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[Any] Dev Zones (Zones Manager with natives for developers) [Updated 30-Mar-2021]


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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 08-16-2018 , 09:43   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #151

Quote:
Originally Posted by ZASTRELIS View Post
Is this a problem? Console report..
Code:
Setting CBaseEntity to non-brush model models/error.mdl
Nope.
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alphaearth
Senior Member
Join Date: Feb 2018
Location: Turkey
Old 08-16-2018 , 15:43   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #152

Can you make kill zone plugin? I want that when they enter the zone they must die. When the last man alive it will disable
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TrullSin
Senior Member
Join Date: Jun 2018
Old 08-21-2018 , 22:54   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #153

I found a bug, sometimes in the DevZones No damage plugin you leave the zone and you can't hurt and be hurted.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 08-22-2018 , 20:37   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #154

I have a problem the map config for my zones keeps changing..

"vis" "2"
"team" "2"

Even if I edit the config file itself and put 0 on both, next time i change map it resets.


Also, when you connect (atleast as admin) you see the zones for a short while before they disapear. This is when Vis is set to 0.

Last edited by Ejziponken; 08-26-2018 at 12:23.
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3axap
Member
Join Date: Dec 2012
Old 09-30-2018 , 16:15   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #155

Quote:
Originally Posted by Ejziponken View Post
I have a problem the map config for my zones keeps changing..

"vis" "2"
"team" "2"

Even if I edit the config file itself and put 0 on both, next time i change map it resets.


Also, when you connect (atleast as admin) you see the zones for a short while before they disapear. This is when Vis is set to 0.
Same. CSS, SourceMod Version: 1.9.0.6252
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abduabuarab
Junior Member
Join Date: Jul 2018
Old 10-13-2018 , 16:12   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #156

I want make noblock for all map but just need allow block in some positions in map
I mean make zones for block not noblock
that's possible?

HELP!!
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HvG Community
AlliedModders Donor
Join Date: Sep 2012
Old 10-30-2018 , 23:34   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #157

Here is Zephyrus Store Credits reward for anyone that wants.

Player enters the zone, sound plays and he gets rewarded with x amount of credits and then dies.
(it's just easy way to prevent entering the zone again)

sm_credit_amount "x" // Set amount that you want in map config or server.cfg


Requirements:
https://forums.alliedmods.net/showthread.php?p=2023591
https://forums.alliedmods.net/showthread.php?t=247770
sound called gta.mp3 inside your sound folder (you can use this https://www.youtube.com/watch?v=GFkGco2siSk)

If you don't want sound then edit .sp and remove 27th line then recompile.
Attached Files
File Type: sp Get Plugin or Get Source (devzones_store_credits.sp - 114 views - 1,010 Bytes)
File Type: smx devzones_store_credits.smx (13.6 KB, 129 views)

Last edited by HvG Community; 10-30-2018 at 23:37.
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-21-2019 , 19:24   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #158

New version 3.2

-Fix memory leak.
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Last edited by Franc1sco; 01-21-2019 at 19:25.
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purerulez
Junior Member
Join Date: Feb 2019
Old 02-03-2019 , 15:42   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #159

Quote:
Originally Posted by Franc1sco View Post
...

"NoDamage" not working for me
Tested your other 3rd Plugins, all fine. But NoDamage dont work :-(

Last edited by purerulez; 02-03-2019 at 15:43.
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rogeraabbccdd
Veteran Member
Join Date: Jun 2015
Location: de_dust2
Old 02-15-2019 , 03:40   Re: [Any] Dev Zones (with natives for developers)
Reply With Quote #160

Hello, I just create a pull request, convert devzones.inc to new syntax
https://github.com/Franc1sco/DevZones/pull/13
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