Raised This Month: $32 Target: $400
 8% 

[L4D/L4D2] Character Select Menu (2.5a/b)


Post New Thread Reply   
 
Thread Tools Display Modes
crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 10-13-2010 , 18:43   Re: [L4D/L4D2] Character Select Menu (2.1)
Reply With Quote #361

I'm getting constant crashes on server start with l4d_csm_l4d1_bots 1. The default campaign is Dead Center.
crazydog is offline
alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 10-13-2010 , 19:22   Re: [L4D/L4D2] Character Select Menu (2.1)
Reply With Quote #362

add a cvar allow l4d2 survivors can be used in c7 c8 and l4d1 survivors can be used in c1-c5
__________________
alexip121093 is offline
Send a message via MSN to alexip121093
mi123645
Veteran Member
Join Date: Feb 2009
Old 10-13-2010 , 21:29   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #363

Uploaded a new version. I had remove a few features due to crashes and glitches.
mi123645 is offline
JayXsane
Member
Join Date: Oct 2010
Location: In my home, duh.
Old 10-13-2010 , 22:51   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #364

For "l4d_csm_infected_models_access" I set it to 1, does that mean only admins can change their infected characters? (Say I was hunter but wanted to be boomer, would it do that?)

Also, I copied the code over from the ORIGINAL cfg (from like 2 versions ago?) "l4d_csm_same_team_characters" and set it to 1 to see if it would work but if it doesn't could you implement it again? I enjoyed being a tank on the survivor team during campaigns (and sometimes hunter if I skyrocketed my hp to about 500,000). Only REAL bug I found was sometimes if you used it to change infected while on the infected team, it would switch you to survivor. It only happened like twice and I'm sorry I'm being picky D: I haven't tried the original's on L4D2 maps yet though, I'll report back.

I know it's not easy, I'm just spreading some ideas. Don't hate meh D: I can't code for shit ^^;
JayXsane is offline
Send a message via Skype™ to JayXsane
mi123645
Veteran Member
Join Date: Feb 2009
Old 10-13-2010 , 22:52   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #365

The CSM plugin no longer affects the Infected team. Any cvars related to "Infected" are either models or characters on the Survivor team.
mi123645 is offline
JayXsane
Member
Join Date: Oct 2010
Location: In my home, duh.
Old 10-13-2010 , 23:35   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #366

Nevermind what I said if you read it. It is Bill and as much as I'd hate to say it :\ I think removing Bill all together would make this plugin perfect because obviously there's no work around for it. -_-

Last edited by JayXsane; 10-13-2010 at 23:57. Reason: Wrong about the sounds
JayXsane is offline
Send a message via Skype™ to JayXsane
Hunterbrute
Senior Member
Join Date: Apr 2009
Old 10-14-2010 , 01:41   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #367

Some nice updates but Ill just combine the old version with the new version for personal use as I like your bot spawner.
Hunterbrute is offline
uriel18
Senior Member
Join Date: Apr 2009
Old 10-14-2010 , 04:52   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #368

Maybe if you keep the possibility to have a skin/model of Bill in finales at least it´s something.

Like the logics used in Kwski´s plugin. All the characters are real characters but Bill is a skin/model.

This way is safe to play finalles, and you have a "Bill".
__________________
uriel18 is offline
Danny_l4d
Senior Member
Join Date: Feb 2010
Old 10-14-2010 , 11:16   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #369

with 2.1 on the passing when selecting the l4d1 survivors server crashed. didnt try 2.2 yet
__________________
Danny_l4d is offline
iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 10-14-2010 , 12:26   Re: [L4D/L4D2] Character Select Menu (2.2)
Reply With Quote #370

Quote:
Originally Posted by uriel18 View Post
Maybe if you keep the possibility to have a skin/model of Bill in finales at least it´s something.

Like the logics used in Kwski´s plugin. All the characters are real characters but Bill is a skin/model.

This way is safe to play finalles, and you have a "Bill".
Personally I never use anything but the models as the real characters screw up tab, making it difficult for the infected team to see their status.
iNFiNiTeX is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:39.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode