Junior Member
|
02-09-2016
, 18:57
I have problem on VIP Knife Menu
|
#1
|
Hi guys, i wanted to make VIP Knife Menu for my Knife server , but it doesn't works...
I have problem that i didn't have any errors, and i launched cs 1.6 i put the plugin in plugins , models in models folder ...
And when i restarted the server, models was uploading and i waited ...
But when i enter to the server i wrote: /nozevi (Nozevi is knife on English) and the menu didn't worked ...
Here is the code .. Please helppp!!!
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <vault>
#include <fun>
#include <cstrike>
#define PLUGIN "SA Knife VIP"
#define VERSION "1.0"
#define AUTHOR "PiToN"
#define ACCESS ADMIN_LEVEL_H Flag
#define TASK_INTERVAL 4.0
new knife_model[33]
new g_Menu
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event( "Damage", "event_damage", "be" )
register_event("CurWeapon","CurWeapon","be","1=1")
g_Menu = register_menuid("Knife Menu")
register_menucmd(g_Menu, 1023, "knifemenu")
register_clcmd("say /nozevi", "vip_noz")
set_task(480.0, "kmodmsg", 0, _, _, "b")
}
public plugin_precache() {
precache_model("models/Nozevi/v_knife_1.mdl")
precache_model("models/Nozevi/v_knife_2.mdl")
precache_model("models/Nozevi/v_knife_3.mdl")
precache_model("models/Nozevi/v_knife_4.mdl")
precache_model("models/Nozevi/v_knife_5.mdl")
precache_model("models/Nozevi/v_knife_6.mdl")
precache_model("models/v_knife.mdl")
}
public vip_noz(id) {
new menuBody[512]
add(menuBody, 511, "\w[\yUnReal\w] \rVIP \w| \yKnife Menu\r^n^n")
add(menuBody, 511, "\y1. \rVIP FarCry Knife\r^n")
add(menuBody, 511, "\y2. \rVIP Prickly Knife\r^n")
add(menuBody, 511, "\y3. \rVIP Dragon Slayer Knife\r^n")
add(menuBody, 511, "\y4. \rVIP Gut Knife\r^n")
add(menuBody, 511, "\y5. \rVIP Skull Axe\r^n")
add(menuBody, 511, "\y6. \rVIP Light Hammer\r^n")
add(menuBody, 511, "\y7. \rDefault Knife\r^n^n")
add(menuBody, 511, "\y0. \rIzadji iz VIP Knife Menu-a!^n")
new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 )
show_menu(id, keys, menuBody, -1, "Knife Menu")
}
public knifemenu(id, key) {
switch(key)
{
case 0: SetKnife(id , 6)
case 1: SetKnife(id , 5)
case 2: SetKnife(id , 4)
case 3: SetKnife(id , 2)
case 4: SetKnife(id , 3)
case 5: SetKnife(id , 1)
case 6: SetKnife(id , 0)
default: return PLUGIN_HANDLED
}
return PLUGIN_HANDLED;
}
public SetKnife(id , Knife) {
knife_model[id] = Knife
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED
new vModel[56]
switch(Knife)
{
case 0: {
format(vModel,55,"models/v_knife.mdl")
}
case 1: {
format(vModel,55,"models/Nozevi/v_knife_6.mdl")
}
case 2: {
format(vModel,55,"models/Nozevi/v_knife_5.mdl")
}
case 3: {
format(vModel,55,"models/Nozevi/v_knife_4.mdl")
}
case 4: {
format(vModel,55,"models/Nozevi/v_knife_3.mdl")
}
case 5: {
format(vModel,55,"models/Nozevi/v_knife_2.mdl")
}
case 6: {
format(vModel,55,"models/Nozevi/v_knife_1.mdl")
}
}
entity_set_string(id, EV_SZ_viewmodel, vModel)
return PLUGIN_HANDLED;
}
stock log_kill(killer, victim, weapon[],headshot) {
user_silentkill( victim );
message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
write_byte( killer );
write_byte( victim );
write_byte( headshot );
write_string( weapon );
message_end();
new kfrags = get_user_frags( killer );
set_user_frags( killer, kfrags++ );
new vfrags = get_user_frags( victim );
set_user_frags( victim, vfrags++ );
return PLUGIN_CONTINUE
}
public client_disconnect(id) {
if(task_exists(id)) remove_task(id)
}
public kmodmsg() {
client_print(0,print_chat,"[Unreal # Explosion VIP Knife] Napisi /nozevi da uzmes VIP Noz!")
}
public client_authorized(id)
{
LoadData(id)
}
LoadData(id)
{
new authid[32]
get_user_authid(id,authid,31)
new vaultkey[64], vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)
}
|
|