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[ANY] tLevelMod v0.1.3 (2010-04-05)


  
 
 
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Thrawn2
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Join Date: Apr 2009
Old 05-22-2010 , 08:10   Re: [ANY] tLevelMod v0.1.3 (2010-04-05)
Reply With Quote #13

i dont think permanent levels are the most important thing about this framework. when i get the time i'll write another permanent module not using the clientprefs extension.
but please note: the other parts of this framework work fine. the original cosmetic level mod never had a permanent feature at all.
just remove the levelmod.permanent.clientprefs plugin and everybody will lose their levels if they disconnect.
kinda keeps your server filled ;)

makes me sad how 10% of a plugin-framework seem to make the other 90% obsolete. i think i'm going to remove this from the plugins thread as no one uses this for his own gameplay modifications anyway. i'd rather have it in the snippets/tutorials thread. maybe this wont be mistakenly understood as a full-featured plugin there - i said this many times, its a framework, you use it to build your own modifications. everything you see ingame is just an example of what is easy possible using this.
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