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Stripper:Source (Updated 2011-04-15)


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Eraa
Senior Member
Join Date: Mar 2010
Old 05-11-2010 , 15:36   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #671

Im have try add witch on c4m3 but it's don't work ...
Code:
{
    "origin" "-1146.720825 -12843.162109 181.313309;setang 11.880001 -116.930717 0.000000"
    "targetname" "spawn_witch"
    "population" "witch"
    "angles" "0 0 0"
    "classname" "info_zombie_spawn"
    "hammerid" "38804"
}
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-11-2010 , 18:39   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #672

Take a hard look at your origin line, and then any other.
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Eraa
Senior Member
Join Date: Mar 2010
Old 05-11-2010 , 21:46   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #673

im have try different spot but all time nothing, I did the same procedures to spawn a weapon on saferoom without any problem...
console -> getpos_exact or getpos .. It is supposed to give the correct "origin"

I put a screenshot if someone gets there, I try everything without success :
http://img64.**************/img64/918...rmillb0000.jpg
http://img163.**************/img163/9...millb0001j.jpg
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 05-12-2010 , 01:08   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #674

eraa.. its the TOP line in your code. as atomicstryker says.. LOOK HARD AT IT. that should work if you fix it.

as atomicstryker sorta also mentioned.. in another post:
copy/paste isnt a good idea.
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Eraa
Senior Member
Join Date: Mar 2010
Old 05-12-2010 , 10:20   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #675

Looks like you talk to an expert. yeah well I look, I changed several times but nothing. It's no ill will, I ask the code on page 65, so yes I copy / paste from file c4m2_sugarmill_a.cfg TO c4m3_sugarmill_b.cfg
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Visual77
Veteran Member
Join Date: Jan 2009
Old 05-12-2010 , 11:21   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #676

@Eraa
Code:
"origin" "-1146.720825 -12843.162109 181.313309;setang 11.880001  -116.930717 0.000000"
should be
Code:
"origin" "-1146.720825 -12843.162109 181.313309"
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 05-12-2010 , 12:46   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #677

and even better:
"origin" "-1147 -12843 181"
COPY/PASTE isnt a good idea
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Visual77
Veteran Member
Join Date: Jan 2009
Old 05-12-2010 , 13:02   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #678

I guess you can round off the values too, but you don't have to
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Arche Kruz
New Member
Join Date: May 2010
Old 05-12-2010 , 18:41   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #679

If I want a setting to apply for fy and dm maps, do I need to make a config in the /maps/ folder for every fy/dm map? Or would just making a fy.cfg and dm.cfg file work?
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 05-13-2010 , 11:44   Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
Reply With Quote #680

its either global, or per map.
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