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[TF2] Attaching a stickybomb model to someone?


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Benoist3012
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Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 06-10-2016 , 07:20   Re: [TF2] Attaching a stickybomb model to someone?
Reply With Quote #11

Quote:
Originally Posted by Chaosxk View Post
Yep, writing on phone. I just know prop_* turns invisible if parented. Not sure about ragdoll though.
Everything non-allowed attached to players will be invisible, it's an internal client-side check.
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Zethax
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Location: In my couch
Old 06-15-2016 , 23:30   Re: [TF2] Attaching a stickybomb model to someone?
Reply With Quote #12

Thanks everyone. One more thing, though... what about removing the bomb when the bomb is defused or detonated?
Sorry if the answer is fairly simple, I'm not very good at this... yet.
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Zethax
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Old 06-15-2016 , 23:45   Re: [TF2] Attaching a stickybomb model to someone?
Reply With Quote #13

Quote:
Originally Posted by Powerlord View Post
Have you considered attaching the bomb to the arrow instead?
No. But, I don't know how to parent one entity to another, and would it stick to where the arrow hit the player?
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