Member
Join Date: Aug 2013
Location: London UK
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11-29-2017
, 05:40
Re: game_text l4d2 help
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#35
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yes my friend you are the best i have ready in new sintax
is working very good now
spanish: eres el mejor man estoy muy agradecido contigo por la ayuda ke me has prestado tan solo una cosa para poner un poko mas abajo y un poko mas a la derecha el speaaker hud cuales son los parametros es solo unos centimetros mas abajo y otros pokos mas a la derecha este es le ke tiene ahora g_ModeScript.HUD_MID_BOX , 0.75 , 0.6 , 0.25 , 0.1 pero no se cual es el de la derecha y el de abajo. bueno ya me dices cuando puedas
here the code
PHP Code:
#include <sourcemod> #include <sdktools> #pragma newdecls required
#define PLUGIN_FCVAR FCVAR_NOTIFY #define PLUGIN_VERSION "1.1" #define PLUGINS_NAME "l4d2_speakers"
forward void OnClientSpeaking(int client);
public Extension __ext_voice = { name = "VoiceHook", file = "VoiceHook.ext", autoload = 1, required = 1, }
ConVar cvar_speakerlist_type;
int iSpeakListType, iCount;
bool ClientSpeaking[MAXPLAYERS+1];
char SpeakingPlayers[128], sPath_VscriptHUD[PLATFORM_MAX_PATH];
public Plugin myinfo = { name = PLUGINS_NAME, author = "Aceleracion and Emilio3", description = "Player Speakers List in Hud", version = PLUGIN_VERSION, url = "n/a" }
public void OnPluginStart() { cvar_speakerlist_type = CreateConVar("voice_speakerlist_type", "1", "Speaker list type (0: Center text, 1: Hud Layout) [DEFAULT: 0]", PLUGIN_FCVAR, true, 0.0, true, 1.0); RegAdminCmd("sm_runvscript", Command_RunVscript, ADMFLAG_ROOT); HookConVarChange(cvar_speakerlist_type, Cvar_Changed); char sPath[PLATFORM_MAX_PATH]; strcopy(sPath, sizeof(sPath), "scripts/vscripts"); if(DirExists(sPath) == false) { CreateDirectory(sPath, 511); } Format(sPath_VscriptHUD, sizeof(sPath_VscriptHUD), "scripts/vscripts/speakerhud.nut") if(FileExists(sPath_VscriptHUD) == false || FileSize(sPath_VscriptHUD) == 0) { SaveVscriptHUD(); } CreateTimer(0.8, UpdateSpeaking, _, TIMER_REPEAT); }
public void OnClientSpeaking(int client) { ClientSpeaking[client] = true; }
public void OnConfigsExecuted() { GetCvars(); }
public void Cvar_Changed(ConVar convar, const char[] oldValue, const char[] newValue) { GetCvars(); }
void GetCvars() { iSpeakListType = GetConVarInt(cvar_speakerlist_type); }
public Action Command_RunVscript(int client, int args) { if(args < 1) { return Plugin_Handled; } char vscriptFile[40]; GetCmdArg(1, vscriptFile, sizeof(vscriptFile)); int entity = CreateEntityByName("logic_script"); if( entity != -1 ) { DispatchKeyValue(entity, "vscripts", vscriptFile); DispatchSpawn(entity); SetVariantString("OnUser1 !self:RunScriptCode::0:-1"); AcceptEntityInput(entity, "AddOutput"); SetVariantString("OnUser1 !self:Kill::1:-1"); AcceptEntityInput(entity, "AddOutput"); AcceptEntityInput(entity, "FireUser1"); } return Plugin_Handled; }
public Action UpdateSpeaking(Handle timer) { iCount = 0; SpeakingPlayers[0] = '\0'; for (int i = 1; i <= MaxClients; i++) { if (ClientSpeaking[i]) { if (!IsClientInGame(i)) continue; if(iSpeakListType) { Format(SpeakingPlayers, sizeof(SpeakingPlayers), "%s\\n> %N", SpeakingPlayers, i); } else { Format(SpeakingPlayers, sizeof(SpeakingPlayers), "%s\n%N", SpeakingPlayers, i); } iCount++; } ClientSpeaking[i] = false; } if (iCount > 0) { if(iSpeakListType) { UpdateDatavalHUD("%s", SpeakingPlayers); ServerCommand("sm_runvscript speakerhud"); } else { PrintCenterTextAll("Players Speaking:%s", SpeakingPlayers); } } else { if(iSpeakListType) { ResetHUD(); ServerCommand("sm_runvscript speakerhud"); } } }
void UpdateDatavalHUD(const char[] format, any ...) { char buffer[200]; VFormat(buffer, sizeof(buffer), format, 2); SaveVscriptHUD(buffer); }
void ResetHUD() { SaveVscriptHUD(); }
void SaveVscriptHUD(const char[] dataval = "") { Handle hFile = OpenFile(sPath_VscriptHUD, "w"); if(hFile) { WriteFileLine(hFile, "ModeHUD <-"); WriteFileLine(hFile, "{"); WriteFileLine(hFile, "Fields = "); WriteFileLine(hFile, "{"); WriteFileLine(hFile, "logo = "); WriteFileLine(hFile, "{"); WriteFileLine(hFile, "slot = g_ModeScript.HUD_FAR_RIGHT,"); WriteFileLine(hFile, "dataval = \"UKS_Extrem\","); WriteFileLine(hFile, "flags = g_ModeScript.HUD_FLAG_ALIGN_CENTER | g_ModeScript.HUD_FLAG_NOBG,"); WriteFileLine(hFile, "name = \"logo\" "); if(!StrEqual(dataval, "", false)) { WriteFileLine(hFile, "},"); WriteFileLine(hFile, "speaker = "); WriteFileLine(hFile, "{"); WriteFileLine(hFile, "slot = g_ModeScript.HUD_MID_BOX,"); WriteFileLine(hFile, "dataval = \"%s\",", dataval); WriteFileLine(hFile, "flags = g_ModeScript.HUD_FLAG_ALIGN_LEFT | g_ModeScript.HUD_FLAG_NOBG,"); WriteFileLine(hFile, "name = \"speaker\" "); WriteFileLine(hFile, "}"); } else { WriteFileLine(hFile, "}"); } WriteFileLine(hFile, "}"); WriteFileLine(hFile, "}"); WriteFileLine(hFile, ""); WriteFileLine(hFile, "HUDSetLayout( ModeHUD )"); WriteFileLine(hFile, "HUDPlace( g_ModeScript.HUD_FAR_RIGHT, 0.75 , 0.04 , 0.18 , 0.08)"); if(!StrEqual(dataval, "", false)) { WriteFileLine(hFile, "HUDPlace( g_ModeScript.HUD_MID_BOX , 0.75 , 0.6 , 0.25 , 0.1 )"); } WriteFileLine(hFile, "g_ModeScript"); delete hFile; } }
Last edited by Emilio3; 11-29-2017 at 07:49.
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