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[CS:GO] SuperHero Mod(v1.26 06/22/2018)


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Rachnus
Senior Member
Join Date: Jun 2016
Location: Funland
Old 09-04-2017 , 19:07   Re: [CS:GO] SuperHero Mod(v1.04 9/3/2017)
Reply With Quote #11

Quote:
Originally Posted by IzChris View Post
I would like to see Yang properly credited for all the heroes he created/fixed that are being used within this. When I picture the superhero mod I imagine Vittu and Yang. You're using his math that originally fixed Scorpion all those years ago that no one else could figure out after all

Great job by the way, my dude. This is highly impressive.
Oh, did not realize it was his code, I'll make sure to credit him too
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IzChris
Junior Member
Join Date: Feb 2011
Old 09-04-2017 , 20:35   Re: [CS:GO] SuperHero Mod(v1.04 9/3/2017)
Reply With Quote #12

Quote:
Originally Posted by Rachnus View Post
Oh, did not realize it was his code, I'll make sure to credit him too
Awesome! I'll contact him and let him know someone has ported this awesome mod. I can't speak for him but I hope he'd be interested in releasing some of his custom heroes he had back in the day. Stick with this, my man. This mod built a huge community at one point in time!
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Pjotr
Junior Member
Join Date: Sep 2015
Location: Sweden
Old 09-06-2017 , 12:31   Re: [CS:GO] SuperHero Mod(v1.05 9/5/2017)
Reply With Quote #13

Hey man! Thanks for this awesome mod. Is there anyone that have put up a server yet?
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Rachnus
Senior Member
Join Date: Jun 2016
Location: Funland
Old 09-06-2017 , 12:40   Re: [CS:GO] SuperHero Mod(v1.05 9/5/2017)
Reply With Quote #14

Quote:
Originally Posted by Pjotr View Post
Hey man! Thanks for this awesome mod. Is there anyone that have put up a server yet?
Not what I know of yet no

Check the comment below Also should be some more servers on gametracker if you search by Server name "superhero" (https://www.gametracker.com/search/c...uery=superhero)
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Last edited by Rachnus; 09-07-2017 at 20:10.
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yang
Veteran Member
Join Date: May 2005
Location: galoreservers.net
Old 09-07-2017 , 19:29   Re: [CS:GO] SuperHero Mod(v1.05 9/5/2017)
Reply With Quote #15

Quote:
Originally Posted by Rachnus View Post
Not what I know of yet no
hahaha when chris told me someone remade superhero mod i didn't believe him. Just logged on after a few years... Just wanted to say good job on an amazing port code, and we started a superheromod server if anyone want to test out the work Rachnus did.

63.224.252.201:27015 (Hosted by galoregaming.com)

Again, congrats on the very nice port on the mod. Looking forward to more
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Last edited by yang; 09-07-2017 at 19:40.
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Rachnus
Senior Member
Join Date: Jun 2016
Location: Funland
Old 09-07-2017 , 20:06   Re: [CS:GO] SuperHero Mod(v1.05 9/5/2017)
Reply With Quote #16

Quote:
Originally Posted by yang View Post
hahaha when chris told me someone remade superhero mod i didn't believe him. Just logged on after a few years... Just wanted to say good job on an amazing port code, and we started a superheromod server if anyone want to test out the work Rachnus did.

63.224.252.201:27015 (Hosted by galoregaming.com)

Again, congrats on the very nice port on the mod. Looking forward to more
Thanks I'll add your server on the front page for better visibility.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 09-08-2017 , 00:06   Re: [CS:GO] SuperHero Mod(v1.07 9/7/2017)
Reply With Quote #17

Any maps suggestion ?
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Rachnus
Senior Member
Join Date: Jun 2016
Location: Funland
Old 09-08-2017 , 07:17   Re: [CS:GO] SuperHero Mod(v1.07 9/7/2017)
Reply With Quote #18

Quote:
Originally Posted by nguyenbaodanh View Post
Any maps suggestion ?
surf and rats maps used to be the thing in 1.6, but any bigger map should do the trick, I don't really have one in mind atm other than surf_ski_2_go or de_rats_1337
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hitmany
Senior Member
Join Date: Jul 2010
Old 09-16-2017 , 15:49   Re: [CS:GO] SuperHero Mod(v1.16 9/14/2017)
Reply With Quote #19

Super job! Awesome!

Btw Super Gohan power must ignore invisible entities. In CSGO a lot of triggers and info_ entites. When this power touching invisible entity my hero died

I recommend to add this filter:

Spoiler
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Rachnus
Senior Member
Join Date: Jun 2016
Location: Funland
Old 09-16-2017 , 17:35   Re: [CS:GO] SuperHero Mod(v1.16 9/14/2017)
Reply With Quote #20

Quote:
Originally Posted by hitmany View Post
Super job! Awesome!

Btw Super Gohan power must ignore invisible entities. In CSGO a lot of triggers and info_ entites. When this power touching invisible entity my hero died

I recommend to add this filter:

Spoiler
Thanks, I think I'll just make the kamehameha hit players or world only instead (entityhit >= 0 && entityhit <= MAXPLAYERS)
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