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FF2 Freak Fortress 2 1.10.14 Released


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Wliu
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Join Date: Apr 2013
Old 02-15-2015 , 10:52   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1561

Quote:
Originally Posted by Wuwu View Post
Latest?
1.10.3
All right, thanks. Now, as Shadow said, are there any error logs? Did you ever reload FF2? Does this happen every single time?
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ClassicGuzzi
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Join Date: Oct 2013
Location: Argentina
Old 02-16-2015 , 14:59   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1562

I would like to request a little feature.

Whenever a monoculus boss is created

PHP Code:
if(g_Monoculus==-&& StrEqual(classnameMONOCULUS))
{
    
g_Monoculus=entity;

The entity numer is saved and the healthbar isn't updated, and thats awesome. The problem is that the monoculus spell count as the same entity as well. So I'm not sure how to get if it's a spell monoculus or if it's the boss (Maybe check the team? if it's red or blue it's a spell), but I would like it to not save the entity number if it isn't the boss, so the spells won't mess up with healthbar.

Last edited by ClassicGuzzi; 02-16-2015 at 15:01.
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Wliu
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Join Date: Apr 2013
Old 02-16-2015 , 15:24   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1563

Quote:
Originally Posted by ClassicGuzzi View Post
I would like to request a little feature.

Whenever a monoculus boss is created

PHP Code:
if(g_Monoculus==-&& StrEqual(classnameMONOCULUS))
{
    
g_Monoculus=entity;

The entity numer is saved and the healthbar isn't updated, and thats awesome. The problem is that the monoculus spell count as the same entity as well. So I'm not sure how to get if it's a spell monoculus or if it's the boss (Maybe check the team? if it's red or blue it's a spell), but I would like it to not save the entity number if it isn't the boss, so the spells won't mess up with healthbar.
Interesting. I didn't know that this also affected spell Monoculuses.
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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 02-16-2015 , 15:39   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1564

Quote:
Originally Posted by Wliu View Post
Interesting. I didn't know that this also affected spell Monoculuses.
valvemodifiedmonoculusentitycodeforspellversi on.
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wasder
Senior Member
Join Date: Oct 2009
Location: That country
Old 02-16-2015 , 16:37   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1565

https://crash.limetech.org/ga2st3fag3rb
Getting this crash regulary during map change. Does anybody have any thoughts on this?
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Wliu
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Join Date: Apr 2013
Old 02-16-2015 , 16:43   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1566

Quote:
Originally Posted by wasder View Post
https://crash.limetech.org/ga2st3fag3rb
Getting this crash regulary during map change. Does anybody have any thoughts on this?
Ah, the dreaded map change crash. I actually thought it was limited to the test server since no one ever reported it.
Does this happen every single time? Does this happen if you're running a stable version of FF2?
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wasder
Senior Member
Join Date: Oct 2009
Location: That country
Old 02-16-2015 , 16:48   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1567

Quote:
Originally Posted by Wliu View Post
Ah, the dreaded map change crash. I actually thought it was limited to the test server since no one ever reported it.
Does this happen every single time? Does this happen if you're running a stable version of FF2?
It happens randomly. Running 1.10.3 release.
It seems to be a FF2 crash, since I tried to disable other heavy plugins on server, but it crashed anyway.

Edit:
Previous crashes:
https://crash.limetech.org/7zy4l7erecbo
https://crash.limetech.org/rewvs6c2vqxh
https://crash.limetech.org/lbr23rp76msg
https://crash.limetech.org/hnoxvahtnbdu
They are all similiar.

Last edited by wasder; 02-16-2015 at 16:50.
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idkwhatnameichose
New Member
Join Date: Feb 2015
Old 02-17-2015 , 18:38   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1568

i need help plz im tryng to instal ff2 on my server but whenever i run the server freak fortres 2 wont run on it and yes, i have the vsh maps. i installed everything but rtd, ff2 wont run. help me plz
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Wliu
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Join Date: Apr 2013
Old 02-17-2015 , 18:50   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1569

Quote:
Originally Posted by idkwhatnameichose View Post
i need help plz im tryng to instal ff2 on my server but whenever i run the server freak fortres 2 wont run on it and yes, i have the vsh maps. i installed everything but rtd, ff2 wont run. help me plz
Neat. Error logs please.
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Tank Missile
Member
Join Date: Aug 2013
Old 02-17-2015 , 22:14   Re: Freak Fortress 2 1.10.3 Released
Reply With Quote #1570

Getting precache errors with the Easter Bunny's egg models. This is probably due to the new config change.
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