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[CSGO] Gun Menu 1.2 [2016/03/06]


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Dorin07
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Join Date: Mar 2016
Old 05-29-2016 , 05:22   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #21

Please help my have dis eror
05/29/2016 - 09:51:50: [SM] Blaming: csgo_gunmenu 1.2.smx()
L 05/29/2016 - 09:51:50: [SM] Call stack trace:
L 05/29/2016 - 09:51:50: [SM] [0] SetConVarString
L 05/29/2016 - 09:51:50: [SM] [1] Line 147, /home/groups/sourcemod/upload_tmp/phppM4ciC.sp::OnMapStart()
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 05-29-2016 , 09:13  
Reply With Quote #22

Quote:
Originally Posted by Dorin07 View Post
Please help my have dis eror
You can remove the strings 38 and 147 without losing the functionality of the plugin.
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Madmatti
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Join Date: Jul 2016
Old 07-20-2016 , 11:41   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #23

Hey there,

thanks for the awesome plugin. I am using this on our team training / retake server. In the gunmenu.ini file, you state the following:

// How much should give a flashbangs (0 - 2)
"flashbangs" "2"

However, that does not work for me. I verified that players are allowed to have 2 flashbangs on my server, but they spawn without any (they get smokes and mollys and HEs).
Changing
"flashbangs" "2"
to
"flashbangs" "yes"
makes them spawn with one flashbang. I believe this to be a small bug. Should you find the time to fix this, would you mind allowing a wider range than 0-2? It'd be sick to allow people to have 3+ flashbangs (even though the cvars ammo_grenade_limit_flashbang and ammo_grenade_limit_total might need adjusting then). That'd make it easier to teach people to use nades more often.

Thank you ;-) Keep up the good work!

Madmatti
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 07-21-2016 , 12:28   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #24

Madmatti, what version of plugin are You use?
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Madmatti
New Member
Join Date: Jul 2016
Old 07-22-2016 , 15:33   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #25

Ohh, I just downloaded the top plugin. Now I realised that the top plugin is actually not the latest.
sm plugins prints:
"[CS:GO] Gun Menu" (1.0-lm) by LumiStance (adapting by Grey83)

Thanks for your reply.
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usla
Senior Member
Join Date: Jul 2009
Old 10-01-2016 , 15:01   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #26

nice but i need to recompile your plugin to remove the bell sound bugs out my quake sounds
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 10-02-2016 , 04:21  
Reply With Quote #27

Quote:
Originally Posted by usla View Post
nice but i need to recompile your plugin to remove the bell sound bugs out my quake sounds
just comment out the line 106 (HookEvent("player_death", Event_PlayerDeath);) and compile
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usla
Senior Member
Join Date: Jul 2009
Old 10-03-2016 , 08:21   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #28

Quote:
Originally Posted by Grey83 View Post
just comment out the line 106 (HookEvent("player_death", Event_PlayerDeath);) and compile
Thx. but its still there after i removed the line and recompiled it
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 10-03-2016 , 09:54  
Reply With Quote #29

usla, try that version
Attached Files
File Type: sp Get Plugin or Get Source (csgo_gunmenu 1.2_NoSound.sp - 526 views - 16.6 KB)
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usla
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Join Date: Jul 2009
Old 10-08-2016 , 03:43   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #30

Thanks i'm using it right now
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