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KnifeFight


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herpes
Member
Join Date: Oct 2010
Old 06-02-2013 , 04:03   Re: KnifeFight
Reply With Quote #541

Is it possible that we can get this mod updated so that for CS:GO, when a 1 v 1 knife fight is started, a person can safely spawn into the bot without slaying the bot?

Also, could we get the files that were referenced (lghtning.vmt, halo01.vmt) that are listed in console as always being missing, or updated to something that works?

Sm_beacon still works, can it be switched over to that same .vmt?
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srvmil
Senior Member
Join Date: Oct 2010
Old 06-12-2013 , 23:06   Re: KnifeFight
Reply With Quote #542

what herpes said. sm_beacon now works in CSGO, could we use this for the knife fight where we can see them easily. Umm let work as a team guys and get this going since this is a popular plugin for gungame and so.
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srvmil
Senior Member
Join Date: Oct 2010
Old 07-24-2013 , 03:24   Re: KnifeFight
Reply With Quote #543

herpes,

I managed to get those beacon to work by changing the vmt, locator beam works only if you in far distance away from enemy using the same vmt as beacon which works fine.

Here is the file attached, smx and scripting included.

Trying to figure out about teleport, and color chat since it show "[" as a team colour when it should be green.
Attached Files
File Type: zip knifefight.zip (38.5 KB, 231 views)
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Miraculix
Senior Member
Join Date: Dec 2009
Location: Germany
Old 07-24-2013 , 17:09   Re: KnifeFight
Reply With Quote #544

hint for chat colors: http://forums.alliedmods.net/showthread.php?t=193328
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greeetz Miraculix ;-)
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srvmil
Senior Member
Join Date: Oct 2010
Old 07-25-2013 , 09:35   Re: KnifeFight
Reply With Quote #545

Quote:
Originally Posted by Miraculix View Post
Thanks, but the question is. Is this correct as it's there by default;

Code:
#define YELLOW                  0x01
#define NAME_TEAMCOLOR          0x02
#define TEAMCOLOR               0x03
#define GREEN                   0x04
Code:
                if ( g_showWinner == 0 )
                {
                    new team = GetClientTeam(winner);
                    new r = (team == TEAM_T ? 255 : 0);
                    new g =  team == TEAM_CT ? 128 : (team == TEAM_T ? 0 : 255);
                    new b = (team == TEAM_CT ? 255 : 0);
                    UTIL_PrintToUpperLeft(0, r, g, b, "[KnifeFight] %s has won", winnername);
                }
                else if ( g_showWinner == 1 )
                {
                    new String:msg[MAX_CHAT_SIZE];
                    Format(msg, sizeof(msg), "%c[%cKnifeFight%c] %c%s %c%t",
                        GREEN, YELLOW, GREEN, isColorMsg ? TEAMCOLOR : YELLOW, winnername, GREEN, "has won");
                    CHAT_SayText(0, winner, msg);
Can't understand this clearly because thats a old code that are used in other games. Trying to fix it for CSGO. All we need is the green thing to work, and teleport fix.
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fishboy777
Member
Join Date: Apr 2007
Old 07-26-2013 , 14:51   Re: KnifeFight
Reply With Quote #546

It seems the plugin isn't working at all.. Anyone if its been updated at all? I just came back and It seems their was a big update that took most of the plugins out since most plugin creators didn't update their plugins.. I installed all the files in the right place but when its 1v1 nothing happens.

My server is a Counter Strike Source..

Last edited by fishboy777; 07-26-2013 at 14:52.
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Lourido
Junior Member
Join Date: Aug 2013
Location: Utah, US
Old 08-16-2013 , 16:04   Re: KnifeFight
Reply With Quote #547

Quote:
Originally Posted by fishboy777 View Post
It seems the plugin isn't working at all.. Anyone if its been updated at all? I just came back and It seems their was a big update that took most of the plugins out since most plugin creators didn't update their plugins.. I installed all the files in the right place but when its 1v1 nothing happens.

My server is a Counter Strike Source..
This works on my CS:S server, just not my CS:GO server. How are you attempting to trigger the plugin? Have you tried typing sm plugins list in your console and verify the plugin loaded?
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herpes
Member
Join Date: Oct 2010
Old 08-17-2013 , 19:32   Re: KnifeFight
Reply With Quote #548

Yeah, I just was testing this after the Arms Deal update and it crashed the server...

Anyone else getting this?

Last edited by herpes; 08-17-2013 at 19:40.
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Hurrican
Member
Join Date: Feb 2013
Old 08-18-2013 , 06:24   Re: KnifeFight
Reply With Quote #549

Can you add the function to disable some plugins, while 1vs1 knife fight?
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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 08-23-2013 , 15:06   Re: KnifeFight
Reply With Quote #550

Hi, this plugin (version 1.3.8 ) crashes on our CS:S server when people pick knife fight when there's 1 player in each team left in the round. Any suggestions?

Last edited by dataviruset; 08-23-2013 at 15:06.
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