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Round Terminator


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bibu
Veteran Member
Join Date: Sep 2010
Old 01-15-2011 , 12:18   Re: Round Terminator
Reply With Quote #101

PHP Code:
TerminateRoundRoundEndType_ObjectiveTeamWinning_TerroristMapType_Bomb ); 
Can you also try with that doing the standard damage like the real c4 explosion if bomb got planted? So not just triggering it, also doing the standard stuff like in CS if c4 is planted. Would be cool.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-15-2011 , 12:44   Re: Round Terminator
Reply With Quote #102

It's possible. Though what you ask, without using my plugin, is the same as having a custom mp_C4timer value, am I right ? Because I don't see much how my plugin is useful if the bomb is already planted.
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Last edited by Arkshine; 01-15-2011 at 12:46.
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bibu
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Join Date: Sep 2010
Old 01-15-2011 , 12:55   Re: Round Terminator
Reply With Quote #103

Quote:
Originally Posted by Arkshine View Post
Because I don't see much how my plugin is useful if the bomb is already planted.
I was doing like my own c4 defuse management, so without the normal defuse, I could trigger with your plugin the CT objectin win, but would be how I said better if there would be like the standard CS explosion.
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Arkshine
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Join Date: Oct 2005
Old 01-15-2011 , 13:16   Re: Round Terminator
Reply With Quote #104

Ok, it should not that hard, it would be a matter to call one function.
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bibu
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Join Date: Sep 2010
Old 01-15-2011 , 13:51   Re: Round Terminator
Reply With Quote #105

Quote:
Originally Posted by Arkshine View Post
Ok, it should not that hard, it would be a matter to call one function.
Will you implement something new to your Round Terminator plugin or did you pointed that I only need to call the c4 function?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-15-2011 , 14:20   Re: Round Terminator
Reply With Quote #106

Implemented to my plugin.
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bibu
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Join Date: Sep 2010
Old 01-15-2011 , 14:54   Re: Round Terminator
Reply With Quote #107

Sounds cool, thanks.
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-13-2011 , 11:42   Re: Round Terminator
Reply With Quote #108

I've tested this plugin on my LAN and I found it actually amazing :D

Although I then put it on my server, and it won't quite work.
I'm calling the round end as a draw:
PHP Code:
TerminateRoundRoundEndType_Draw ); 
I get the voiceover ... "Round draw" ... But that's all, the round won't restart.
Here's the errors I'm getting:

Quote:
L 03/14/2011 - 02:33:56: [ORPHEU] Function "InstallGameRules" not found
L 03/14/2011 - 02:33:56: [AMXX] Displaying debug trace (plugin "round_terminator.amxx")
L 03/14/2011 - 02:33:56: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 03/14/2011 - 02:33:56: [AMXX] [0] round_terminator.sma::plugin_precache (line 253)
L 03/14/2011 - 02:34:05: [ORPHEU] Function "EndRoundMessage" not found
L 03/14/2011 - 02:34:05: [AMXX] Displaying debug trace (plugin "round_terminator.amxx")
L 03/14/2011 - 02:34:05: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 03/14/2011 - 02:34:05: [AMXX] [0] round_terminator.sma::EndRoundMessage (line 800)
L 03/14/2011 - 02:34:05: [AMXX] [1] round_terminator.sma::_TerminateRound (line 683)
L 03/14/2011 - 02:34:05: [AMXX] [2] round_terminator.sma::Native_TerminateRound (line 288)
L 03/14/2011 - 024:05: Unhandled dynamic native error
Please help me. Thanks :)
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-13-2011 , 11:43   Re: Round Terminator
Reply With Quote #109

Are you sure you have uploaded all the signatures provided ?

If yes, show the output when Orpheu parses the config files at server start or map change.
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-13-2011 , 12:04   Re: Round Terminator
Reply With Quote #110

Here's what I get:

Quote:
Orpheu functions search started.

Parsing functions started.
Parsing functions ended.

Orpheu functions search ended.

Orpheu virtual functions search started.

Parsing virtual functions started.
Parsing virtual functions ended.

Orpheu virtual functions search ended.

Orpheu memory structures search started.

Parsing memory structures started.
Parsing memory structures ended.

Orpheu memory structures search ended.
L 03/14/2011 - 03:01:58: [ORPHEU] Function "InstallGameRules" not found
L 03/14/2011 - 03:01:58: [AMXX] Displaying debug trace (plugin "round_terminator.amxx")
L 03/14/2011 - 03:01:58: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 03/14/2011 - 03:01:58: [AMXX] [0] round_terminator.sma::plugin_precache (line 253)
I'll go and upload all the files again to make sure they're all there.

EDIT: I've reuploaded all the files twice again I'm sure they are all there.

Last edited by hornet; 03-13-2011 at 12:21.
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