Thanks a lot for this Sazpaimon!!!!!
How many hours did it take you to figure this all out?
I don't see the logic in all the steps yet, have to learn a bit more about hexadecimal first. But without knowing what's happening it's still possible to hex thanks to your manual.
I have a question about the the first post and the step where you place a 00 before adding the new materials path. You say to put your cursor
before the first 00 at the end of the file but in the screenshot your cursor is
on the 5C (last \ in ansi). So should it be on the 00 or before the 00 like you said? That would mean the 5C would shift to the right, hmm i don't think so. Screenshot must be wrong, text correct.
Quote:
Originally Posted by Sazpaimon
Next, head allllllll the way down to the bottom of the file, and deactivate overwrite.
[IMG]http://img580.**************/img580/9239/step6.png[/IMG]
Place your cursor before the first 00 at the end of the file and add another 00, then go to the text column and type in the new path.
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And in the third post you say 'Go to offset D8.'
But when i go there with CTRL+G i end up somewhere else, see my screenshot.
Does that mean i made a mistake along the way?
edit: I tested the player model i hexed ingame (female heavy) and it seems to have been ported succesfully except for a weird black stream coming out of the model. Check screenshot, must have done something wrong when hexing....