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[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)


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rtokuda
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Join Date: Dec 2019
Old 10-09-2020 , 08:53   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #291

Any version that works on windows?
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Spirit_12
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Location: Toronto, CA
Old 10-11-2020 , 22:43   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #292

Quote:
Originally Posted by rtokuda View Post
Any version that works on windows?
The current one doesn't ??
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cravenge
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Old 10-12-2020 , 09:32   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #293

Windows version still works fine after the update with just a small offset change.
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rtokuda
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Join Date: Dec 2019
Old 10-12-2020 , 21:09   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #294

Quote:
Originally Posted by cravenge View Post
Windows version still works fine after the update with just a small offset change.

This version for windows no longer works, does not load extensions
PHP Code:
L 10/12/2020 22:06:49SourceMod error session started
L 10
/12/2020 22:06:49Info (map "c1m1_hotel") (file "C:\L4D2\left4dead2\addons\sourcemod\logs\errors_20201012.log")
L 10/12/2020 22:06:49: [SMUnable to load extension "l4d2_bugfixes.ext"
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 10-12-2020 , 21:57   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #295

Quote:
Originally Posted by rtokuda View Post
This version for windows no longer works, does not load extensions
PHP Code:
L 10/12/2020 22:06:49SourceMod error session started
L 10
/12/2020 22:06:49Info (map "c1m1_hotel") (file "C:\L4D2\left4dead2\addons\sourcemod\logs\errors_20201012.log")
L 10/12/2020 22:06:49: [SMUnable to load extension "l4d2_bugfixes.ext"
Try this one.
Attached Files
File Type: zip package.zip (94.0 KB, 2296 views)
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ilham92-cc-sakura
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Join Date: Oct 2008
Location: /var/www/index.html
Old 06-17-2021 , 11:16   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #296

this extension not working anymore on version 2.2.1.3
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SpaceWashingMachine
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Join Date: Nov 2016
Old 06-17-2021 , 14:59   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #297

Try these? They worked for me when I made them but I've been hearing it might not be for others. Make sure you update both files. (Linux only)

Removed as they don't work anymore.

Last edited by SpaceWashingMachine; 07-09-2021 at 04:04.
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Spirit_12
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Old 06-17-2021 , 17:43   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #298

Quote:
Originally Posted by SpaceWashingMachine View Post
Try these? They worked for me when I made them but I've been hearing it might not be for others. Make sure you update both files. (Linux only)
Can you provide a change log?
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SpaceWashingMachine
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Join Date: Nov 2016
Old 06-18-2021 , 03:39   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #299

Quote:
Originally Posted by Spirit_12 View Post
Can you provide a change log?
Sure, according to this, the old one NOP's out a JNZ in the code which is 6 bytes long. I took a look in the old server binaries and found that matched.



In the latest update though, that JNZ was replaced with a 2 byte short JNZ:



Now granted the code after that JNZ in the new one doesn't at all look like the old, but in all honesty it was just a fluke which worked out, that is, if it even did anything. It's entirely possible that nulling this JNZ doesn't do anything major and I didn't realise but who knows.

What I ended up doing was then opening up the .so file in a hex editor and searching for the hex string "90909090909000" which is what the extension replaces the previously 6 byte jump with, and replaced it with "9090F30F109D00", the latter 4 90s replaced with the original 4 bytes used in the binary.

For the signature, I just copied the byte code from the JNZ.
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ilham92-cc-sakura
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Join Date: Oct 2008
Location: /var/www/index.html
Old 07-09-2021 , 10:50   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #300

No longer work on L4D2 version 2.2.2.0
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