Quote:
Originally Posted by FlaminSarge
add two lines to the whitelist:
models\custom\weapons\... allow_from_disk
models\advancedweaponiser\... allow_from_disk
That should do it.
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Thanks
But I ended up switching sv_pure back to 0.
I figured something out as well. The Khopesh Climber models work (obviously there's no viewmodels, but worldmodels work), but the Rebel's Curse doesn't work at all. I think it has to do with the model file you used in the coding. For some reason, any model that starts with "c_" doesn't seem to work.
With that being said, I found Mecha's Advanced Weaponiser server, and when I joined it downloaded all the proper model files and such for the various Weaponiser weapons.
My plan is to BZIP up copies of all the model files, and upload them to my server, then, using the custom items TXT of this plugin, give them some form of attributes, seeing as Mecha uses custom attributes (like being able to throw the boomerang and such), and I don't know how he did it.
I'm not trying to rip off Mecha or anything, but I just like some of the weapons he has on the AW, and I want to use their custom models on some custom weapons.