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Lysis: An experimental .smx decompiler


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BAILOPAN
Join Date: Jan 2004
Old 11-02-2011 , 02:45   Re: Lysis: An experimental .smx decompiler
Reply With Quote #21

Something like that could work, though there isn't much motivation for people to choose that unless they're installing SourceMod for the first time. Maybe I'm wrong there. Generally people don't like radical changes, so you have to sweeten the pot by offering them something really good at the same time.
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Last edited by BAILOPAN; 11-02-2011 at 02:47.
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 11-02-2011 , 02:48   Re: Lysis: An experimental .smx decompiler
Reply With Quote #22

Quote:
Originally Posted by TnTSCS View Post
some sort of built in, compiled MD5 checksum to verify that the source code in the .smx matches the MD5?
It has been discussed already. Circumventing such measures is relatively easy for anyone with decent C/C++ skills. As BAIL said, that doesn't stop obfuscation before compile time, but I don't know of any Pawn obfuscators.

IMO SourceMod should just make the breaking change and run plugins from source. It won't be the end of the world.
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Last edited by recon0; 11-02-2011 at 02:49.
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necavi
Veteran Member
Join Date: Sep 2010
Old 11-02-2011 , 02:55   Re: Lysis: An experimental .smx decompiler
Reply With Quote #23

Yeah...most plugins release their sourcecode right now, and the ones that don't become a lot easier to fix up/replace, thanks to lysis.
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 11-02-2011 , 11:49   Re: Lysis: An experimental .smx decompiler
Reply With Quote #24

I like the idea of running them from source code - and with the compiler being 5x faster, it's that much sweeter
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 11-02-2011 , 16:53   Re: Lysis: An experimental .smx decompiler
Reply With Quote #25

Quote:
Originally Posted by BAILOPAN View Post
changes, so you have to sweeten the pot by offering them something really good at the same time.
Like Steak Knives?
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d_duck
Member
Join Date: May 2010
Old 11-05-2011 , 05:57   Re: Lysis: An experimental .smx decompiler
Reply With Quote #26

Quote:
Originally Posted by Starbish View Post
I really cuz i wanna create 'Korea World Ban' for preventing Bad Users(DDos Attack, Inappropriate players, etc) to enter the server.
By writting IP, MySQL Information on sp.
The one thing that i want to tell you is there are 2 types of things.
The First is that Okay to release.
but on the other hand,
For Many Players,
The Second must be not released on the world or organization.

Sry for my bad eng.
I think that you committing enormous mistake. according to license, don't complain about developing sourcemod. In other words, you can share the idea or source code and so on , you can be stolen by someone and your plugin will be shown on internet site anywhere. but you can't appeal and report to the police. because of license. because of license.
you should recognize sourcemod is not only your. and your server is not dictatorial. you seem that your project should be kept from anything because you are egoistic.
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d_duck
Member
Join Date: May 2010
Old 11-05-2011 , 06:58   Re: Lysis: An experimental .smx decompiler
Reply With Quote #27

Quote:
Originally Posted by Starbish View Post
I think you have some misunderstandings.
In fact, I wrote that cuz of my closed project.
closed project means for korean users is to play css comfortably.
Of course, i thought that 's only for me. but it 's not.
if that project's plugin has been decompiled,
Main Server's IP Address and MySQL ID/Pass 'd be spread.
(if you think it's obsession, it may not. cuz, if the Inappropriate player has been banned, he 'd do attack main server anyway.)
if they 'd be true, the closed project that i want to keep as a nice intention for korean players would be deleted.
no,

you are not recognize.

you can't appeal to makers of decomplier.

can't appeal. you can't get anything.
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necavi
Veteran Member
Join Date: Sep 2010
Old 11-05-2011 , 07:00   Re: Lysis: An experimental .smx decompiler
Reply With Quote #28

Well, its a bit late for that now, the decompiler is here (and even before then, grabbing something like an IP/username/password was...relatively easy, if you knew how to look) so its time to figure out a more secure way of adding information to your database!
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psychonic

BAFFLED
Join Date: May 2008
Old 11-05-2011 , 09:50   Re: Lysis: An experimental .smx decompiler
Reply With Quote #29

How does the decompiler make things any different for you? Were you planning on breaching the license?
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BAILOPAN
Join Date: Jan 2004
Old 11-05-2011 , 13:52   Re: Lysis: An experimental .smx decompiler
Reply With Quote #30

Starbish: Putting passwords in binaries is highly insecure. A decompiler isn't needed for breaking that model - using the Pawn API, a debugger, a network sniffer (tcpdump/wireshark), will all easily expose your model. You want to look for something more secure.

Remember, when the server is acting as a client, it is also an untrusted data source.
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Last edited by BAILOPAN; 11-05-2011 at 13:52.
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