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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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Tralen
Junior Member
Join Date: Dec 2018
Old 12-06-2018 , 21:02   Re: [L4D & L4D2] Super Tanks++ (v8.48, 11-30-2018)
Reply With Quote #401

Quote:
Originally Posted by Crasher_3637 View Post
You would need to use the "Spawn Enabled" setting under "Spawn" section to disable the Tank from the menu. The plugin shouldn't be spawning the Tank at all, so I'll take a look at this.

Here's an example:

PHP Code:
"Super Tanks++"
{
    
"Tank #1"
    
{
        
"General"
        
{
            
"Tank Enabled"            "0" // Cannot be spawned by the game.
            
"Tank Chance"            "0.0" // No chance of spawning.
        
}
        
"Spawn"
        
{
            
"Spawn Enabled"            "0" // Disable from menu.
        
}
    }


"Spawn enabled"???

so i have to put that line to every tank? becouse most of them dont have that

in my case i disabled (before reinstalled) like 10 or 12 tanks
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 12-06-2018 , 21:10   Re: [L4D & L4D2] Super Tanks++ (v8.48, 11-30-2018)
Reply With Quote #402

Quote:
Originally Posted by Tralen View Post
"Spawn enabled"???

so i have to put that line to every tank? becouse most of them dont have that

in my case i disabled (before reinstalled) like 10 or 12 tanks
I edited my message since I showed the wrong example.

But yes, you will need to add that for every Tank if you don't want admins spawning the Tank through the menu.
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Tralen
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Join Date: Dec 2018
Old 12-06-2018 , 21:29   Re: [L4D & L4D2] Super Tanks++ (v8.48, 11-30-2018)
Reply With Quote #403

Quote:
Originally Posted by Crasher_3637 View Post
I edited my message since I showed the wrong example.

But yes, you will need to add that for every Tank if you don't want admins spawning the Tank through the menu.

but i want to disable it completely, admins and game

Also works with that line of code?

Last edited by Tralen; 12-06-2018 at 21:30.
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Psyk0tik
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Join Date: May 2012
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Old 12-07-2018 , 00:58   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #404

Version 8.49 is out!

Download | Changelog
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Last edited by Psyk0tik; 10-11-2020 at 19:17.
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Tralen
Junior Member
Join Date: Dec 2018
Old 12-07-2018 , 01:17   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #405

<3<3<3
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The enigma
Member
Join Date: Feb 2016
Old 12-13-2018 , 22:13   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #406

I am super confused, I tried spawning in tanks but the command didn't work. Then I realized that the plugin wasn't loaded.

I get a bunch of these in the plugins
super_tanks++\st_absorb.smx: Unable to load plugin (no debug string table)
That goes for all the tanks

I tried loading the plugin but I get this

[SM] Plugin super_tanks++.smx failed to load: Unable to load plugin (no debug string table).

Last edited by The enigma; 12-13-2018 at 22:23.
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 12-13-2018 , 22:15   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #407

Quote:
Originally Posted by The enigma View Post
I am super confused, I tried spawning in tanks but the command didn't work. Then I realized that the plugin wasn't loaded.

I get a bunch of these in the plugins
super_tanks++\st_absorb.smx: Unable to load plugin (no debug string table)
That goes for all the tanks
Make sure you meet all the requirements... That error means you don't have 1.10.0.6352 or higher...
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The enigma
Member
Join Date: Feb 2016
Old 12-13-2018 , 22:35   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #408

Quote:
Originally Posted by Crasher_3637 View Post
Make sure you meet all the requirements... That error means you don't have 1.10.0.6352 or higher...
*oofed*
Thanks for pointing that out. I was using 1.9
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 12-15-2018 , 09:09   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #409

Crasher_3637, new tanks are awesome, amazing, wow!
BTW, nice plugin structure!

Did you face with a case when wind sound is not disappear?
What source code line produces it? I have the same problem with another one plugin and I see nothing (no EmitSound) there, just electric particle creation as possible reason. I didn't yet investige it deeply.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 12-15-2018 , 16:17   Re: [L4D & L4D2] Super Tanks++ (v8.49, 12-06-2018)
Reply With Quote #410

Quote:
Originally Posted by Dragokas View Post
Crasher_3637, new tanks are awesome, amazing, wow!
BTW, nice plugin structure!

Did you face with a case when wind sound is not disappear?
What source code line produces it? I have the same problem with another one plugin and I see nothing (no EmitSound) there, just electric particle creation as possible reason. I didn't yet investige it deeply.
I honestly don't know what causes that wind sound. It annoys me.

There's also that heartbeat sound that keeps playing when the Heal ability turns a player black and white. It keeps playing even when the player heals.

I don't know how to solve either one of those issues. :/
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