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[CODE] [ORPHEU] How to hook when player use +voicerecord


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NeedYourHelp
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Join Date: Dec 2011
Old 06-20-2012 , 20:28   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #41

meta list:
Currently running plugins:
[ 1] AMX Mod X, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 2] AntiDlFile, v1.4, 2010/10/18, by Rulzy, see http://www.dt-club.net/
[ 3] Fun, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 4] Engine, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 5] FakeMeta, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 6] CStrike, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 7] CSX, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org/
[ 8] Ham Sandwich, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 9] Orpheu, v2.3, Mar 7 2010, by joaquimandrade, see http://forums.alliedmods.net/showthread.php?t=116393
9 plugins

amxx list:
AMX Mod X 1.8.1.3746
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko, Felix "SniperBeamer" Geyer
Jonny "Got His Gun" Bergstrom, Lukasz "SidLuke" Wlasinski
Christian "Basic-Master" Hammacher, Borja "faluco" Ferrer
Scott "Damaged Soul" Ehlert
Compiled: Aug 16 2008, 19:58:51
URL:http://www.amxmodx.org/
Core mode: JIT

amxx modules:
AMX Mod X 1.8.1.3746
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko, Felix "SniperBeamer" Geyer
Jonny "Got His Gun" Bergstrom, Lukasz "SidLuke" Wlasinski
Christian "Basic-Master" Hammacher, Borja "faluco" Ferrer
Scott "Damaged Soul" Ehlert
Compiled: Aug 16 2008, 19:58:51
URL:http://www.amxmodx.org/
Core mode: JIT
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YamiKaitou
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Join Date: Apr 2006
Location: Texas
Old 06-20-2012 , 23:07   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #42

Wrong outputs...

Use the following commands

rcon amxx plugins
rcon meta list
rcon amxx modules
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Old 06-21-2012 , 05:49   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #43

rcon amxx plugins:
Currently loaded plugins:
name version author file status
55 plugins.... running here

rcon meta list:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY
[ 2] AntiDlFile RUN - antidlfile_i386. v1.4 ini Start Never
[ 3] Fun RUN - fun_amxx_i386.so v1.8.1.3 pl1 ANY ANY
[ 4] Engine RUN - engine_amxx_i386 v1.8.1.3 pl1 ANY ANY
[ 5] FakeMeta RUN - fakemeta_amxx_i3 v1.8.1.3 pl1 ANY ANY
[ 6] CStrike RUN - cstrike_amxx_i38 v1.8.1.3 pl1 ANY ANY
[ 7] CSX RUN - csx_amxx_i386.so v1.8.1.3 pl1 ANY ANY
[ 8] Ham Sandwich RUN - hamsandwich_amxx v1.8.1.3 pl1 ANY ANY
[ 9] Orpheu RUN - orpheu_amxx_i386 v2.3 pl1 ANY ANY
9 plugin

rcon amxx modules:
Currently loaded modules:
name version author status
[ 1] Fun 1.8.1.3746 AMX Mod X Dev Team running
[ 2] Engine 1.8.1.3746 AMX Mod X Dev Team running
[ 3] FakeMeta 1.8.1.3746 AMX Mod X Dev Team running
[ 4] GeoIP 1.8.1.3746 AMX Mod X Dev Team running
[ 5] nVault 1.8.1.3746 AMX Mod X Dev Team running
[ 6] CStrike 1.8.1.3746 AMX Mod X Dev Team running
[ 7] CSX 1.8.1.3746 AMX Mod X Dev Team running
[ 8] Ham Sandwich 1.8.1.3746 AMX Mod X Dev Team running
[ 9] Orpheu 2.3 joaquimandrade running
[10] Sockets 1.8.1.3746 HLSW Dev Team running
[11] RegEx 1.8.1.3746 AMX Mod X Dev Team running
11 modules, 11 correct

Edit:
Quote:
Originally Posted by YamiKaitou View Post
Wrong outputs...

Use the following commands

rcon amxx plugins
rcon meta list
rcon amxx modules
Quote:
Originally Posted by joropito View Post
please show full output of

meta list
amxx list
amxx modules
I tested it on 3 servers, this mod is important for me.
pliz give me some help!

Last edited by NeedYourHelp; 06-21-2012 at 06:36.
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 06-21-2012 , 09:26   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #44

Do you have errors? Have you put the signatures in the right place?
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joropito
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Old 06-21-2012 , 09:46   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #45

Post the output of console at server start so we can see orpheu errors

You should get something like

Quote:
Parsing file "SV_ParseVoiceData" started
Argument type "int" validated
Searching for name "SV_ParseVoiceData"... FOUND
Parsing file "SV_ParseVoiceData" ended
Also, remember you have to compile/install the plugin in the first post that creates the multiforward and check it runs fine.
This is a tutorial and not a plugin submission so you have to read carefully.
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Old 06-21-2012 , 13:18   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #46

Quote:
Originally Posted by hornet View Post
Do you have errors? Have you put the signatures in the right place?
How can i check the errors ?
I put the signatures in configs/orpheu/functions

Quote:
Originally Posted by joropito View Post
Post the output of console at server start so we can see orpheu errors

You should get something like



Also, remember you have to compile/install the plugin in the first post that creates the multiforward and check it runs fine.
This is a tutorial and not a plugin submission so you have to read carefully.
Whre i can find the orpheu errors ?
i join the server and no erroes, ty for helping me

I compile 2 plugins you give. install on amxmodx..
when voicerecord on i want to see msg: you're talking!!
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hornet
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Join Date: Mar 2010
Location: Australia
Old 06-21-2012 , 22:12   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #47

The easiest way to get the Orpheu load errors is to have AMXX installed for testing on your LAN CS, that way, as soon as you start a new game, you'll see the Orpheu load in your console.
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Last edited by hornet; 06-21-2012 at 22:13.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 06-22-2012 , 01:00   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #48

Quote:
Originally Posted by hornet View Post
The easiest way to get the Orpheu load errors is to have AMXX installed for testing on your LAN CS, that way, as soon as you start a new game, you'll see the Orpheu load in your console.
But in that case, environment is important, that's why he was asked to show what is printed in server console at startup.
You can find what joropito asked, in HLSW console, reloading the map i think..
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Last edited by ConnorMcLeod; 06-22-2012 at 01:01.
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Old 06-27-2012 , 21:11   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #49

Quote:
Originally Posted by hornet View Post
The easiest way to get the Orpheu load errors is to have AMXX installed for testing on your LAN CS, that way, as soon as you start a new game, you'll see the Orpheu load in your console.
Quote:
Originally Posted by ConnorMcLeod View Post
But in that case, environment is important, that's why he was asked to show what is printed in server console at startup.
You can find what joropito asked, in HLSW console, reloading the map i think..
I tested it on my Win32 LAN CS:


Pliz give me some help
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joropito
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Old 06-27-2012 , 21:23   Re: [CODE] [ORPHEU] How to hook when player use +voicerecord
Reply With Quote #50

You need svs signature for windows.

I don't have it right now.
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