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Final Round 2.0 ~ First release


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose       
4nTi
Junior Member
Join Date: Feb 2018
Old 02-24-2018 , 16:31   Final Round 2.0 ~ First release
Reply With Quote #1

FINAL ROUND 2.0


I just discovered this programation language Pawn, i found it interesting so i released this plugins, and this last is based on my idea of Mixing the FUN Modes without denying Counter-Strike Objectives (Generaly bomb's maps), enough talking lets discover the plugin.

.:[ DESCRIPTION]:.

- Every Final Round, players are not allowed to buy or plant the bomb, so for each Final Round they have choosed :
  • Knives Only : Players are only allowed to use Knives.
  • Nades Only : Knives and Limited Nades are allowed.
  • Unlimited HE : UNLIMITED HE FOR EVERYONE !

Scores are reset after the final round, and announcing the most Honorable player of the match. players have a free round between every Match which means after the final round, Also has RoundStart announcer with Quake soundes, including FinalRound Sound.

.:[ HOW TO INSTALL]:.

To install this plugin you can use the attached .zip file and pase cstrike folder in your ../%gamefolder%/ or manualy:
FinalRound.amxx must be in %gamefolder%\cstrike\addons\amxmodx\plugins\
FinalRound.sma you can paste it if you are a nerd like me just right here %gamefolder%\cstrike\addons\amxmodx\scripting \
FinalRound.txt is the language file it must be there %gamefolder%\cstrike\addons\amxmodx\data\lang \

Sounds must be here in %gamefolder%\cstrike\sound\

anyway add a new line in Plugins.ini containing this: FinalRound.amxx

.:[ READ ME?? or CVARS?? Whatever!]:.
  1. As we know that we need to get real player's score and also to be honest it's preferable to use this plugin without ScoreReset (i mean this "/rs") or buy Frags.
  2. Final Rounds works perfectly with DeathMatch plugins and for who is using VIP Weapon's menu, an empty menu shows up to erase any weapon's menu.
  3. RoundStart Announcer works perfectly even with FinalRound OFF. Its not tested with another round announcer plugin it will not give horrible result but you can turn FinalRound OFF (amx_finalround "1") to have the normal RoundAnnouncer plugin.
  4. amx_maxrounds, this cvar's value i the number of rounds played before the Final Round if amx_maxrounds equle to "15", the 15th round is the Final one, if the value been set to less or quale to 0 the value is reset autmaticaly to its default value "15", also if its more than 100, the default max value is 100 in this case. (Sorry if you dont like the field that i set between 15 and 100. I dont see a reason why you need this plugin if you want more than 100 round before the final.)
  5. Lets Talk about Cvars now, there are two Cvars :
    Turn on/off the plugin:
    - amx_finalround <0 || 1> - 1: ON ~ 0:OFF

    Set a specific amount of rounds:
    - amx_maxrounds <INT> - 1: Min value ~ 100: Max value.

    Enable/Disable buy menu:
    - amx_disablebuy <0 || 1> - 1: ON ~ 0:OFF

    All cases of false input is handled.

.:[ CHANGES LOG]:.
  • - Players can vote for which Final Round they want.
  • - Fix a bug where "en" Language doesn't appear correctly
  • - Fix a bug when two best players has same kills. now the player with high kills and less deaths will be the honorable one.

First i want to apologise to someone (he knows himself) for my childish behavior.
I'am actualy working on the DataBase part to get some stats, like /top to get the player who claimed most of Matchs, we will make this plugin Cool than he is now, am here also to collect your ideas about this, for another release of this plugin. Thank you and HAVE FUN.

Go Above? Click here [Button]
Attached Files
File Type: sma Get Plugin or Get Source (FinalRound.sma - 851 views - 18.6 KB)
File Type: txt FinalRound.txt (1.7 KB, 272 views)
File Type: zip sound.zip (321.8 KB, 156 views)

Last edited by 4nTi; 02-26-2018 at 12:23. Reason: Adding v2.0 with a "sorry"
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 02-25-2018 , 05:29   Re: Final Round 1.0 ~ First release
Reply With Quote #2

Remove the amxx file, you are not allowed to post compiled plugins.
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4nTi
Junior Member
Join Date: Feb 2018
Old 02-25-2018 , 06:09   Re: Final Round 1.0 ~ First release
Reply With Quote #3

Ah ok ! sorry, how can have the permission ?
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4nTi
Junior Member
Join Date: Feb 2018
Old 02-25-2018 , 06:12   Re: Final Round 1.0 ~ First release
Reply With Quote #4

i removed the compiled file if it still up, i have no idea why !!
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4nTi
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Join Date: Feb 2018
Old 02-25-2018 , 06:14   Re: Final Round 1.0 ~ First release
Reply With Quote #5

I pull off my words

Last edited by 4nTi; 02-26-2018 at 12:26.
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Relaxing
AlliedModders Donor
Join Date: Jun 2016
Location: White Plains
Old 02-25-2018 , 06:19   Re: Final Round 1.0 ~ First release
Reply With Quote #6

I haven't checked up yet how you get the last round, but I recommend taking a look at EKS's Allow Round Finish on how to properly get it.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 02-25-2018 , 06:45   Re: Final Round 1.0 ~ First release
Reply With Quote #7

Quote:
Originally Posted by 4nTi View Post
anyaway maybe am new in this forum but programming things is not something new for me !! this is not encouraging
I'm not sure what you are trying to say, but it is enough to upload the source code. Plugins will be auto compiled.
If your plugin is using custom includes and the forum compiler fails to compile it, then you can ask an approver to upload the compiled plugin for you.
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4nTi
Junior Member
Join Date: Feb 2018
Old 02-26-2018 , 11:58   Re: Final Round 1.0 ~ First release
Reply With Quote #8

you said am not allowed to : (
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4nTi
Junior Member
Join Date: Feb 2018
Old 02-26-2018 , 12:01   Re: Final Round 1.0 ~ First release
Reply With Quote #9

am sorry i will set the v2.0 of the plugin
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 02-26-2018 , 12:18   Re: Final Round 1.0 ~ First release
Reply With Quote #10

Quote:
Originally Posted by 4nTi View Post
you said am not allowed to : (
Don't double post, edit your previous posts please.

I'll say it again, you CAN NOT upload the amxx file(the compiled plugin). You just need the upload the source file(.sma) and the forum compiler will compile the plugin automatically.
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