While messing around with the
HHH,
Monoculus, and
Merasmus plugin on my MvM server, I thought of an interesting way to keep people engaged in rounds that they are about to lose.
If the bomb is at a distance that's extremely close to causing players to lose, the players can either vote for or be selected at random to become one of the three "heroes" as listed above and help stop the team from losing.
I've tested this gameplay by randomly selecting someone and turning them into the HHH (since the other two bosses cause random, unidentifiable server crashes) and players have had a blast with this added feature especially playing in advanced > modes. It's also fairly balanced in that despite being able to insta-kill anything, the HHH can only melee and can still be killed if under enough crossfire.
Is this even remotely possible?