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[CS:S]Trusted Menu v3.0 (2014-10-15)


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Mitchell
~lick~
Join Date: Mar 2010
Old 02-16-2013 , 13:07   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #11

Quote:
Originally Posted by InB View Post
Not sure what you guys are talking about?
Logs for when ever the player uses a command so owners can see if a player is abusing. A separate log, so a new file.
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InB
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Join Date: Aug 2012
Location: Los Angeles
Old 02-16-2013 , 13:33   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #12

Quote:
Originally Posted by Mitchell View Post
Logs for when ever the player uses a command so owners can see if a player is abusing. A separate log, so a new file.
Got it should it say
SteamId kicked by player SteamId
or Name kicked player Name.
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PsyGaming
SourceMod Donor
Join Date: Sep 2012
Location: Germany
Old 02-19-2013 , 10:47   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #13

Does it work for CS:GO and would you add support to change maps for trusted players? I am running several custom maps server like bhop, surfing and so on. Trusted players would be good there to change the map sometimes. For normal servers I would use trusted players with kick commands which are already implemented. I would use this plugin for at least +30 servers if it fits our needs completely.
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InB
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Join Date: Aug 2012
Location: Los Angeles
Old 02-19-2013 , 11:18   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #14

Not sure if this is compatible with csgo but im sure it should work.. I think.

I can make a ConVar that will enable/disable map change.
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 02-19-2013 , 14:35   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #15

Code:
for (new i = 1; i <= GetMaxClients(); i++)
{
	new String:name[64];
		
	if (IsClientInGame(i))
	{
		GetClientName(i, name, sizeof(name));
		AddMenuItem(menu, name, name);
	}
}
Just use AddTargetsToMenu2.

Also, replace all GetMaxClients() with the MaxClients dynamic variable.

In L369 escape tName, Tsteam and Psteam using SQL_EscapeString to prevent SQL Injection.
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Last edited by alongub; 02-19-2013 at 14:35.
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Susimiez
New Member
Join Date: Feb 2013
Old 02-28-2013 , 14:57   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #16

Can you add voting commands? and remove respawn?
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InB
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Join Date: Aug 2012
Location: Los Angeles
Old 02-28-2013 , 22:00   Re: [CS:S]Trusted Menu v1.0 (2013-2-13)
Reply With Quote #17

Quote:
Originally Posted by Susimiez View Post
Can you add voting commands? and remove respawn?
What kind of Voting Commands?
And i can make a ConVar That enable/disable each commands.
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InB
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Join Date: Aug 2012
Location: Los Angeles
Old 02-28-2013 , 23:35   Re: [CS:S]Trusted Menu v2.0 (2013-2-28)
Reply With Quote #18

***UPDATED***
Code:
2013-2-28 (v2.0 -
 -Added Logs
 -Added Chat Commands
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Annihilator
Senior Member
Join Date: Nov 2006
Location: Lithuania
Old 03-08-2013 , 16:59   Re: [CS:S]Trusted Menu v2.0 (2013-2-28)
Reply With Quote #19

So, are you going to add a cvar to disable the "trusted" menu when an admin joins the server?

Since the idea of the plugin is "to keep the server moving when there are no admins available", I'd say it should have a feature like that + it's not that hard to implement it
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InB
AlliedModders Donor
Join Date: Aug 2012
Location: Los Angeles
Old 03-16-2013 , 20:55   Re: [CS:S]Trusted Menu v2.1 (2013-2-28)
Reply With Quote #20

*****UPDATED*****
Code:
2013-3-16 (v2.1) -
    -Fixed Logs & Chats
    -Fixed Chat Commands
    -Added ConVars
    -Added Private Chat for Trusted
Quote:
Originally Posted by Annihilator View Post
So, are you going to add a cvar to disable the "trusted" menu when an admin joins the server?

Since the idea of the plugin is "to keep the server moving when there are no admins available", I'd say it should have a feature like that + it's not that hard to implement it
ADDED
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Last edited by InB; 03-16-2013 at 22:40.
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