I want to make a NightVision that use sv_lights luminosity (a - full dark. b, c, ..., z- full light).
This will not make any lag on server.
If i have C light on a map for all players, NV will be something highter like F activated on N key.
I want to add colors for sv_lights. (default light on all map use a default colour set by light_environment entity).
Remove map shadows if the NV is used. (This can be done?)
I want to control the contrast in NV colors if this will be possible!