Hey guys, i have a problem i have 3 csgo servers since beta, but all surf servers. Now i were creating an new server dust2 (normalmaps) for play a bit whit friends.
But now i have a problem that the server won t start.
These are my settings:
Startcommand:
Code:
./srcds_run -game csgo -console -usercon +maxplayers 10 +game_mode 1 +mapgroup mg_bomb +map de_dust2 -ip 109.230.228.125 -port 27020 -tickrate 66
Gamemodes Server:
Code:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"convars"
{
"hostname" "German Surf Server"
"mp_friendlyfire" "0"
"mp_maxrounds" "30"
"mp_timelimit" "20"
"mp_roundtime" "99"
"mp_freezetime" "0"
"mp_buytime" "999999"
"mp_forcecamera" "0"
"sv_alltalk" "1"
"sv_deadtalk" "1"
}
"mapgroupsMP" // List of mapgroups valid for this game mode
{
"mg_bomb" ""
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb"
"nameID" "#SFUI_Mapgroup_bomb"
"maps"
{
"de_dust2" ""
}
}
}
"maps"
{
"de_dust2"
{
"nameID" "#SFUI_Map_de_dust"
"name" "de_dust2"
"minplayers" "0"
"maxplayers" "10"
"extraspectators" "2"
}
}
}
Gamemodes:
Code:
// DO NOT MODIFY THIS FILE
//
// To customize your server, see gamemodes_server.txt.example
"GameModes.txt"
{
"gameTypes"
{
"classic"
{
"value" "0"
"nameID" "#SFUI_GameTypeClassic"
"gameModes"
{
"casual"
{
"value" "0"
"nameID" "#SFUI_GameModeCasual"
"descID" "#SFUI_GameModeCasualDesc"
"matchmakingvalue" "casual"
"uid" "1"
"maxplayers" "20"
// These are the descriptive ui elements to display in the information box on.
// These key/values should be pairs of strings. The "key" will appear in the left
// column, the "value" will appear in the right column.
"ui"
{
"0" { "label" "#SFUI_CashColon" "value" "$400" }
"1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
"2" { "label" "#SFUI_TimePerRoundColon" "value" "3 #SFUI_Minutes" }
"3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
"4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
"5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty2" }
}
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_casual.cfg"
"exec" "gamemode_casual_server.cfg"
}
// Map groups for offline modes
"mapgroupsSP"
{
"mg_de_train" ""
"mg_de_dust" ""
"mg_de_dust2" ""
"mg_de_aztec" ""
"mg_de_inferno" ""
"mg_de_nuke" ""
"mg_cs_italy" ""
"mg_cs_office" ""
"random_classic" ""
}
// Map groups for online modes
"mapgroupsMP"
{
"mg_bomb" ""
"mg_hostage" ""
"mg_dust" ""
}
}
"competitive"
{
"value" "1"
"nameID" "#SFUI_GameModeCompetitive"
"descID" "#SFUI_GameModeCompetitiveDesc"
"matchmakingvalue" "competitive"
"uid" "2"
"maxplayers" "10"
// These are the descriptive ui elements to display in the information box on.
// These key/values should be pairs of strings. The "key" will appear in the left
// column, the "value" will appear in the right column.
"ui"
{
"0" { "label" "#SFUI_CashColon" "value" "$800" }
"1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
"2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
"3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
"4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
"5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
}
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_competitive.cfg"
"exec" "gamemode_competitive_server.cfg"
}
// Map groups for offline modes
"mapgroupsSP"
{
"mg_de_train" ""
"mg_de_dust" ""
"mg_de_dust2" ""
"mg_de_aztec" ""
"mg_de_inferno" ""
"mg_de_nuke" ""
"mg_cs_italy" ""
"mg_cs_office" ""
"random_classic" ""
}
// Map groups for online modes
"mapgroupsMP"
{
"mg_bomb" ""
"mg_hostage" ""
"mg_dust" ""
}
}
}
}
"gungame"
{
"value" "1"
"nameID" "#SFUI_GameTypeGungame"
// This is the list of game modes supported by this game type.
"gameModes"
{
"gungameprogressive"
{
"value" "0"
"nameID" "#SFUI_GameModeGGProgressive"
"descID" "#SFUI_GameModeGGProgressiveDesc"
"matchmakingvalue" "competitive"
"uid" "11"
"maxplayers" "10"
// These are the descriptive ui elements to display in the information box on.
// These key/values should be pairs of strings. The "key" will appear in the left
// column, the "value" will appear in the right column.
"ui"
{
"0" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
"1" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
"2" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty2" }
}
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_armsrace.cfg"
"exec" "gamemode_armsrace_server.cfg"
}
// Map groups for offline modes
"mapgroupsSP"
{
"mg_ar_baggage" ""
"mg_ar_shoots" ""
"random_ar" ""
}
// Map groups for online modes
"mapgroupsMP"
{
"mg_armsrace" ""
}
"weaponprogression_ct"
{
"mp9" { "kills" "1" }
"mac10" { "kills" "1" }
"mp7" { "kills" "1" }
"bizon" { "kills" "1" }
"ump45" { "kills" "1" }
"p90" { "kills" "1" }
"nova" { "kills" "1" }
"mag7" { "kills" "1" }
"xm1014" { "kills" "1" }
"sawedoff" { "kills" "1" }
"galilar" { "kills" "1" }
"famas" { "kills" "1" }
"ak47" { "kills" "1" }
"m4a1" { "kills" "1" }
"sg556" { "kills" "1" }
"aug" { "kills" "1" }
"awp" { "kills" "1" }
"m249" { "kills" "1" }
"negev" { "kills" "1" }
"glock" { "kills" "1" }
"hkp2000" { "kills" "1" }
"tec9" { "kills" "1" }
"p250" { "kills" "1" }
"deagle" { "kills" "1" }
"fiveseven" { "kills" "1" }
"elite" { "kills" "1" }
"knifegg" { "kills" "1" }
}
"weaponprogression_t"
{
"mp9" { "kills" "1" }
"mac10" { "kills" "1" }
"mp7" { "kills" "1" }
"bizon" { "kills" "1" }
"ump45" { "kills" "1" }
"p90" { "kills" "1" }
"nova" { "kills" "1" }
"mag7" { "kills" "1" }
"xm1014" { "kills" "1" }
"sawedoff" { "kills" "1" }
"galilar" { "kills" "1" }
"famas" { "kills" "1" }
"ak47" { "kills" "1" }
"m4a1" { "kills" "1" }
"sg556" { "kills" "1" }
"aug" { "kills" "1" }
"awp" { "kills" "1" }
"m249" { "kills" "1" }
"negev" { "kills" "1" }
"glock" { "kills" "1" }
"hkp2000" { "kills" "1" }
"tec9" { "kills" "1" }
"p250" { "kills" "1" }
"deagle" { "kills" "1" }
"fiveseven" { "kills" "1" }
"elite" { "kills" "1" }
"knifegg" { "kills" "1" }
}
}
"gungametrbomb"
{
"value" "1"
"nameID" "#SFUI_GameModeGGBomb"
"descID" "#SFUI_GameModeGGBombDesc"
"matchmakingvalue" "competitive"
"uid" "12"
"maxplayers" "10"
// These are the descriptive ui elements to display in the information box on.
// These key/values should be pairs of strings. The "key" will appear in the left
// column, the "value" will appear in the right column.
"ui"
{
"0" { "label" "#SFUI_WinMatchColon" "value" "10 #SFUI_Rounds" }
"1" { "label" "#SFUI_TimePerRoundColon" "value" "90 #SFUI_Seconds" }
"2" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
"3" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
}
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_demolition.cfg"
"exec" "gamemode_demolition_server.cfg"
}
// Map groups for offline modes
"mapgroupsSP"
{
"mg_de_bank" ""
"mg_de_lake" ""
"mg_de_safehouse" ""
"mg_de_sugarcane" ""
"mg_de_stmarc" ""
"mg_de_shorttrain" ""
"random_demo" ""
}
// Map groups for online modes
"mapgroupsMP"
{
"mg_demolition" ""
}
"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"p90" { "kills" "1" }
"ump45" { "kills" "1" }
"deagle" { "kills" "1" }
"nova" { "kills" "1" }
"fiveseven" { "kills" "1" }
"hkp2000" { "kills" "1" }
"ssg08" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}
"weaponprogression_t"
{
"ak47" { "kills" "1" }
"p90" { "kills" "1" }
"bizon" { "kills" "1" }
"deagle" { "kills" "1" }
"nova" { "kills" "1" }
"p250" { "kills" "1" }
"glock" { "kills" "1" }
"ssg08" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}
}
}
}
"training"
{
"value" "3"
"nameID" "#SFUI_GameTypeFreestyle"
"singleplayeronly" "1"
"gameModes"
{
"training"
{
"value" "0"
"nameID" "#SFUI_GameTypeTraining"
"descID" "#SFUI_GameModeTrainingDesc"
"showdisclaimer" "1"
"uid" "21"
"maxplayers" "1"
// These are the descriptive ui elements to display in the information box on.
// These key/values should be pairs of strings. The "key" will appear in the left
// column, the "value" will appear in the right column.
"ui"
{
"0" { "label" "#SFUI_CashColon" "value" "$16,000" }
"1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
"2" { "label" "#SFUI_TimePerRoundColon" "value" "5 #SFUI_Minutes" }
"3" { "label" "#SFUI_BuyTimeColon" "value" "90 #SFUI_Seconds" }
"4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
// Bot data is determined by user selection.
}
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_training.cfg"
"exec" "gamemode_training_server.cfg"
}
// Map groups for offline modes
"mapgroupsSP"
{
"mg_training1" ""
}
}
}
}
}
"mapgroups"
{
//
// Map cycle groups
//
"mg_hostage"
{
"imagename" "mapgroup-hostage"
"nameID" "#SFUI_Mapgroup_hostage"
"name" "mg_hostage"
"maps"
{
"cs_office" ""
"cs_italy" ""
}
}
"mg_bomb"
{
"imagename" "mapgroup-bomb"
"nameID" "#SFUI_Mapgroup_bomb"
"name" "mg_bomb"
"maps"
{
"de_dust2" ""
"de_train" ""
"de_inferno" ""
"de_dust" ""
"de_aztec" ""
"de_nuke" ""
}
}
"mg_dust"
{
"imagename" "map-dust2-overall"
"nameID" "#SFUI_Mapgroup_dust"
"name" "mg_dust"
"maps"
{
"de_dust" ""
"de_dust2" ""
}
}
"mg_armsrace"
{
"imagename" "mapgroup-armsrace"
"nameID" "#SFUI_Mapgroup_armsrace"
"name" "mg_armsrace"
"maps"
{
"ar_shoots" ""
"ar_baggage" ""
}
}
"mg_demolition"
{
"imagename" "mapgroup-demolition"
"nameID" "#SFUI_Mapgroup_demolition"
"name" "mg_demolition"
"maps"
{
"de_lake" ""
"de_stmarc" ""
"de_sugarcane" ""
"de_bank" ""
"de_safehouse" ""
"de_shorttrain" ""
}
}
//
// Single map groups
//
"mg_de_train"
{
"imagename" "map-train-overall"
"nameID" "#SFUI_Map_de_train"
"name" "mg_de_train"
"maps"
{
"de_train" ""
}
}
"mg_de_dust"
{
"imagename" "map-dust-overall"
"nameID" "#SFUI_Map_de_dust"
"name" "mg_de_dust"
"maps"
{
"de_dust" ""
}
}
"mg_de_dust2"
{
"imagename" "map-dust2-overall"
"nameID" "#SFUI_Map_de_dust2"
"name" "mg_de_dust2"
"maps"
{
"de_dust2" ""
}
}
"mg_de_aztec"
{
"imagename" "map-aztec-overall"
"nameID" "#SFUI_Map_de_aztec"
"name" "mg_de_aztec"
"maps"
{
"de_aztec" ""
}
}
"mg_de_inferno"
{
"imagename" "map-inferno-overall"
"nameID" "#SFUI_Map_de_inferno"
"name" "mg_de_inferno"
"maps"
{
"de_inferno" ""
}
}
"mg_de_nuke"
{
"imagename" "map-nuke-overall"
"nameID" "#SFUI_Map_de_nuke"
"name" "mg_de_nuke"
"maps"
{
"de_nuke" ""
}
}
"mg_cs_italy"
{
"imagename" "map-italy-overall"
"nameID" "#SFUI_Map_cs_italy"
"name" "mg_cs_italy"
"maps"
{
"cs_italy" ""
}
}
"mg_cs_office"
{
"imagename" "map-office-overall"
"nameID" "#SFUI_Map_cs_office"
"name" "mg_cs_office"
"maps"
{
"cs_office" ""
}
}
"mg_ar_baggage"
{
"imagename" "map-baggage-overall"
"nameID" "#SFUI_Map_ar_baggage"
"name" "mg_ar_baggage"
"maps"
{
"ar_baggage" ""
}
}
"mg_ar_shoots"
{
"imagename" "map-vietnam-overall"
"nameID" "#SFUI_Map_ar_shoots"
"name" "mg_ar_shoots"
"maps"
{
"ar_shoots" ""
}
}
"mg_de_bank"
{
"imagename" "map-bank-overall"
"nameID" "#SFUI_Map_de_bank"
"name" "mg_de_bank"
"maps"
{
"de_bank" ""
}
}
"mg_de_lake"
{
"imagename" "map-boathouse-overall"
"nameID" "#SFUI_Map_de_lake"
"name" "mg_de_lake"
"maps"
{
"de_lake" ""
}
}
"mg_de_safehouse"
{
"imagename" "map-house-overall"
"nameID" "#SFUI_Map_de_safehouse"
"name" "mg_de_safehouse"
"maps"
{
"de_safehouse" ""
}
}
"mg_de_sugarcane"
{
"imagename" "map-mill-overall"
"nameID" "#SFUI_Map_de_sugarcane"
"name" "mg_de_sugarcane"
"maps"
{
"de_sugarcane" ""
}
}
"mg_de_stmarc"
{
"imagename" "map-shacks-overall"
"nameID" "#SFUI_Map_de_stmarc"
"name" "mg_de_stmarc"
"maps"
{
"de_stmarc" ""
}
}
"mg_de_shorttrain"
{
"imagename" "map-train-overall"
"nameID" "#SFUI_Map_de_shorttrain"
"name" "mg_de_shorttrain"
"maps"
{
"de_shorttrain" ""
}
}
"mg_training1"
{
"imagename" "map-alleyway-overall"
"nameID" "#SFUI_Map_training1"
"name" "mg_training1"
"maps"
{
"training1" ""
}
}
"random_ar"
{
"nameID" "#SFUI_Map_random"
"imagename" "map-random-ar"
"name" "random"
"maps"
{
//Empty
}
}
"random_demo"
{
"nameID" "#SFUI_Map_random"
"imagename" "map-random-demo"
"name" "random"
"maps"
{
//Empty
}
}
"random_classic"
{
"nameID" "#SFUI_Map_random"
"imagename" "map-random-overall"
"name" "random"
"maps"
{
//Empty
}
}
}
"maps"
{
//
// Classic Maps
//
"cs_italy"
{
"nameID" "#SFUI_Map_cs_italy"
"name" "cs_italy"
"imagename" "map-italy-overall"
"t_arms" "models/weapons/t_arms_separatist.mdl"
"t_models"
{
"tm_separatist" ""
"tm_separatist_variantA" ""
"tm_separatist_variantB" ""
"tm_separatist_variantC" ""
"tm_separatist_variantD" ""
}
"ct_arms" "models/weapons/ct_arms_gign.mdl"
"ct_models"
{
"ctm_gign" ""
"ctm_gign_variantA" ""
"ctm_gign_variantB" ""
"ctm_gign_variantC" ""
"ctm_gign_variantD" ""
}
"hostage_models"
{
"models/hostage/hostage.mdl" ""
"models/hostage/hostage_variantA.mdl" ""
"models/hostage/hostage_variantB.mdl" ""
"models/hostage/hostage_variantC.mdl" ""
}
}
"cs_office"
{
"nameID" "#SFUI_Map_cs_office"
"name" "cs_office"
"imagename" "map-office-overall"
"t_arms" "models/weapons/t_arms_anarchist.mdl"
"t_models"
{
"tm_anarchist" ""
"tm_anarchist_variantA" ""
"tm_anarchist_variantb" ""
"tm_anarchist_variantc" ""
"tm_anarchist_variantd" ""
}
"ct_arms" "models/weapons/ct_arms_fbi.mdl"
"ct_models"
{
"ctm_fbi" ""
"ctm_fbi_variantA" ""
"ctm_fbi_variantB" ""
"ctm_fbi_variantC" ""
"ctm_fbi_variantD" ""
}
"hostage_models"
{
"models/hostage/hostage_variantD.mdl" ""
"models/hostage/hostage_variantE.mdl" ""
"models/hostage/hostage_variantF.mdl" ""
"models/hostage/hostage_variantG.mdl" ""
}
}
"de_aztec"
{
"nameID" "#SFUI_Map_de_aztec"
"name" "de_aztec"
"imagename" "map-aztec-overall"
"t_arms" "models/weapons/t_arms_phoenix.mdl"
"t_models"
{
"tm_phoenix" ""
"tm_phoenix_variantA" ""
"tm_phoenix_variantB" ""
"tm_phoenix_variantC" ""
"tm_phoenix_variantD" ""
}
"ct_arms" "models/weapons/ct_arms_st6.mdl"
"ct_models"
{
"ctm_st6" ""
"ctm_st6_variantA" ""
"ctm_st6_variantB" ""
"ctm_st6_variantC" ""
"ctm_st6_variantD" ""
}
}
"de_train"
{
"nameID" "#SFUI_Map_de_train"
"name" "de_train"
"imagename" "map-train-overall"
"t_arms" "models/weapons/t_arms_balkan.mdl"
"t_models"
{
"tm_balkan_variantA" ""
"tm_balkan_variantB" ""
"tm_balkan_variantC" ""
"tm_balkan_variantD" ""
"tm_balkan_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_st6.mdl"
"ct_models"
{
"ctm_st6" ""
"ctm_st6_variantA" ""
"ctm_st6_variantB" ""
"ctm_st6_variantC" ""
"ctm_st6_variantD" ""
}
}
"de_dust"
{
"nameID" "#SFUI_Map_de_dust"
"name" "de_dust"
"imagename" "map-dust-overall"
"t_arms" "models/weapons/t_arms.mdl"
"t_models"
{
"tm_leet_variantA" ""
"tm_leet_variantB" ""
"tm_leet_variantC" ""
"tm_leet_variantD" ""
"tm_leet_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_idf.mdl"
"ct_models"
{
"ctm_idf" ""
"ctm_idf_variantB" ""
"ctm_idf_variantC" ""
"ctm_idf_variantD" ""
"ctm_idf_variantE" ""
}
}
"de_dust2"
{
"nameID" "#SFUI_Map_de_dust2"
"name" "de_dust2"
"imagename" "map-dust2-overall"
"t_arms" "models/weapons/t_arms.mdl"
"t_models"
{
"tm_leet_variantA" ""
"tm_leet_variantB" ""
"tm_leet_variantC" ""
"tm_leet_variantD" ""
"tm_leet_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_idf.mdl"
"ct_models"
{
"ctm_idf" ""
"ctm_idf_variantB" ""
"ctm_idf_variantC" ""
"ctm_idf_variantD" ""
"ctm_idf_variantE" ""
// We can only have 5 of these models so I'm removing this last one since it won't get read in anyway.
//"ctm_idf_variantF" ""
}
}
"de_inferno"
{
"nameID" "#SFUI_Map_de_inferno"
"name" "de_inferno"
"imagename" "map-inferno-overall"
"t_arms" "models/weapons/t_arms_separatist.mdl"
"t_models"
{
"tm_separatist" ""
"tm_separatist_variantA" ""
"tm_separatist_variantB" ""
"tm_separatist_variantC" ""
"tm_separatist_variantD" ""
}
"ct_arms" "models/weapons/ct_arms_sas.mdl"
"ct_models"
{
"ctm_sas_variantA" ""
"ctm_sas_variantB" ""
"ctm_sas_variantC" ""
"ctm_sas_variantD" ""
"ctm_sas" ""
}
}
"de_nuke"
{
"nameID" "#SFUI_Map_de_nuke"
"name" "de_nuke"
"imagename" "map-nuke-overall"
"t_arms" "models/weapons/t_arms_balkan.mdl"
"t_models"
{
"tm_balkan_variantA" ""
"tm_balkan_variantB" ""
"tm_balkan_variantC" ""
"tm_balkan_variantD" ""
"tm_balkan_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_sas.mdl"
"ct_models"
{
"ctm_sas_variantA" ""
"ctm_sas_variantB" ""
"ctm_sas_variantC" ""
"ctm_sas_variantD" ""
"ctm_sas" ""
}
}
//
// Gun Game Maps
//
"ar_baggage"
{
"nameID" "#SFUI_Map_ar_baggage"
"name" "ar_baggage"
"imagename" "map-baggage-overall"
"t_arms" "models/weapons/t_arms_phoenix.mdl"
"t_models"
{
"tm_phoenix" ""
"tm_phoenix_variantA" ""
"tm_phoenix_variantB" ""
"tm_phoenix_variantC" ""
"tm_phoenix_variantD" ""
}
"ct_arms" "models/weapons/ct_arms_gsg9.mdl"
"ct_models"
{
"ctm_gsg9" ""
"ctm_gsg9_variantA" ""
"ctm_gsg9_variantB" ""
"ctm_gsg9_variantC" ""
"ctm_gsg9_variantD" ""
}
}
"ar_shoots"
{
"nameID" "#SFUI_Map_ar_shoots"
"name" "ar_shoots"
"imagename" "map-vietnam-overall"
"t_arms" "models/weapons/t_arms_pirate.mdl"
"t_models"
{
"tm_pirate" ""
"tm_pirate_variantA" ""
"tm_pirate_variantC" ""
"tm_pirate_variantD" ""
"tm_pirate_variantB" ""
}
"ct_arms" "models/weapons/ct_arms_gign.mdl"
"ct_models"
{
"ctm_gign" ""
"ctm_gign_variantA" ""
"ctm_gign_variantB" ""
"ctm_gign_variantC" ""
"ctm_gign_variantD" ""
}
}
"de_lake"
{
"nameID" "#SFUI_Map_de_lake"
"name" "de_lake"
"imagename" "map-boathouse-overall"
"t_arms" "models/weapons/t_arms_phoenix.mdl"
"t_models"
{
"tm_phoenix" ""
"tm_phoenix_variantA" ""
"tm_phoenix_variantB" ""
"tm_phoenix_variantC" ""
"tm_phoenix_variantD" ""
}
"ct_arms" "models/weapons/ct_arms_st6.mdl"
"ct_models"
{
"ctm_st6" ""
"ctm_st6_variantA" ""
"ctm_st6_variantB" ""
"ctm_st6_variantC" ""
"ctm_st6_variantD" ""
}
}
"de_bank"
{
"nameID" "#SFUI_Map_de_bank"
"name" "de_bank"
"imagename" "map-bank-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_swat.mdl"
"ct_models"
{
"ctm_swat" ""
"ctm_swat_variantA" ""
"ctm_swat_variantB" ""
"ctm_swat_variantC" ""
"ctm_swat_variantD" ""
}
}
"de_safehouse"
{
"nameID" "#SFUI_Map_de_safehouse"
"name" "de_safehouse"
"imagename" "map-house-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_swat.mdl"
"ct_models"
{
"ctm_swat" ""
"ctm_swat_variantA" ""
"ctm_swat_variantB" ""
"ctm_swat_variantC" ""
"ctm_swat_variantD" ""
}
}
"de_sugarcane"
{
"nameID" "#SFUI_Map_de_sugarcane"
"name" "de_sugarcane"
"imagename" "map-mill-overall"
"t_arms" "models/weapons/t_arms_pirate.mdl"
"t_models"
{
"tm_pirate" ""
"tm_pirate_variantA" ""
"tm_pirate_variantC" ""
"tm_pirate_variantD" ""
"tm_pirate_variantB" ""
}
"ct_arms" "models/weapons/ct_arms_gign.mdl"
"ct_models"
{
"ctm_gign" ""
"ctm_gign_variantA" ""
"ctm_gign_variantB" ""
"ctm_gign_variantC" ""
"ctm_gign_variantD" ""
}
}
"de_stmarc"
{
"nameID" "#SFUI_Map_de_stmarc"
"name" "de_stmarc"
"imagename" "map-shacks-overall"
"t_arms" "models/weapons/t_arms_pirate.mdl"
"t_models"
{
"tm_pirate" ""
"tm_pirate_variantA" ""
"tm_pirate_variantC" ""
"tm_pirate_variantD" ""
"tm_pirate_variantB" ""
}
"ct_arms" "models/weapons/ct_arms_gign.mdl"
"ct_models"
{
"ctm_gign" ""
"ctm_gign_variantA" ""
"ctm_gign_variantB" ""
"ctm_gign_variantC" ""
"ctm_gign_variantD" ""
}
}
"de_shorttrain"
{
"nameID" "#SFUI_Map_de_shorttrain"
"name" "de_shorttrain"
"imagename" "map-train-overall"
"t_arms" "models/weapons/t_arms_balkan.mdl"
"t_models"
{
"tm_balkan_variantA" ""
"tm_balkan_variantB" ""
"tm_balkan_variantC" ""
"tm_balkan_variantD" ""
"tm_balkan_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_sas.mdl"
"ct_models"
{
"ctm_sas_variantA" ""
"ctm_sas_variantB" ""
"ctm_sas_variantC" ""
"ctm_sas_variantD" ""
"ctm_sas" ""
}
}
//
// Random Map
//
"random"
{
"nameID" "#SFUI_Map_random"
"name" "random"
"minplayers" "#SFUI_VariesByMap"
"maxplayers" "#SFUI_VariesByMap"
"imagename" "map-random-overall"
"t_models"
{
// these will be pulled from the assigned map
}
"ct_models"
{
// these will be pulled from the assigned map
}
}
//
// DLC Maps
//
"de_embassy"
{
"nameID" "#SFUI_Map_de_embassy"
"name" "de_embassy"
"imagename" "map-dust-overall"
"t_arms" "models/weapons/t_arms.mdl"
"t_models"
{
"tm_anarchist" ""
"tm_anarchist_variantA" ""
"tm_anarchist_variantb" ""
"tm_anarchist_variantc" ""
"tm_anarchist_variantd" ""
}
"ct_arms" "models/weapons/ct_arms_swat.mdl"
"ct_models"
{
"ctm_swat" ""
"ctm_swat_variantA" ""
"ctm_swat_variantB" ""
"ctm_swat_variantC" ""
"ctm_swat_variantD" ""
}
}
"cs_assault"
{
"nameID" "#SFUI_Map_cs_assault"
"name" "cs_assault"
"imagename" "map-assault-overall"
"t_arms" "models/weapons/t_arms_phoenix.mdl"
"t_models"
{
"tm_phoenix" ""
"tm_phoenix_variantA" ""
"tm_phoenix_variantB" ""
"tm_phoenix_variantC" ""
"tm_phoenix_variantD" ""
}
"ct_arms" "models/weapons/ct_arms_fbi.mdl"
"ct_models"
{
"ctm_fbi" ""
"ctm_fbi_variantA" ""
"ctm_fbi_variantB" ""
"ctm_fbi_variantC" ""
"ctm_fbi_variantD" ""
}
}
"de_balkan"
{
"nameID" "#SFUI_Map_de_balkan"
"name" "de_balkan"
"imagename" "map-vostok-overall"
"t_arms" "models/weapons/t_arms_balkan.mdl"
"t_models"
{
"tm_balkan_variantA" ""
"tm_balkan_variantB" ""
"tm_balkan_variantC" ""
"tm_balkan_variantD" ""
"tm_balkan_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_gsg9.mdl"
"ct_models"
{
"ctm_gsg9" ""
"ctm_gsg9_variantA" ""
"ctm_gsg9_variantB" ""
"ctm_gsg9_variantC" ""
"ctm_gsg9_variantD" ""
}
}
"de_vertigo"
{
"nameID" "#SFUI_Map_de_vertigo"
"name" "de_vertigo"
"imagename" "map-vertigo-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_fbi.mdl"
"ct_models"
{
"ctm_fbi" ""
"ctm_fbi_variantA" ""
"ctm_fbi_variantB" ""
"ctm_fbi_variantC" ""
"ctm_fbi_variantD" ""
}
}
"de_cranes"
{
"nameID" "#SFUI_Map_de_cranes"
"name" "de_cranes"
"imagename" "map-cranes-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_fbi.mdl"
"ct_models"
{
"ctm_fbi" ""
"ctm_fbi_variantA" ""
"ctm_fbi_variantB" ""
"ctm_fbi_variantC" ""
"ctm_fbi_variantD" ""
}
}
"ar_monastery"
{
"nameID" "#SFUI_Map_ar_monastery"
"name" "ar_monastery"
"imagename" "map-tibet-overall"
"t_arms" "models/weapons/t_arms_balkan.mdl"
"t_models"
{
"tm_balkan_variantA" ""
"tm_balkan_variantB" ""
"tm_balkan_variantC" ""
"tm_balkan_variantD" ""
"tm_balkan_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_gsg9.mdl"
"ct_models"
{
"ctm_gsg9" ""
"ctm_gsg9_variantA" ""
"ctm_gsg9_variantB" ""
"ctm_gsg9_variantC" ""
"ctm_gsg9_variantD" ""
}
}
"de_depot"
{
"nameID" "#SFUI_Map_de_depot"
"name" "de_depot"
"imagename" "map-depot-overall"
"t_arms" "models/weapons/t_arms_balkan.mdl"
"t_models"
{
"tm_balkan_variantA" ""
"tm_balkan_variantB" ""
"tm_balkan_variantC" ""
"tm_balkan_variantD" ""
"tm_balkan_variantE" ""
}
"ct_arms" "models/weapons/ct_arms_gsg9.mdl"
"ct_models"
{
"ctm_gsg9" ""
"ctm_gsg9_variantA" ""
"ctm_gsg9_variantB" ""
"ctm_gsg9_variantC" ""
"ctm_gsg9_variantD" ""
}
}
"de_alleyway"
{
"nameID" "#SFUI_Map_de_alleyway"
"name" "de_alleyway"
"imagename" "map-alleyway-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_swat.mdl"
"ct_models"
{
"ctm_swat" ""
"ctm_swat_variantA" ""
"ctm_swat_variantB" ""
"ctm_swat_variantC" ""
"ctm_swat_variantD" ""
}
}
"training1"
{
"nameID" "#SFUI_Map_training1"
"name" "training1"
"minplayers" "1"
"maxplayers" "1"
"extraspectators" "2"
"imagename" "map-alleyway-overall"
"t_arms" "models/weapons/t_arms_phoenix.mdl"
"t_models"
{
"tm_phoenix" ""
}
"ct_arms" "models/weapons/ct_arms_st6.mdl"
"ct_models"
{
"ctm_st6" ""
}
}
}
"botDifficulty"
{
"none"
{
"nameID" "#SFUI_BotDifficulty0"
"value" "0"
"awardProgressDisabled" "1"
"convars"
{
"bot_difficulty" "0"
"bot_dont_shoot" "1"
"bot_quota" "0"
}
}
"dumb"
{
"nameID" "#SFUI_BotDifficulty1"
"value" "1"
"awardProgressDisabled" "1"
"convars"
{
"bot_difficulty" "0"
"bot_dont_shoot" "1"
}
}
"easy"
{
"nameID" "#SFUI_BotDifficulty2"
"value" "2"
"awardProgressDisabled" "0"
"convars"
{
"bot_difficulty" "0"
"bot_dont_shoot" "0"
}
}
"medium"
{
"nameID" "#SFUI_BotDifficulty3"
"value" "3"
"awardProgressDisabled" "0"
"convars"
{
"bot_difficulty" "1"
"bot_dont_shoot" "0"
}
}
"hard"
{
"nameID" "#SFUI_BotDifficulty4"
"value" "4"
"awardProgressDisabled" "0"
"convars"
{
"bot_difficulty" "2"
"bot_dont_shoot" "0"
}
}
"expert"
{
"nameID" "#SFUI_BotDifficulty5"
"value" "5"
"awardProgressDisabled" "0"
"convars"
{
"bot_difficulty" "3"
"bot_dont_shoot" "0"
}
}
}
"mpSessionVisibility"
{
"public"
{
"nameID" "#SFUI_SessionVisibilityPublic"
"value" "0"
"matchmakingvalue" "public"
}
"private"
{
"nameID" "#SFUI_SessionVisibilityPrivate"
"value" "1"
"matchmakingvalue" "private"
}
}
"maptypes"
{
"de_"
{
"nameID" "#SFUI_BombMap"
"imagename" "icon-overview-bomb"
}
"cs_"
{
"nameID" "#SFUI_HostageMap"
"imagename" "icon-overview-hostage"
}
"gungameprogressive"
{
"nameID" "#SFUI_GunGameProgressiveMap"
"imagename" "icon-overview-progressive"
}
"gungametrbomb"
{
"nameID" "#SFUI_GunGameTRMap"
"imagename" "icon-overview-trbomb"
}
"training"
{
"nameID" "#SFUI_TrainingSelectMap"
"imagename" "icon-overview-select"
}
"unknown"
{
"nameID" "?"
}
}
}
I were reading:
https://developer.valvesoftware.com/...icated_Servers
and more but i don t know what is wrong, why he won t start.