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[TF2] "rcon log on" hangs server for 10 seconds


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VoxDei
New Member
Join Date: Sep 2015
Old 09-03-2015 , 15:48   [TF2] "rcon log on" hangs server for 10 seconds
Reply With Quote #1

Hey,

I've been using this forum to fix a whole host of issues I've been having with a new server set up by EVL.

The first issue was solved by updating to the latest sourcemod (map_isvalid issue) and the second was due to a redundancy in the server command line and the autoexec causing the server to reload the map in a constant loop.

With those issues out of my way, I'm on to the next one.
Anytime the command "log on" is used from rcon

ie:

Code:
rcon_password ****
rcon log on
The server hangs for about 10 seconds, the "autodisconnect" message appears up at the top, and then everything is restored back to normal.
This wouldn't be an issue, but TF2Center execs this command when initializing a lobby, and then cannot make contact with the server when it freezes.

Here's a pastebin of the console printout during a failed lobby setup
http://pastebin.com/9tS4wdcX

Everything seems to go fine. TF2Center's bot/server/whatever sends through a few commands:

Code:
rcon users
rcon status
rcon maxplayers
rcon tv_status
rcon maps *
rcon users
rcon status
rcon log on
But the last one "rcon log on" causes the server hangup for about 10 seconds.
I tested this by sending the command myself in server.

The command line, which I cannot edit (besides default map) is as follows

Code:
-console -game tf -condebug +maxplayers 20 -ip 67.212.180.5 -port 27015 +map "ultiduo_baloo" +fps_max 300
And I removed any instances of "log on" or "log 1" from the autoexec.cfg and server.cfg

Any insight would be greatly appreciated.
This is my first time posting on these forums, so if there's any more information you'd like me to include, just ask.

Thank you!
Vox

Last edited by VoxDei; 09-03-2015 at 15:48.
VoxDei is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-04-2015 , 05:22   Re: [TF2] "rcon log on" hangs server for 10 seconds
Reply With Quote #2

Does it take an unreasonable long time to change map (try something small like ctf_turbine), and have you noticed any other strange performance issues?

My only thought here is that something at the OS level is blocking the server either when it flushes the log file or upon creating the new one (and you will thus need to talk to your host about it).

You may have better luck if you make sure logging is always enabled in server.cfg (although I assume from your comment about removing it, it was there before and didn't help).
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VoxDei
New Member
Join Date: Sep 2015
Old 09-04-2015 , 09:31   Re: [TF2] "rcon log on" hangs server for 10 seconds
Reply With Quote #3

It does take quite a long time for the server to restart and change map.
The server functions fine otherwise and was able to handle a 9v9 last night without any noticeable lag.

I have a ticket open with EVL about this, so I will let them know about the possibility of an issue at the OS level.

Thank you!
VoxDei is offline
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