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Solved Glitched Audio


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edon1337
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Join Date: Jun 2016
Location: Macedonia
Old 07-17-2018 , 14:36   Re: Glitched Audio
Reply With Quote #21

Quote:
Originally Posted by HamletEagle View Post
That's not what I told you to do. If you return g_bLanded you will ALWAYS return true, which is useless. Just do the check directly in the think function.
I'm doing this for an entity, can I use pev_iuser2 instead?
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HamletEagle
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Join Date: Sep 2013
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Old 07-17-2018 , 14:49   Re: Glitched Audio
Reply With Quote #22

Yes.
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edon1337
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Old 07-17-2018 , 15:02   Re: Glitched Audio
Reply With Quote #23

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Originally Posted by HamletEagle View Post
Yes.
Thanks for your efforts, Hamlet.
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Ghosted
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Old 07-17-2018 , 15:18   Re: Glitched Audio
Reply With Quote #24

Quote:
Originally Posted by edon1337 View Post
Because if I want to use emit_sound, MP3 isn't supported.
But code says you use client_cmd function which can be used as wav & mp3 player (spk/mp3 play)
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edon1337
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Old 07-17-2018 , 15:19   Re: Glitched Audio
Reply With Quote #25

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Originally Posted by Ghosted View Post
But code says you use client_cmd function which can be used as wav & mp3 player (spk/mp3 play)
What if I tell you I just want it to be future-proof? Maybe I'll stick to emit_sound one day?
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Old 07-17-2018 , 15:21   Re: Glitched Audio
Reply With Quote #26

Quote:
Originally Posted by edon1337 View Post
What if I tell you I just want it to be future-proof? Maybe I'll stick to emit_sound one day?
Thats about you
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