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WalkGuard - no camping/climbing/bug using - V1.3.2


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hoboman
Senior Member
Join Date: Jul 2007
Old 11-29-2007 , 01:19   Re: WalkGuard - no camping/climbing/bug using - V1.3.1
Reply With Quote #71

lol that code makes it so it is impossible to pick up weapons or open doors, etc...basically you won't be able to touch any entities

i have also been getting hella of these errors:
[AMXX] Run time error 10: native error (native "pev")
[AMXX] [0] walkguard.sma::pfn_touch (line 197)
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djmd378
Senior Member
Join Date: Sep 2004
Old 11-29-2007 , 03:01   Re: WalkGuard - no camping/climbing/bug using - V1.3.1
Reply With Quote #72

return FMRES_HANDLED ---> return FMRES_IGNORED

And this version is fully fakemeta, and can be compiled using the web compiler.
Attached Files
File Type: sma Get Plugin or Get Source (walkguard.sma - 847 views - 32.3 KB)
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mogel
Senior Member
Join Date: Jan 2007
Old 01-23-2008 , 07:00   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #73

Hi,

added V1.3.2 to attachment ... no fakemeta_util requiered (thx djmd378 [post above])

hand, mogel
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endeffects
Senior Member
Join Date: Nov 2007
Old 02-19-2008 , 03:24   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #74

the walkguard stops working after a few rounds,
any ideas how to fix this?
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mogel
Senior Member
Join Date: Jan 2007
Old 02-19-2008 , 09:47   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #75

Moin,

please post the errors from the logfiles

hand, mogel
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Lee
AlliedModders Donor
Join Date: Feb 2006
Old 03-05-2008 , 01:43   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #76

I don't think I've ever complimented anyone on their plugin before.. Really nice job! I really wasn't looking forward to coding this plugin and so you've saved me a whole bunch of time - I only need to strip it down and add a few small parts to suit my needs.
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kobatz
Junior Member
Join Date: Mar 2008
Old 05-07-2008 , 13:14   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #77

Hello your plugin is awesome in one word
i have a conflict with atac 2.5.5.5 and also atac 3.1
Players are killed for no reason few times on a map.Nothing in serv. logs or in players console
What can i do please help?best regards Kobatz
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EvolDay
Senior Member
Join Date: Apr 2008
Location: Canada
Old 05-08-2008 , 14:55   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #78

Nice plugin, thank you. Just one thing whenever i seem to create a zone on a func_door entity or teleport entity's the outline for the zone dissapears and doesnt work. is there anything that can be done about that?.

Last edited by EvolDay; 05-09-2008 at 18:56.
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 06-26-2008 , 17:37   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #79

I love this...I use it for my Zombie Plague server and it helps prevent campers so the server is fair...and zombies dont always get pwned...

---Stixsmaster
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Kitami
Senior Member
Join Date: Jun 2006
Location: Toronto
Old 06-29-2008 , 15:50   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #80

The zone seems to only effect some players, some people who dont have immunity or even admin can still stand in the zone without getting killed, anyone know why this is happening?
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