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[TF2] Roll The Dice Revamped (RTD) (v2.5.4, 2 Mar 2024)


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PC Gamer
Veteran Member
Join Date: Mar 2014
Old 03-19-2020 , 13:36   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.1, 25 Mar 2019)
Reply With Quote #251

Thanks for the response! It's working now. I added a few random negative RTD2 effects to the "Virus Infection" plugin made by the talented Franc1sco.

Solution example: RTD2_Force(client, "sickness", 10);

Note: You must be running Roll The Dice Revamped for this version of sm_virusinfection to work. I added the compiled version by request.
Attached Files
File Type: sp Get Plugin or Get Source (sm_virusinfection.sp - 100 views - 14.6 KB)
File Type: smx sm_virusinfection.smx (17.4 KB, 107 views)

Last edited by PC Gamer; 03-26-2020 at 11:38. Reason: Added compiled version
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 03-19-2020 , 17:52   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.1, 25 Mar 2019)
Reply With Quote #252

Quote:
Originally Posted by PC Gamer View Post
Thanks for the response! It's working now. I added a few random negative RTD2 effects to the "Virus Infection" plugin made by the talented Franc1sco.

Solution example: RTD2_Force(client, "sickness", 10);
That’s awesome! It would be cool if these changes were included in the official plugin. RTD can always be an optional dependency and if a plugin does something cool, it could always add its effect as a perk.
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 05-03-2020 , 06:46   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #253

Version 2.3.2 released

[ Download ZIP ] [ Changelog ]
  • Requires SourceMod 1.10 or higher.
  • Thanks Blueberryy for Russian translation.
  • Thanks deluxghost for Simplified Chinese translation.
  • Fixed compilation error and some warnings on SourcePawn 1.10 compiler.
  • Fixed compilation error with Updater missing (recommended to compile with Updater anyway).
  • Fixed Toxic dealing damage to players in Godmode.
  • RTD2_CanPlayerBeHurt native also properly handles players in Godmode now.
  • Fixed Extra Throwables not applying to Second Banana.
  • Using more obscure attributes for Fast Hands to be compatible with MvM.
  • Fixed Full Übercharge error on 32-slot servers with SourceTV/Replay.
  • Fixed perks and their timers not resetting on new round.
  • Added RTDRemove_NoPrint as a removal reason which does not print any message to the targeted player.
  • Translations changed: Type sm_reload_translations in server console to refresh them.

Rant:

Read me if updating from before version 2.0.0
For bug reports and feature requests, use GitHub's Issue Tracker.
For general discussion or questions, ask away here!


Here's the small-fixes-which-took-too-long-to-fix update.
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CarrotOrangelight
Junior Member
Join Date: Mar 2019
Old 05-03-2020 , 09:33   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #254

I have an error!
Quote:
L 05/03/2020 - 20:23:02: [SM] Failed to load plugin "rtd.smx": Unable to load plugin (no debug string table).
Can you help me please?
Thank you.
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 05-03-2020 , 09:35   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #255

Quote:
Originally Posted by CarrotOrangelight View Post
I have an error!

Can you help me please?
Thank you.
You need SourceMod 1.10 for this version
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CarrotOrangelight
Junior Member
Join Date: Mar 2019
Old 05-03-2020 , 09:47   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #256

Quote:
Originally Posted by Phil25 View Post
You need SourceMod 1.10 for this version
Thanks, It's worked.
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PC Gamer
Veteran Member
Join Date: Mar 2014
Old 05-03-2020 , 11:42   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #257

Thanks for the update Phil25!
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 05-03-2020 , 11:44   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #258

Quote:
Originally Posted by PC Gamer View Post
Thanks for the update Phil25!
Thanks for the bacon
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DeadBoom
Member
Join Date: Sep 2014
Old 06-29-2020 , 07:14   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #259

RTD doesn't work for me idk why, I'm on source mod 1.10, I installed the tf2 attributes .smx (https://forums.alliedmods.net/showthread.php?t=210221) but even when i write sm plugins reload rtd and even restart, rtv doesn't show in the plugins.

Last edited by DeadBoom; 06-29-2020 at 07:15.
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Nightmare Pyro
Member
Join Date: Mar 2020
Location: Cedar Falls
Old 11-13-2020 , 21:38   Re: [TF2] Roll The Dice Revamped (RTD) (v2.3.2, 3 May 2020)
Reply With Quote #260

Hey, I am making Jailbreak LR. I try to add command in config "sm_forcertd @all Spawn Sentry 20"

Yet when a person picks that LR it automatic 0 sec after rtd roll.
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