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Particles Fix - New Update 20/02/2021


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r3v
Senior Member
Join Date: Feb 2016
Location: Lithuania, Vilnius
Old 01-28-2021 , 01:06   Re: Particles Fix
Reply With Quote #11

Still same issue. Tryed on my linux machine with mysql. Database is OK, i see tables with steamid, no error logs with 1.0.2 version, but still, always reconnecting.
Try delete from your csgo game "particles" folder and see what happens...
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Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 01-28-2021 , 04:41   Re: Particles Fix
Reply With Quote #12

Here come the better version : https://github.com/darkerz7/CSGO-Plu...ter/Auto_Retry
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Rugal
Senior Member
Join Date: Jun 2020
Location: Brazil
Old 01-28-2021 , 05:23   Re: Particles Fix
Reply With Quote #13

Quote:
Originally Posted by Effeff View Post
The plugin removes the steamid from the database if it already exists. This is not a good idea. A better idea is to have a command to clear the database of steamids if you've added a new particle to the server.

The only way I can think of to automatically do this is, have your server save all .pcf files to the database. Whenever a new .pcf file is added to the database, then you can clear the client database.
Feel free to edit this, for me it's working fine.
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Rugal
Senior Member
Join Date: Jun 2020
Location: Brazil
Old 01-28-2021 , 05:26   Re: Particles Fix
Reply With Quote #14

Quote:
Originally Posted by r3v View Post
Still same issue. Tryed on my linux machine with mysql. Database is OK, i see tables with steamid, no error logs with 1.0.2 version, but still, always reconnecting.
Try delete from your csgo game "particles" folder and see what happens...
The plugin is always forcing customers to reconnect on a map change too, I don't see a problem with that if that's your problem.
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romeo7
Senior Member
Join Date: Mar 2017
Old 01-29-2021 , 03:01   Re: Particles Fix
Reply With Quote #15

Quote:
Originally Posted by Effeff View Post
The plugin removes the steamid from the database if it already exists. This is not a good idea. A better idea is to have a command to clear the database of steamids if you've added a new particle to the server.

The only way I can think of to automatically do this is, have your server save all .pcf files to the database. Whenever a new .pcf file is added to the database, then you can clear the client database.
Yep. This is correct way. But the best way is to check particles folder and save files list to database. If any changes happened in the folder it must automatically clear players data in database and save new files list.
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Last edited by romeo7; 01-29-2021 at 03:08.
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romeo7
Senior Member
Join Date: Mar 2017
Old 01-29-2021 , 03:18   Re: Particles Fix
Reply With Quote #16

Quote:
Originally Posted by Rugal View Post
The plugin is always forcing customers to reconnect on a map change too, I don't see a problem with that if that's your problem.
This plugins is forcing players to reconnect every second connection.
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Last edited by romeo7; 01-29-2021 at 03:20.
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Rugal
Senior Member
Join Date: Jun 2020
Location: Brazil
Old 01-29-2021 , 19:32   Re: Particles Fix
Reply With Quote #17

Quote:
Originally Posted by romeo7 View Post
This plugins is forcing players to reconnect every second connection.
This plugin doesn't just check the "particles" folder, it literally reconnects the player after the client first connects, regardless of whether or not he has downloaded all FastDL files.
This plugin still needs some improvements, it is free to be edited and improved by anyone. Whoever does this, please post your version here, I will update the post referring to the new version.
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Rugal
Senior Member
Join Date: Jun 2020
Location: Brazil
Old 02-20-2021 , 22:54   Re: Particles Fix - New Update 20/02/2021
Reply With Quote #18

New Update!
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