Quote:
Originally Posted by M.C.S.
Seen on a Debian testing machine:
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CRASH: Wed Nov 17 12:41:45 CET 2004
Start Line: ./hlds_amd -console -debug -game cstrike -pingboost 1 -tos +ip 217.1
72.187.195 +port 27015 +map de_dust +maxplayers 18 -pidfile hlds.504.pid
Using host libthread_db library "/lib/tls/libthread_db.so.1".
Core was generated by `./hlds_amd -console -debug -game cstrike -pingboost 1 -to
s +ip 217.172.187.195'.
Program terminated with signal 11, Segmentation fault.
#0 0x4002a87f in ?? ()
#0 0x4002a87f in ?? ()
End of crash report
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First this has been a SuSE 9.0 server, but because of these messages I switched to Debian Sarge. But same problem there. I get the same messages with AMXX 0.16 so I don't think the JIT causes the problems. Maybe a hardware specific problem? Or a special shared object? I'd like to test a version where all needed libraries are compiled into the .so if possible
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Same here, Debian Sarge (Glibc 2.3).
If players are in, server crashes randomly with segfault nearly every 5 minutes.
It seems to be related with loaded CSX Module. I disabled it, and no crashes yet.