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[EN & RU] Blocker Passes 1.2.5


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Author
WatchDogs
Senior Member
Join Date: Oct 2015
Location: Iran
Plugin ID:
5302
Plugin Version:
1.2.5 Beta
Plugin Category:
All
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Admins with Root(z) access can create props and color them to block part of map or decorations.
    Old 08-03-2016 , 09:55   [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #1

    Blocker Passes 1.2.5 Beta
    by >>Satan<<



    Description: Admins who have Root(z) access can spawn props and color them or invisible them to block a part of map or some decorations for your server.
    It's originally written by >>Satan<< so i translated this nice plugin to English and i post it here to use public.



    Requirements:
    Updater - Needed to compile




    Cvars:

    sm_bp_amode "1" - Message Display Type (0 - HUD, 1 - Chat)
    sm_bp_anonce "1" - 1|0 Enable / Disable message about the status of the lock plugin
    sm_bp_autosave "0" - 1|0 Enable / Disable automatic saving props at the end of each round
    sm_bp_autoupdate "0" - 1|0 Enable / Disable auto-update.
    sm_bp_enable "1" - 1|0 Enable / Disable the plugin
    sm_bp_enableadmmenu "1" - 1|0 Enable / Disable the plugin management menu in the game
    sm_bp_minplayer "64" - The minimum number of players for the machine. removal of all processes, blocking passage
    sm_bp_onlyct "0" - 1|0 Enable / Disable counting only the players of the CT team for the decision on blocking



    Commands:

    sm_getaimpos - Gets current aim position and writes it to chat
    sm_bpmenu - Opens 'Blocker Passes' menu (Admin menu required)




    Notice: This plugin was in Russian and written by >>Satan<<. I just translated it to English and added some new props to English version. So you can download both version.



    Installation:
    - Extract Blocker_passes_1.2.5_X to your mod folder and restart or changemap
    Attached Files
    File Type: zip Blocker_Passes_1.2.5_RU.zip (451.6 KB, 4027 views)
    File Type: zip Blocker_Passes_1.2.5_EN.zip (451.1 KB, 1948 views)

    Last edited by WatchDogs; 07-27-2017 at 11:40.
    WatchDogs is offline
    nguyenbaodanh
    AlliedModders Donor
    Join Date: Jun 2007
    Location: HCMC, Vietnam
    Old 08-05-2016 , 00:25   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #2

    Prop will disappear when map reload right ?
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    nguyenbaodanh is offline
    WatchDogs
    Senior Member
    Join Date: Oct 2015
    Location: Iran
    Old 08-05-2016 , 04:37   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #3

    Quote:
    Originally Posted by nguyenbaodanh View Post
    Prop will disappear when map reload right ?

    Actually you can save them.
    But if you didn't want you can restart the round and they will disappear.
    Also all of the props data and positions will save at addons/sourcemod/data/blocker_passes with the name of the map.

    Last edited by WatchDogs; 08-05-2016 at 08:18.
    WatchDogs is offline
    Nue
    Junior Member
    Join Date: Sep 2013
    Old 08-05-2016 , 01:59   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #4

    I love the idea of this plugin!
    BTW, does it work with tf2?
    Nue is offline
    WatchDogs
    Senior Member
    Join Date: Oct 2015
    Location: Iran
    Old 08-05-2016 , 04:40   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #5

    Quote:
    Originally Posted by Nue View Post
    I love the idea of this plugin!
    BTW, does it work with tf2?
    I didn't test but it perfectly works on CS:S
    WatchDogs is offline
    Nue
    Junior Member
    Join Date: Sep 2013
    Old 08-08-2016 , 04:37   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #6

    I tested this plugin in tf2, everything works fine but props do not show up automatically, I must load them manually. Is this normal?
    Also, I'm sorry about keep asking stupid questions, but what is UnLockNum in map config file?
    Nue is offline
    WatchDogs
    Senior Member
    Join Date: Oct 2015
    Location: Iran
    Old 08-08-2016 , 10:10   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #7

    Quote:
    Originally Posted by Nue View Post
    I tested this plugin in tf2, everything works fine but props do not show up automatically, I must load them manually. Is this normal?
    Also, I'm sorry about keep asking stupid questions, but what is UnLockNum in map config file?
    Props must load automatically with the map. If they didn't load you didn't set the cvar sm_bp_minplayers correctly.

    UnLockNum is related to that cvar. If you don't want to unload props you should set it to high value for example 64.

    This cvar dissappears all of the props in map if the players become more than cvar value.

    Last edited by WatchDogs; 08-08-2016 at 10:11.
    WatchDogs is offline
    f1est0
    New Member
    Join Date: Aug 2014
    Old 09-23-2016 , 06:22   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #8

    When you compile error occurs , what to do ?
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    f1est0 is offline
    Grey83
    Veteran Member
    Join Date: Dec 2014
    Location: Ukraine
    Old 09-23-2016 , 09:52   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #9

    Quote:
    Originally Posted by f1est0 View Post
    When you compile error occurs , what to do ?
    You had to use SM1.6, not SM1.7+
    __________________
    Grey83 is offline
    Flanger
    Member
    Join Date: Mar 2007
    Old 10-12-2016 , 20:36   Re: [EN & RU] Blocker Passes 1.2.5
    Reply With Quote #10

    <Failed> "English Blocker passes" (1.2.5 - EN) by >>Satan<< - Translated By [W]atch [D]ogs
    Errors: Blocker_passes.smx (English Blocker passes): Native "BfWriteByte" was not found

    Any idea how can I fix this?
    Flanger is offline
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