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[L4D/L4D2] Survivor Character Fixes | 0.2 : Soon


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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-06-2022 , 13:00   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #31

Quote:
Originally Posted by cravenge View Post
Now that I have time to start working on plug-ins again, I'll try my best to elaborate.[SPOILER=Long answer:]Be aware that I'm going to be a little technical with this post so bear with me.

This explanation is very clear and to the point.
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Shadowysn
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Join Date: Sep 2015
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Old 11-04-2022 , 05:00   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #32

Would it be possible to control Real Zoey Unlock to be disabled unless this plugin fails due to updates, at which point it reenables it?
So Windows servers don't begin to crash with their Zoeys and have a backup option automatically.
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replay_84
Senior Member
Join Date: Jun 2021
Old 11-04-2022 , 15:17   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #33

Quote:
Originally Posted by cravenge View Post
Now that I have time to start working on plug-ins again, I'll try my best to elaborate.
Long answer:
Short answer:


Not sure if I understand if I still have to use it on a L4D1 server when L4D2 chars are never involved. I says L4D/L4D2 in the title.

Last edited by replay_84; 11-04-2022 at 15:18.
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 11-05-2022 , 08:00   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #34

Quote:
Originally Posted by replay_84 View Post
Not sure if I understand if I still have to use it on a L4D1 server when L4D2 chars are never involved. I says L4D/L4D2 in the title.
This is also a must for L4D1 if your server uses any custom character having the "m_survivorCharacter" netprop set to above 3 or even negative values for some bizarre reason (mostly due to erroneous coding of the character managing plug-in you have).
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 11-05-2022 , 08:01   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #35

Quote:
Originally Posted by Shadowysn View Post
Would it be possible to control Real Zoey Unlock to be disabled unless this plugin fails due to updates, at which point it reenables it?
So Windows servers don't begin to crash with their Zoeys and have a backup option automatically.
Yes, I already have that fallback option in mind.
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replay_84
Senior Member
Join Date: Jun 2021
Old 11-05-2022 , 19:33   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #36

Quote:
Originally Posted by cravenge View Post
This is also a must for L4D1 if your server uses any custom character having the "m_survivorCharacter" netprop set to above 3 or even negative values for some bizarre reason (mostly due to erroneous coding of the character managing plug-in you have).
Ok thanks. Then I'll try it on my servers.
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jjambo789
Junior Member
Join Date: Dec 2013
Old 11-18-2022 , 21:25   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #37

After the recent 2226 version update,

/2022 - 105:15: [SM] Exception reported: Signature for "ConvertToExternalCharacter" is broken!
L 11/19/2022 - 105:15: [SM] Blaming: survivor_character_fixes.smx
L 11/19/2022 - 105:15: [SM] Call stack trace:
L 11/19/2022 - 105:15: [SM] [0] SetFailState
L 11/19/2022 - 105:15: [SM] [1] Line 66, F:\Left 4 Dead 2 Server\survivor_character_fixes.sp::OnPluginS tart
L 11/19/2022 - 105:15: [SM] Unable to load plugin "survivor_character_fixes.smx": Error detected in plugin startup (see error logs)
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 11-19-2022 , 01:44   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #38

Code:
			"ConvertToExternalCharacter"
			{
				"library"	"server"
				"linux"		"@_Z26ConvertToExternalCharacter21SurvivorCharacterType"
				"windows"	"\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x83\x2A\x2A\x8B\x2A\x2A\x75\x2A\x83\x2A\x2A\x77\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\x5D"
				/* ? ? ? ? ? ? ? ? 83 ? ? 8B ? ? 75 ? 83 ? ? 77 ? FF ? ? ? ? ? ? B8 ? ? ? ? 5D */
			}
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Shadowysn
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Join Date: Sep 2015
Location: Location:
Old 11-19-2022 , 02:28   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #39

by the gods, that ConvertToExternalCharacter signature is volatile

where cravenge at with that 0.2 updata

Last edited by Shadowysn; 11-19-2022 at 02:30.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 11-19-2022 , 02:33   Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Reply With Quote #40

The one I posted is valid for previous versions and should be future proof.
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