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ProKreedz 2.31


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NucL3ra
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Old 08-08-2010 , 11:25   Re: ProKreedz 2.0
Reply With Quote #21

Explain me better... how can you see the numer of checkpoints and gochecks of other players. You mean when you're targeting a player? Where it's saying Friend: (playername) or something else?
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repingayok
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Join Date: Sep 2008
Old 08-10-2010 , 07:57   Re: ProKreedz 2.0
Reply With Quote #22

Like menu in lj top or something like that.

Example, if player writes in chat "/status", the menu appears in front of him:

Menu cp/tp of other players:
1) Player_name-1: 43 cp, 23 tp, current time 03-48
2) Player_name-2: 4 cp, 13 tp, current time 01-39
3) Player_name-3: timer not started
4) Player_name-4: timer not started
5) Player_name-5: timer not started
6) Player_name-6: 11 cp, 49 tp, current time 02-31
...
9) Next page
0) Exit menu
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NucL3ra
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Old 08-10-2010 , 12:23   Re: ProKreedz 2.0
Reply With Quote #23

This is useless in my opinion... the best option is that when you target you see the message "Friend: Nick - Time XX:XX - Checkpoints XX - GoChecks XX"
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renato127
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Join Date: Jan 2009
Location: Brazil, Rio de Janeiro
Old 08-10-2010 , 15:17   Re: ProKreedz 2.0
Reply With Quote #24

but nuclear , If the player is playing the map but only longjump in the end of the map and went to see the timer etc of each player? He'll have to aim each player or go to spec to see it?

I think its much easy to make a windows that show it.
If u want to see what im telling about, i can tell u my server ip that has another plugin but with it.

Last edited by renato127; 08-10-2010 at 15:23. Reason: example of what i meaning
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NucL3ra
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Old 08-10-2010 , 16:20   Re: ProKreedz 2.0
Reply With Quote #25

Yes... but i still see it useless, it doesn't affect you anyhow if you know or not if a player started the timer.
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mazmaajinsh
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Join Date: Apr 2005
Location: Latvia
Old 08-14-2010 , 13:28   Re: ProKreedz 2.0
Reply With Quote #26

Quote:
Originally Posted by NucL3ra View Post
Yes... but i still see it useless, it doesn't affect you anyhow if you know or not if a player started the timer.
well it doesnt if the player hastn started the timer, so you could make that it doesnt show players which havent started the timer, but otherwise it could be useful for players, who want to beat someones time. but yea, it is pretty useless. you should read my PM, because i think the one i wrote to you is very important!

Oh, and i think that SQL support is a must, and it isnt that hard to implement it.
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Last edited by mazmaajinsh; 08-14-2010 at 13:31.
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NucL3ra
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Old 08-15-2010 , 09:18   Re: ProKreedz 2.0
Reply With Quote #27

About SQL Support, I'm trying to learn how to do it... well I was a little busy last 2 weeks too (just came from vacation), but I will implement it asap.

Also if anyone wills to help me he is welcomed, that would make my work a lot easier.
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mazmaajinsh
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Join Date: Apr 2005
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Old 08-15-2010 , 12:02   Re: ProKreedz 2.0
Reply With Quote #28

Quote:
Originally Posted by NucL3ra View Post
About SQL Support, I'm trying to learn how to do it... well I was a little busy last 2 weeks too (just came from vacation), but I will implement it asap.

Also if anyone wills to help me he is welcomed, that would make my work a lot easier.
Actually I am not familiar with SQL impelementing, but I have always used it where there was one

Oh, and one more thing you should add, is custom start locations.
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NucL3ra
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Old 08-15-2010 , 12:11   Re: ProKreedz 2.0
Reply With Quote #29

What's that?

Auto-saving stat location for every player? I really don't like that one...
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mazmaajinsh
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Old 08-15-2010 , 12:12   Re: ProKreedz 2.0
Reply With Quote #30

Quote:
Originally Posted by NucL3ra View Post
What's that?

Auto-saving stat location for every player? I really don't like that one...
Well yea, that is that. MM I dont know anyone else who doesn't like it.
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