.
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