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[TF2] Melee Only


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ClassicGuzzi
Veteran Member
Join Date: Oct 2013
Location: Argentina
Old 08-20-2014 , 21:05   Re: [TF2] Melee Only
Reply With Quote #421

Just a little question, when this is active, the spies on my server are able to disguise with the B key, but not with normal way (using the disguise kit). Can you enable the disguise kit or disable the fast disguise in any way?
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 10-30-2014 , 23:15   Re: [TF2] Melee Only
Reply With Quote #422

The new gamedata on the first post is required after today's update.

I'll look at the disguise kit in a little bit.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 10-30-2014 , 23:24   Re: [TF2] Melee Only
Reply With Quote #423

Quote:
Originally Posted by pheadxdll View Post
The new gamedata on the first post is required after today's update.

I'll look at the disguise kit in a little bit.
awesome....I started getting crashes, figured out it was this and you were one step ahead of me.
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island55
Senior Member
Join Date: Aug 2010
Location: charleston
Old 11-01-2014 , 09:45   Re: [TF2] Melee Only
Reply With Quote #424

Quote:
Originally Posted by pheadxdll View Post
The new gamedata on the first post is required after today's update.

I'll look at the disguise kit in a little bit.

thank you very much. my players love this plugin, they beg for it at times and i'd absolutely hate to not have it anymore!

bacon for the update!!!


Last edited by island55; 11-01-2014 at 09:46.
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Matisam
New Member
Join Date: Nov 2014
Old 11-12-2014 , 13:55   Re: [TF2] Melee Only
Reply With Quote #425

Howdy... I have a problem when i'm trying to load the plugin via Webpanel.
L 11/12/2014 - 15:54:12: [SM] Plugin encountered error 25: Call was aborted
L 11/12/2014 - 15:54:12: [SM] Native "SetFailState" reported: Could not initialize call for CTFWeaponBase::WeaponReset
L 11/12/2014 - 15:54:12: [SM] Displaying call stack trace for plugin "melee.smx":
L 11/12/2014 - 15:54:12: [SM] [0] Line 93, /home/forums/content/files/3/8/8/2/9/134745.attach::OnPluginStart()
[SM] Loaded plugin melee.smx successfully.

ps: My server runs into windows and i have Sourcemod 1.6.3.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 11-12-2014 , 19:05   Re: [TF2] Melee Only
Reply With Quote #426

Quote:
Originally Posted by Matisam View Post
Howdy... I have a problem when i'm trying to load the plugin via Webpanel.
L 11/12/2014 - 15:54:12: [SM] Plugin encountered error 25: Call was aborted
L 11/12/2014 - 15:54:12: [SM] Native "SetFailState" reported: Could not initialize call for CTFWeaponBase::WeaponReset
L 11/12/2014 - 15:54:12: [SM] Displaying call stack trace for plugin "melee.smx":
L 11/12/2014 - 15:54:12: [SM] [0] Line 93, /home/forums/content/files/3/8/8/2/9/134745.attach::OnPluginStart()
[SM] Loaded plugin melee.smx successfully.

ps: My server runs into windows and i have Sourcemod 1.6.3.
what build of 1.6.3?
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404UserNotFound
BANNED
Join Date: Dec 2011
Old 11-13-2014 , 19:17   Re: [TF2] Melee Only
Reply With Quote #427

Plugin seems to be crashing servers since the latest TF2 update (which fixed an exploit allowing players to equip primary weapons in their melee weapon slot).

No errors present in logs.

Last edited by 404UserNotFound; 11-13-2014 at 19:17.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 11-13-2014 , 22:42   Re: [TF2] Melee Only
Reply With Quote #428

Quote:
Originally Posted by abrandnewday View Post
Plugin seems to be crashing servers since the latest TF2 update (which fixed an exploit allowing players to equip primary weapons in their melee weapon slot).

No errors present in logs.
Make sure you updated the gamedata that was recently redone..I'm not seeing any issues with it.
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 12-08-2014 , 21:35   Re: [TF2] Melee Only
Reply With Quote #429

Updated gamedata for the EOTL update
Attached Files
File Type: txt melee.txt (142 Bytes, 88 views)
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Nomarky
SourceMod Donor
Join Date: Sep 2007
Old 12-19-2014 , 11:58   Re: [TF2] Melee Only
Reply With Quote #430

Hi

Would it be possible to set a user definable time limit on how long melee is enabled for after a vote? Its popular on our servers, but a lot of players are complaining that votemelee is spammed to much and would prefer it being enabled for a short time only.

Cheers!
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