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L4D2 Versus Errors - Teams Being Skipped After Update


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chatyak
Senior Member
Join Date: Aug 2011
Old 07-06-2013 , 23:48   L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #1

Does anyone know this issue?

It's happening randomly - but in versus mode, one of the teams' side is being skipped over on levels and they don't even get the chance to play human. Just started this after the update now. I have no idea where to begin troubleshooting.

Last edited by chatyak; 07-06-2013 at 23:50.
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Tamasa
Junior Member
Join Date: Jul 2013
Old 07-07-2013 , 02:23   Re: L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #2

I had the same issue earlier, but it skipped the round for both teams, round changed to finale and instantly game was over and we were back in lobby.
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chatyak
Senior Member
Join Date: Aug 2011
Old 07-07-2013 , 12:48   Re: L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #3

@ Tamasa - I disabled one of the default plugins called "nextmap.smx" and the problem hasn't returned..... yet. Worth a try. Please let me know.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 07-07-2013 , 12:50   Re: L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #4

Quote:
Originally Posted by chatyak View Post
@ Tamasa - I disabled one of the default plugins called "nextmap.smx" and the problem hasn't returned..... yet. Worth a try. Please let me know.
nextmap.smx will never load on L4D2 by defualt. Disabled: "Nextmap" (1.5.0-dev+3846) by AlliedModders LLC
look into nextmap.sp and check yourself.

Code:
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
{
    decl String:game[128];
    GetGameFolderName(game, sizeof(game));

    if (StrEqual(game, "left4dead", false)
            || StrEqual(game, "dystopia", false)
            || StrEqual(game, "synergy", false)
            || StrEqual(game, "left4dead2", false)
            || StrEqual(game, "garrysmod", false)
            || StrEqual(game, "swarm", false))
    {
        strcopy(error, err_max, "Nextmap is incompatible with this game");
        return APLRes_SilentFailure;
    }

    return APLRes_Success;
}

Last edited by Visual77; 07-07-2013 at 13:00.
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chatyak
Senior Member
Join Date: Aug 2011
Old 07-07-2013 , 13:12   Re: L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #5

I stand corrected - didn't notice that. Odd that the issue went away even though it was moved to the disabled folder.

Anyone able to pinpoint the issue of one side of teams getting skipped over on a level?
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chatyak
Senior Member
Join Date: Aug 2011
Old 07-07-2013 , 17:03   Re: L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #6

Now I'm getting thrown back to the main menu of the game when loading between level 1 & 2 of No Mercy. In addition to that - I fired up a game on No Mercy and it started me off as infected, then within a few seconds the screen switched and it showed me as human with the intro (meaning it skipped one side on that level).

No idea how to fix this but it ruins gameplay!

Last edited by chatyak; 07-07-2013 at 17:08.
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chatyak
Senior Member
Join Date: Aug 2011
Old 07-07-2013 , 18:00   Re: L4D2 Versus Errors - Teams Being Skipped After Update
Reply With Quote #7

EDIT::: I found the problem. It is this plugin: https://forums.alliedmods.net/showthread.php?t=142432

Everytime the plugin is enabled, it causes rounds to skip/end etc... with it disabled... everything works fine. Maybe the plugin needs to update something?
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