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Does Sourcemod plugins work by Listen Server


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RogerDatSoldier
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Join Date: Apr 2018
Old 04-14-2018 , 10:16   Does Sourcemod plugins work by Listen Server
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I am new pretty new to the Sourcemod scene so I hope you can help me out.

So what basically means that rather going to host a local server. Can plugins still work by just starting a map via console command a.k.a listen server?

Ex.: "~ + map c1m1_hotel"

Last edited by RogerDatSoldier; 04-14-2018 at 12:21.
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 04-14-2018 , 10:35   Re: Does Sourcemod plugins work by map console command?
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Code:
sm_map c1m1_hotel
?

Code:
bind key "sm_map c1m1_hotel"

Last edited by Drixevel; 04-14-2018 at 10:35.
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RogerDatSoldier
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Join Date: Apr 2018
Old 04-14-2018 , 11:11   Re: Does Sourcemod plugins work by map console command?
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Like starting a game/map via console instead of local host server on the menu.
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8guawong
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Join Date: Dec 2013
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Old 04-14-2018 , 11:52   Re: Does Sourcemod plugins work by map console command?
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i think he means a listen server
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RogerDatSoldier
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Join Date: Apr 2018
Old 04-14-2018 , 12:03   Re: Does Sourcemod plugins work by map console command?
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Quote:
Originally Posted by 8guawong View Post
i think he means a listen server
Yes, what this guy say. Sorry for confusing on specifics. Yes basically plugins on listen servers, will it work still though?
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Fyren
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Old 04-14-2018 , 12:49   Re: Does Sourcemod plugins work by Listen Server
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SM doesn't support listen servers. It may or may not work if you start you game with -insecure.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-14-2018 , 13:24   Re: Does Sourcemod plugins work by Listen Server
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Majority of my L4D/2 plugins don't support listen servers, and I think many other plugins. Reason being client and server index on listen server is 0, and plugins check for valid client indexes > 0 so many things wouldn't work for your client.
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Mehis
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Join Date: Mar 2013
Location: basement
Old 04-14-2018 , 13:31   Re: Does Sourcemod plugins work by Listen Server
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You should be able to use all commands THROUGH CHAT. Executing commands through console will act as if you executed them as the server console. You can still bind commands with bind x "say /command"
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 04-15-2018 , 09:42   Re: Does Sourcemod plugins work by Listen Server
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I test plugins on listen servers all the time. They all work properly, including Silvers' plugins. As long as you launch L4D2 with the "-insecure" parameter in your launch options, SourceMod should work on local/listen servers.
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