Raised This Month: $ Target: $400
 0% 

speed = super jump?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Franso
New Member
Join Date: Apr 2022
Old 04-22-2022 , 12:37   speed = super jump?
Reply With Quote #1

Hi, I got a problem with 2 plugins.

First one:
Code:
#include amxmodx
#include cstrike
#include fun
#include hamsandwich
#include fakemeta_util

#define p. "VIP Deathrun"
#define v. "1.0"
#define a. "Jică Măcelaru'"

new g_Cvar[5],
	bool:Speed[33],
	bool:Speedx[33],
	bool:Gravity[33];

enum
{
	Primary = 1,
	Secondary,
	Knife,
	Grenades,
	C4
};

public plugin_init() 
{
	register_plugin p., v., a.;

	register_clcmd "say /vmenu", "vipMenu";
	
	register_event "CurWeapon", "CurrWeapon", "be", "1=1";
	register_event "DeathMsg", "Death", "a";
	
	g_Cvar[0] = register_cvar("vip_hp", "800");
	g_Cvar[1] = register_cvar("vip_speed", "1200.0");
	g_Cvar[2] = register_cvar("vip_gravity", "0.3125");
	g_Cvar[3] = register_cvar("vip_ap", "800");
	g_Cvar[4] = register_cvar("vip_invis", "150");
}

public vipMenu(id)
{
	if(!is_user_alive(id)) return 1;
	if(!(get_user_flags(id) & ADMIN_LEVEL_H))
	{
		client_print_color id, print_team_default, "^3[Hyper.GlobalElite.Ro] ^1Pentru a putea deschide meniul ai nevoie de ^4VIP^1.";
		return 1;
	}
    
	new menu = menu_create("\r[Hyper.GlobalElite.Ro] \dChoose your VIP item:", "menuItem");
    
	menu_additem(menu, "\r[Hyper] \yViață", "1");
	menu_additem(menu, "\r[Hyper] \yViteză", "2");
	menu_additem(menu, "\r[Hyper] \yGravitație", "3");
	menu_additem(menu, "\r[Hyper] \yAk47 \d+ \yM4a1 \d+ \yDeagle", "4");
	menu_additem(menu, "\r[Hyper] \yRifles \r[Strong Weapons]", "5");
	menu_additem(menu, "\r[Hyper] \yShield", "6");
	menu_additem(menu, "\r[Hyper] \yPachet grenade", "7");
	menu_additem(menu, "\r[Hyper] \yMachine Guns \r[5.9]", "8");
	menu_additem(menu, "\r[Hyper] \yViteză normală", "9");
	menu_additem(menu, "\r[Hyper] \yArmură" , "10");
	menu_additem(menu, "\r[Hyper] \yInvizibilitate" , "11");

	menu_display id, menu, 0;   
	return 1;   
}

public menuItem(id, menu, item, player)
{
	if(!is_user_alive(id)) return 1;
	if(item == MENU_EXIT) return 1;

	new data[6], iName[64], access, callback;
	menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);

	new key = str_to_num(data)

	switch(key)
	{
        case 1: set_user_health id, get_pcvar_num(g_Cvar[0]);

        case 2: 
		{
			Speed[id] = true;
			CurrWeapon(id);
		}

        case 3:
		{
			Gravity[id] = true;
			CurrWeapon(id);
		}

        case 4:
        {
			give_item id, "weapon_ak47";
			give_item id, "weapon_m4a1";
			give_item id, "weapon_deagle";
			cs_set_user_bpammo id, CSW_AK47, 250;
			cs_set_user_bpammo id, CSW_M4A1, 250;
			cs_set_user_bpammo id, CSW_DEAGLE, 250;
        }

        case 5:
        {
			give_item id, "weapon_ak47";
			give_item id, "weapon_m4a1";
			give_item id, "weapon_deagle";
			give_item id, "weapon_famas";
			give_item id, "weapon_awp";
			give_item id, "weapon_mp5navy";
			give_item id, "weapon_ump45";
			give_item id, "weapon_galil";
			give_item id, "weapon_scout";
			give_item id, "weapon_aug";
			give_item id, "weapon_sg550";
			give_item id, "weapon_m3";
			give_item id, "weapon_xm1014";
			give_item id, "weapon_g3sg1";
			
			cs_set_user_bpammo id, CSW_AK47, 250;
			cs_set_user_bpammo id, CSW_M4A1, 250; 
			cs_set_user_bpammo id, CSW_DEAGLE, 250;
			cs_set_user_bpammo id, CSW_FAMAS, 250;
			cs_set_user_bpammo id, CSW_AWP, 250;
			cs_set_user_bpammo id, CSW_MP5NAVY, 250;
			cs_set_user_bpammo id, CSW_UMP45, 250;
			cs_set_user_bpammo id, CSW_GALIL, 250;
			cs_set_user_bpammo id, CSW_SCOUT, 250;
			cs_set_user_bpammo id, CSW_AUG, 250;
			cs_set_user_bpammo id, CSW_SG550, 250;
			cs_set_user_bpammo id, CSW_M3, 250;
			cs_set_user_bpammo id, CSW_XM1014, 250;
			cs_set_user_bpammo id, CSW_G3SG1, 250;
        }

        case 6:
        {
			StripWeapons id, Primary;
			give_item id, "weapon_shield";
        }

        case 7:
        {
			give_item id, "weapon_hegrenade";
			cs_set_user_bpammo id, CSW_HEGRENADE, 8;
        }

        case 8:
        {
			give_item id, "weapon_m249";
			cs_set_user_bpammo id, CSW_M249, 300;
        }

        case 9:
        {
			Speedx[id] = true;
			CurrWeapon(id);
        }

        case 10: set_user_armor id, set_user_armor id, get_pcvar_num(g_Cvar[3]);
		
		case 11: set_user_rendering id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, get_pcvar_num(g_Cvar[4]);
    }

	return 1;
}

public CurrWeapon(id)
{
	if(Speed[id] == true)
		set_user_maxspeed id, float(get_pcvar_num(g_Cvar[1]));

	if(Speedx[id] == true)
		set_user_maxspeed id, 260.0;
	
	if(Gravity[id] == true)
		set_pev id, pev_gravity, 0.3125;
}

public client_connected(id)
{
	Gravity[id] = false;
	Speed[id] = false;
	Speedx[id] = false; 
}

public Death()
{
	new id = read_data(2);
	
	Gravity[id] = false;
	Speed[id] = false; 

	set_user_rendering id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255;
	
	return 1;
}

stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
	new iReturn;
	
	if(is_user_alive(id))
	{
		new iEntity, iWeapon;
		while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
			iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
	}
	
	return iReturn;
}

stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
	if ( !( 1 <= iSlot <= 5 ) )
		return 0;
	
	iEntity = 0;
	const m_rgpPlayerItems_Slot0 = 367;
	const m_iId = 43;
	const XO_WEAPONS = 4;
	const XO_PLAYER = 5;
		
	iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );
	
	return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}  

stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
	new iWeapon
	if( !iSlot )
	{
		static const iWeaponsSlots[] = {
			-1,
			2, //CSW_P228
			-1,
			1, //CSW_SCOUT
			4, //CSW_HEGRENADE
			1, //CSW_XM1014
			5, //CSW_C4
			1, //CSW_MAC10
			1, //CSW_AUG
			2, //CSW_ELITE
			2, //CSW_FIVESEVEN
			1, //CSW_UMP45
			1, //CSW_SG550
			1, //CSW_GALIL
			1, //CSW_FAMAS
			2, //CSW_USP
			2, //CSW_GLOCK18
			1, //CSW_AWP
			1, //CSW_MP5NAVY
			1, //CSW_M249
			1, //CSW_M3
			1, //CSW_M4A1
			1, //CSW_TMP
			1, //CSW_G3SG1
			2, //CSW_DEAGLE
			1, //CSW_SG552
			1, //CSW_AK47
			3, //CSW_KNIFE
			1, //CSW_P90
                        1  //CSW_SHIELD
		}
		iSlot = iWeaponsSlots[iCswId]
	}

	const XTRA_OFS_PLAYER = 5
	const m_rgpPlayerItems_Slot0 = 367

	iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)

	const XTRA_OFS_WEAPON = 4
	const m_pNext = 42
	const m_iId = 43

	while( iWeapon > 0 )
	{
		if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
		{
			break
		}
		iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
	}

	if( iWeapon > 0 )
	{
		const m_pActiveItem = 373
		if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
		{
			ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
		}

		if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
		{
			user_has_weapon(id, iCswId, 0)
			ExecuteHamB(Ham_Item_Kill, iWeapon)
			return 1
		}
	}

	return 0
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
and the second one:
Code:
#include <amxmodx>

#include <amxmisc>

#include <engine> 

#include <vault>

#include <fun>



#define PLUGIN "Knife Mod"

#define VERSION "1.0" 

#define AUTHOR "spunko"



#define TASK_INTERVAL 4.0  

#define MAX_HEALTH 255  



new knife_model[33] 

new g_Menu



new CVAR_HIGHSPEED

new CVAR_LOWSPEED

new CVAR_LOWGRAV

new CVAR_NORMGRAV

new CVAR_HEALTH_ADD

new CVAR_HEALTH_MAX

new CVAR_DAMAGE 



public plugin_init() { 

	

	register_plugin(PLUGIN, VERSION, AUTHOR) 

	

	register_event( "Damage", "event_damage", "be" )

	register_event("CurWeapon","CurWeapon","be","1=1") 

	

	g_Menu = register_menuid("Knife Mod")

	register_menucmd(g_Menu, 1023, "knifemenu")

	

	register_clcmd("say /knife", "display_knife")

	

	CVAR_HIGHSPEED = register_cvar("km_highspeed","340")

	CVAR_LOWSPEED = register_cvar("km_lowspeed","170")

	CVAR_HEALTH_ADD = register_cvar("km_addhealth", "3")

	CVAR_HEALTH_MAX = register_cvar("km_maxhealth", "75")

	CVAR_DAMAGE = register_cvar("km_damage", "2")

	CVAR_LOWGRAV = register_cvar("km_lowgravity" , "400")

	CVAR_NORMGRAV = get_cvar_pointer("sv_gravity")

	

	//set_task(480.0, "kmodmsg", 0, _, _, "b")

}



public plugin_precache() { 

	precache_model("models/ac/kein1.mdl") 

	precache_model("models/ac/p_butcher.mdl") 

	precache_model("models/ac/v_ruyi-stick.mdl")

	precache_model("models/ac/p_ruyi-stick.mdl")

	precache_model("models/ac/hie.mdl")

	precache_model("models/ac/p_bak.mdl")

	precache_model("models/ac/drag.mdl")

	precache_model("models/ac/p_pocket.mdl")

	precache_model("models/v_knife.mdl") 

	precache_model("models/p_knife.mdl")

} 



public display_knife(id) {

	new menuBody[512]

	add(menuBody, 511, "\r[Hyper.GlobalElite.Ro] \ySelect Knife Mod^n^n")

	add(menuBody, 511, "\d[1] \yDamage mare^n")

	add(menuBody, 511, "\d[2] \yNu se aud pasii^n")

	add(menuBody, 511, "\d[3] \yViteza mare^n")

	add(menuBody, 511, "\d[4] \yGravitatie mica^n")

	add(menuBody, 511, "\d[5] \yRegenerare HP")

	

	new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 )

	show_menu(id, keys, menuBody, -1, "Knife Mod")

}



public knifemenu(id, key) {

	switch(key) 

	{

		case 0: SetKnife(id , 4)

		case 1: SetKnife(id , 2)

		case 2: SetKnife(id , 3)

		case 3: SetKnife(id , 1)

		case 4: SetKnife(id , 0)

		default: return PLUGIN_HANDLED

	}

	SaveData(id)

	return PLUGIN_HANDLED

} 



public SetKnife(id , Knife) {

	knife_model[id] = Knife

	

	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 

	if ( Weapon != CSW_KNIFE )

		return PLUGIN_HANDLED

	

	new vModel[56], pModel[56];

	

	switch(Knife)

	{

		case 0: {

			format(vModel,55,"models/v_knife.mdl")

			format(pModel,55,"models/p_knife.mdl")

		}

		case 1: {

			format(vModel,55,"models/ac/kein1.mdl")

			format(pModel,55,"models/ac/p_butcher.mdl")

		}

		case 2: {

			format(vModel,55,"models/ac/hie.mdl")

			format(pModel,55,"models/ac/p_bak.mdl")

		}

		case 3: {

			format(vModel,55,"models/ac/drag.mdl")

			format(pModel,55,"models/ac/p_pocket.mdl")

		}

		case 4: {

			format(vModel,55,"models/ac/v_ruyi-stick.mdl")

			format(pModel,55,"models/ac/p_ruyi-stick.mdl")

		}

	} 

	

	entity_set_string(id, EV_SZ_viewmodel, vModel)

	entity_set_string(id, EV_SZ_weaponmodel, pModel)

	

	return PLUGIN_HANDLED;  

}



public event_damage( id ) {

	

	new victim_id = id;

	if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE

	new dmg_take = read_data( 2 );

	new dmgtype = read_data( 3 );

	new Float:multiplier = get_pcvar_float(CVAR_DAMAGE);

	new Float:damage = dmg_take * multiplier;

	new health = get_user_health( victim_id );

	

	new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );

	

	if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) {

		return PLUGIN_HANDLED

	}

	

	if( iWeapID == CSW_KNIFE && knife_model[attacker_id] == 4 ) {

		

		if( floatround(damage) >= health ) {

			if( victim_id == attacker_id ) {

				return PLUGIN_CONTINUE

				}else{

				log_kill( attacker_id, victim_id, "knife", 0 );

			}

			

			return PLUGIN_CONTINUE

			}else {

			if( victim_id == attacker_id ) return PLUGIN_CONTINUE

			

			fakedamage( victim_id, "weapon_knife", damage, dmgtype );

		}

	}

	return PLUGIN_CONTINUE

}



public CurWeapon(id)

	{

	new Weapon = read_data(2)

	

	// Set Knife Model

	SetKnife(id, knife_model[id])   

	

	// Task Options

	

	if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)

		set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")

	else if(task_exists(id))

		remove_task(id)

	

	// Abilities

	set_user_footsteps(id , ( (knife_model[id] == 2 && Weapon == CSW_KNIFE) ? 1 : 0) )

	

	new Float:Gravity = ((knife_model[id] == 1 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0

	set_user_gravity(id , Gravity)

	

	// Speed

	new Float:Speed

	if(Weapon != CSW_KNIFE || knife_model[id] < 3)

		return PLUGIN_CONTINUE

	else if(knife_model[id] == 3)

		Speed = get_pcvar_float(CVAR_HIGHSPEED)

	else if(knife_model[id] == 4)

		Speed = get_pcvar_float(CVAR_LOWSPEED)

	

	set_user_maxspeed(id, Speed)

	

	return PLUGIN_HANDLED   

	

}



stock log_kill(killer, victim, weapon[],headshot) {

	user_silentkill( victim );

	

	message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );

	write_byte( killer );

	write_byte( victim );

	write_byte( headshot );

	write_string( weapon );

	message_end();

	

	new kfrags = get_user_frags( killer );

	set_user_frags( killer, kfrags++ );

	new vfrags = get_user_frags( victim );

	set_user_frags( victim, vfrags++ );

	

	return  PLUGIN_CONTINUE

} 





public task_healing(id) {  

	new addhealth = get_pcvar_num(CVAR_HEALTH_ADD)  

	if (!addhealth)

		return  

	

	new maxhealth = get_pcvar_num(CVAR_HEALTH_MAX)  

	if (maxhealth > MAX_HEALTH) { 

		set_pcvar_num(CVAR_HEALTH_MAX, MAX_HEALTH)  

		maxhealth = MAX_HEALTH 

	}  

	

	new health = get_user_health(id)   

	

	if (is_user_alive(id) && (health < maxhealth)) { 

		set_user_health(id, health + addhealth)

		set_hudmessage(0, 255, 0, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.1, 4)

		show_hudmessage(id,"<< !!HEAL IN PROGRESS!! >>")

		message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)

		write_short(1<<10)

		write_short(1<<10)

		write_short(0x0000)

		write_byte(0)

		write_byte(200)

		write_byte(0)

		write_byte(75)

		message_end()

	}

	

	else {

		if (is_user_alive(id) && (health > maxhealth))

			remove_task(id)

	}

}  



public client_disconnect(id) {  

	if(task_exists(id)) remove_task(id)  

}  





/*public kmodmsg() { 

	

	client_print(0,print_chat,"[AMXX] Type /knife to change your knife skins")

}*/ 



public client_authorized(id)

	{

	LoadData(id)

}



SaveData(id)

{ 

	

	new authid[32]

	get_user_authid(id, authid, 31)

	

	new vaultkey[64]

	new vaultdata[64]

	

	format(vaultkey, 63, "KMOD_%s", authid)

	format(vaultdata, 63, "%d", knife_model[id])

	set_vaultdata(vaultkey, vaultdata)

}



LoadData(id) 

{ 

	new authid[32] 

	get_user_authid(id,authid,31)

	

	new vaultkey[64], vaultdata[64]

	

	format(vaultkey, 63, "KMOD_%s", authid)

	get_vaultdata(vaultkey, vaultdata, 63)

	knife_model[id] = str_to_num(vaultdata)

	

} 

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE

*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }

*/
the problem is whenever I select Viteza (speed) from the vip menu or the speed knife from /knife it gives me super jump and I don't know how to solve it.
Franso is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 04-25-2022 , 06:19   Re: speed = super jump?
Reply With Quote #2

Why still use hardcoded plugins in 2022?
https://forums.alliedmods.net/showthread.php?t=314299
__________________
OciXCrom is offline
Send a message via Skype™ to OciXCrom
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:11.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode