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SourceMod 1.2 Released


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BAILOPAN
Join Date: Jan 2004
Old 03-05-2009 , 23:19   Re: SourceMod 1.2 Released
#11

Lebson506th: In the custom folder, it will read any .txt file. It doesn't matter what you call it.

monkie: That's just typical procedure. As soon as we release, we change the version number in the source tree. This means there's automatically a starting snapshot for that version.

Dominator: I'd clean house a bit - looks like you're installing over some very early versions.
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Lebson506th
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Join Date: Jul 2008
Old 03-05-2009 , 23:20   Re: SourceMod 1.2 Released
#12

Bail: What do I put in the file if I just want to add showmenu support?
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BAILOPAN
Join Date: Jan 2004
Old 03-05-2009 , 23:36   Re: SourceMod 1.2 Released
#13

Something like...

Code:
"Games"
{
   "<game>"
   {
      "Keys"
      {
         "HudRadioMenuMsg"		"ShowMenu"
      }
   }
}
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monkie
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Join Date: Oct 2006
Location: Shanghai, China
Old 03-06-2009 , 01:36   Re: SourceMod 1.2 Released
#14

Quote:
Originally Posted by BAILOPAN View Post
...

monkie: That's just typical procedure. As soon as we release, we change the version number in the source tree. This means there's automatically a starting snapshot for that version.

...
Thank you for your explaination.
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sodafr
Member
Join Date: Apr 2007
Location: Paris, France
Old 03-06-2009 , 07:15   Re: SourceMod 1.2 Released
#15

Hi,

I have found something wrong with SetEntityHealth :
PHP Code:
[SM]Native "ThrowError" reportedSetEntityHealth not supported by this mod 
and I am running CSS server..
I found a problem in entity_prop_stocks.inc (line 494) : m_iHeath (instead of m_iHealth).

Another thing, AutoUpdate didnt fetch config info correctly :
PHP Code:
[UPDATERCould not download ""
[UPDATERError: <urlmalformed 

Last edited by sodafr; 03-06-2009 at 07:27.
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Lebson506th
Veteran Member
Join Date: Jul 2008
Old 03-06-2009 , 07:25   Re: SourceMod 1.2 Released
#16

Quote:
Originally Posted by BAILOPAN View Post
Something like...

Code:
"Games"
{
   "<game>"
   {
      "Keys"
      {
         "HudRadioMenuMsg"        "ShowMenu"
      }
   }
}
You rock Bail, thanks.
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INFINITI
Junior Member
Join Date: May 2008
Location: Russia
Old 03-06-2009 , 08:02   Re: SourceMod 1.2 Released
#17

sm_rename not works(
Quote:
L 03/06/2009 - 16:00:45: [SM] Native "SetClientInfo" reported: "SetUserCvar" not supported by this mod
L 03/06/2009 - 16:00:45: [SM] Displaying call stack trace for plugin "playercommands.smx":
L 03/06/2009 - 16:00:45: [SM] [0] Line 39, playercommands/rename.sp:erformRename()
L 03/06/2009 - 16:00:45: [SM] [1] Line 188, playercommands/rename.sp::Command_Rename()
L 03/06/2009 - 16:00:54: Error log file session closed.
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Liam
SourceMod Developer
Join Date: Jan 2008
Location: Atlanta, GA
Old 03-06-2009 , 09:20   Re: SourceMod 1.2 Released
#18

Quote:
Originally Posted by INFINITI View Post
sm_rename not works(
Please file a bug at http://bugs.alliedmods.net

Include all relevant information. (Game type, SM version, etc.)
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BAILOPAN
Join Date: Jan 2004
Old 03-06-2009 , 09:45   Re: SourceMod 1.2 Released
#19

Quote:
Originally Posted by sodafr View Post
Hi,

I have found something wrong with SetEntityHealth :
PHP Code:
[SM]Native "ThrowError" reportedSetEntityHealth not supported by this mod 
and I am running CSS server..
I found a problem in entity_prop_stocks.inc (line 494) : m_iHeath (instead of m_iHealth).

Another thing, AutoUpdate didnt fetch config info correctly :
PHP Code:
[UPDATERCould not download ""
[UPDATERError: <urlmalformed 
As mentioned in the news post, please post bug reports.
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INFINITI
Junior Member
Join Date: May 2008
Location: Russia
Old 03-06-2009 , 11:21   Re: SourceMod 1.2 Released
#20

Liam
CSS Server
Quote:
SourceMod Version Information:
SourceMod Version: 1.2.0
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.2.0)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Mar 5 2009 02:14:06
Build ID: 2652:0ae7d8ab1de7
http://www.sourcemod.net/

Plugins
01 "Admin File Reader" (1.2.0) by AlliedModders LLC
02 "Admin Help" (1.2.0) by AlliedModders LLC
03 "Admin Menu" (1.2.0) by AlliedModders LLC
04 "Anti-Flood" (1.2.0) by AlliedModders LLC
05 "Basic Ban Commands" (1.2.0) by AlliedModders LLC
06 "Basic Chat" (1.2.0) by AlliedModders LLC
07 "Basic Comm Control" (1.2.0) by AlliedModders LLC
08 "Basic Commands" (1.2.0) by AlliedModders LLC
09 "Basic Info Triggers" (1.2.0) by AlliedModders LLC
10 "Basic Votes" (1.2.0) by AlliedModders LLC
11 "Client Preferences" (1.2.0) by AlliedModders LLC
12 "Fun Commands" (1.2.0) by AlliedModders LLC
13 "Fun Votes" (1.2.0) by AlliedModders LLC
14 "Nextmap" (1.2.0) by AlliedModders LLC
15 "Player Commands" (1.2.0) by AlliedModders LLC
16 "Reserved Slots" (1.2.0) by AlliedModders LLC
17 "Sound Commands" (1.2.0) by AlliedModders LLC

[SM] Displaying 8 extensions:
[01] Automatic Updater (1.2.0): Updates SourceMod gamedata files
[02] Webternet (1.2.0): Extension for interacting with URLs
[03] CS:S Tools (1.2.0): CS:S extended functionality
[04] BinTools (1.2.0): Low-level C/C++ Calling API
[05] Top Menus (1.2.0): Creates sorted nested menus
[06] SDK Tools (1.2.0): Source SDK Tools
[07] Client Preferences (1.2.0): Saves client preference settings
[08] SQLite (1.2.0): SQLite Driver
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