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ZombieMod for The Specialists 3.0 08/19/07


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Otsegolectric!
Junior Member
Join Date: Feb 2009
Old 02-27-2009 , 10:25   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #121

I found the cause. zm_clientzombies must be set to 1 or higher

edit: this fixes everything.
edit: though at restart, the speed applies to everyone. i made the zombies walk slowly.

Last edited by Otsegolectric!; 02-27-2009 at 11:03.
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Titolandz
New Member
Join Date: Nov 2009
Old 11-17-2009 , 17:29   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #122

I have no clue how to make this work. Don't even know where to put it.
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Satoko
Senior Member
Join Date: Oct 2008
Location: Germany
Old 01-02-2010 , 19:23   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #123

i think the biggest reason for this issues is the fact that this mod is not written for ts 3 but for ts when looking on the year so it can't work on ts 3 when the developers changed a lot of things, i seen 2 zombie mod servers in the specialists dunno how he managed that. Steven|AF| or what his nick is.

there is the specialists 3.0 on the first page but still 2007 and as far as i remembered the ts 3 mod came out in 2008 or so.
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Zombie_source
Senior Member
Join Date: Feb 2010
Location: Ukraine, kharkiv
Old 02-06-2010 , 16:41   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #124

Who want more ts3 models go to www.specialists-zpl.at.ua
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Dscion
New Member
Join Date: Jun 2011
Old 06-09-2011 , 16:54   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #125

Has anyone Gotten around to coding up this mod with stats and perhaps a weapon spawning? Played a server the other day and that one was awesome. Im willing to pay for that mod as long fair price. Ill even pay someone for a copy of the TS 3.0 Zombie mod if you can code the stats thing and the weaponspawn thing or whatever.. Throw me a price for ya to do it. ill hit ya paypal or something if proven working etc. Email me dscion for phone number or what not.
Thanks
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Dakota72421
Junior Member
Join Date: Jul 2008
Old 01-01-2013 , 18:48   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #126

Someone really needs to do this, I know Smokey's used to have like /57 or /socom and whatnot for the guns, I would love a Level or XP system. I've played one like that before and can't seem to find one like that :/ Now I'm stuck with just running around killing endless zombies without a point.
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Estevoo
New Member
Join Date: Jun 2011
Old 01-29-2013 , 09:46   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #127

Hey guys, I'm having a problem with the metamod plugin provided. when I start the game, I can't join. help?
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Gian_Yagami
Member
Join Date: Apr 2014
Old 09-29-2016 , 20:38   Re: ZombieMod for The Specialists 3.0 08/19/07
Reply With Quote #128

there's no infection mode?
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