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[TF2] Mann vs Machine update is out!


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Mike_BoG
SourceMod Donor
Join Date: Jul 2011
Old 08-16-2012 , 18:43   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #21

Quote:
Originally Posted by Velture View Post
Players can't connect to my server.....

It connects them like 10 minutes and still no connect.... i had to change map to make them connect....
Code:
] retry 
Commencing connection retry to 193.33.176.156:27017
Connecting to 193.33.176.156:27017...
Connected to 193.33.176.156:27017
Team Fortress
Map: cp_dustbowl
Players: 32 / 33
Build: 5028
Server Number: 2
Attemped to precache unknown particle system "bot_eye_glow_soft"!
Netchannel: failed reading message net_SetConVar from 193.33.176.156:27017.
] retry 
Commencing connection retry to 193.33.176.156:27017
Connecting to 193.33.176.156:27017...
Connected to 193.33.176.156:27017
Team Fortress
Map: cp_dustbowl
Players: 28 / 33
Build: 5028
Server Number: 2
Attemped to precache unknown particle system "bot_eye_glow_soft"!
Netchannel: failed reading message net_SetConVar from 193.33.176.156:27017.
I'm having these netchannel messages too, something broke with the latest sourcemod I believe.
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 08-16-2012 , 19:29   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #22

Code:
L 08/17/2012 - 01:21:49: Engine error: Host_Error: Overflow error writing string table baseline GameRulesCreation
This sucks on ice....
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Last edited by Velture; 08-16-2012 at 19:30.
Velture is offline
Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 08-16-2012 , 20:06   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #23

Quote:
Originally Posted by Velture View Post
Code:
L 08/17/2012 - 01:21:49: Engine error: Host_Error: Overflow error writing string table baseline GameRulesCreation
This sucks on ice....
yep this and a few others are killing my player counts, valve is taking their sweet time in releasing a patch today to fix this.
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rtk
Senior Member
Join Date: Dec 2009
Old 08-16-2012 , 21:37   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #24

My server still crashes after I open SM admin menu or any plugin/command that makes menus appear.

I already updated both MMS and SM to latest snapshots and it's the same...
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Never argue with an idiot. He lowers you to his level and then wins on experience!
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-16-2012 , 21:38   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #25

Quote:
Originally Posted by rtk View Post
I already updated both MMS and SM to latest snapshots and it's the same...
If you had, your menus would work.
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Eyelanderules
Member
Join Date: Jul 2011
Old 08-17-2012 , 16:43   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #26

1.5.0 Dev sense the night of the update and server has not crashed once even opening SM menu works fine for me.
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Russianeer
SourceMod Donor
Join Date: Feb 2011
Old 08-17-2012 , 22:23   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #27

Looks like my servers started receiving even more crashes since the last update.
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Regis
Member
Join Date: Sep 2009
Old 08-17-2012 , 23:06   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #28

Is there any way someone could code a plugin to override the requirment for 32 players in mann vs machine mode?

I have all these nice things lined up to play mvm but having a 24 player slot server apparently excludes me from being allowed to have fun.
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Russianeer
SourceMod Donor
Join Date: Feb 2011
Old 08-17-2012 , 23:09   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #29

Quote:
Originally Posted by Regis View Post
Is there any way someone could code a plugin to override the requirment for 32 players in mann vs machine mode?

I have all these nice things lined up to play mvm but having a 24 player slot server apparently excludes me from being allowed to have fun.
Not unless you can modify the code on valve's quickplay machines.

Last edited by Russianeer; 08-17-2012 at 23:09.
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Regis
Member
Join Date: Sep 2009
Old 08-17-2012 , 23:16   Re: [TF2] Mann vs Machine update is out!
Reply With Quote #30

Quote:
Originally Posted by Russianeer View Post
Not unless you can modify the code on valve's quickplay machines.
What do you mean, when I try to boot up an mvm map from something like 2fort it shuts my server down, this would require a function within the game to shut the server down even if valve's servers are issuing the orders. So my idea is somehow intercept that communication, override the function or spoof the maxplayer information in the first place. Of course I have no idea what I'm talking about which is why I have to ask.
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