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[CS:GO] Retakes 2vs2 Edition


  
 
 
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Author
ambn
Veteran Member
Join Date: Feb 2015
Location: Fun servers
Plugin ID:
5650
Plugin Version:
2.4.5
Plugin Category:
Server Management
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    well, it's retakes! but it's designed for a 2vs2 match
    Old 06-07-2017 , 14:23   [CS:GO] Retakes 2vs2 Edition
    Reply With Quote #1

    Descriptions:
    well to be honest, it's not as good as the other retake plugin but i ensure you this one can handle a 2vs2 match very easily!
    and it's not been made to create a duplicate plugins, it's just release for you to use in case you want to have 2 vs 2 tournament.

    Admin Commands (Flag "z"):
    sm_emode --> Enter edit mode (required to be able to add spawns).
    sm_addspawn --> used to add spawns.
    sm_addbomb --> used to set where bomber will spawn.
    sm_forcestop , sm_fs --> stop the current in progress retake match.

    Player Commands:
    sm_ready --> will mark you as ready.
    sm_unready --> will mark you as unready.

    ConVars:
    sm_max_ready_num "4" --> number of ready players needed to start the match.
    sm_use_ready_sys "1" --> Enable or disable ready system. (enabling it after disabling will require a round restart)

    Adding Spawns:
    okay, i've already set those needed maps for a 2vs2 tounament but if you want to edit them or hate them! you can add your own like this:
    Step 1: Add your CT spawns:
    - To add Ct spawns for A or B side you'll need to enter edit mode first! after that you'll need to type this into conosle:
    - sm_addspawn SideName TeamName SpawnNum
    - SideNames are A and B, TeamNames are CT and T, SpawnNum is the number of spawn to get
    Note : please add spawns on a correct order and do not jump onto numbers!
    Example : sm_addspawn B CT 1
    Step 2: Add you T spawns:
    - Just like how you did for CT just change CT to T on second argument.
    Note : do not forget to set them for both sides.
    Step 3: Add bomber spawn:
    - sm_addbomb SideName
    - Just stand somewhere good and use sm_addbomb A or B to set bomber spawn point.
    Note: try to set one less spawn for T cause one on them will always be the bomber and then both teams will equal.

    Configure Guns:

    the configurations of guns.ini will be like this, description is also included in this example.
    NOTE: you can leave Team key empty to make a gun public.
    PHP Code:
    "guns"
    {
        
    "Primary"
        
    {
            
    "Name"        "Name of menu option"
            "Title"        "title of menu"
            "Type"        "Don't even look at this!"
            "AnyThing"
            
    {
                
    "Name"        "weapon name"
                "ClassName"    "weapon classname (i.e weapon_ak47)"
                "Team"        "team number (2 = T, 3 = CT)"
                "Stay"        "whether the weapon stays after team change or not (recommended to be used with public weapons)"
                "u_id"        "unique menu id without space"
            
    }
        }
        
    "Pistols"
        
    {
            
    "Name"        "Name of menu option"
            "Title"        "title of menu"
            "Type"        "Don't even look at this!"
            "AnyThing"
            
    {
                
    "Name"        "weapon name"
                "ClassName"    "weapon classname (i.e weapon_hkp2000)"
                "Team"        "team number (2 = T, 3 = CT)"
                "Stay"        "whether the weapon stays after team change or not (recommended to be used with public weapons)"
                "u_id"        "unique menu id without space"
            
    }
        }

    Quote:
    **6/7/2017** Version 1.9.2
    - Just Released

    **6/9/2017** Version 1.9.3
    - Changed 2vs2.cfg file for better performance
    - Added some pre-defined ConVar changes on MapStart to make each map start warmup automatically.

    **6/11/2017** Version 1.9.8
    - Added !guns menu.
    - Added new reporting system (HUD Message with colors).
    - Added translation file for plugin to be able to get translated.
    - Updated 2vs2.cfg file with new convars.
    - Fixed a crash after match has been started when someone new joins.
    - Fixed duplicate grenades.
    - Fixed some chat's bug showing the wrong number of max needed ready players.
    - Fixed a bug loosing awp on team switch or team change.
    - Fixed some bugs with convars on sm_forcestop
    Note: do not edit commands like sm_a1 or sm_a4 otherwise sm_guns will be bugged.

    **6/13/2017** Version 2.1.1
    - Added !unready command.
    - Added HUD report for current ready stats.
    - Added a new allias for forcestop called !fs.
    - Added a new feature to auto warmup when no one i playing on server.
    - Added a new Convar to enable/disable ready system called sm_use_ready_sys.
    - Added russian translation (Thanks to waylander3).
    - Added some ConVar changes into plugin to control in-game money system.
    - Updated 2vs2.cfg.
    - Fixed grenade duplicate (i haven't tested)
    - Fixed warmup_end bug.
    - Fixed a bug with detecting ready players.
    - Fixed a bug with moving unready players to spect.
    - Fixed moving SourceTV into spect as an unready client.
    - Fixed some reporting bugs to bomber.

    **6/15/2017** Version 2.3.1
    - Added full configurable guns menu.
    - Added pistols into !guns menu.
    - Added a new system for public weapons to stay on team change.
    - Removed commands !a1 !a4 !ak !awp.
    - Fixed weapons public weapons was not staying after team change.
    - Fixed a bug client index stay as ready when a ready player disconnects.
    - Fixed many small bugs (can't recall them clearly, but it was too many of them!)
    - Updated translations file.


    **8/19/2017** Version 2.4.4 (FINAL VERSION)
    # Well i must have done this a long time ago but here it is now without any bugs and working perfectly.
    - Fixed Spawn Bugs in some servers.
    - Fixed Plugin error using new syntax.
    - Fixed Bomb Spawn Bug.
    - Fixed Random Player Chooser system.
    - Fixed HUD bugs.
    Attached Files
    File Type: zip 2vs2 Retakes 1.9.2.zip (26.1 KB, 428 views)
    File Type: zip 2vs2 Retakes 1.9.3.zip (26.0 KB, 255 views)
    File Type: zip 2vs2 Retakes 1.9.8.zip (28.9 KB, 246 views)
    File Type: zip 2vs2 Retakes 2.1.1.zip (32.2 KB, 290 views)
    File Type: zip 2vs2 Retakes 2.3.1.zip (34.4 KB, 316 views)
    File Type: zip 2vs2 Retakes 2.4.5.zip (34.7 KB, 756 views)
    __________________

    Last edited by ambn; 08-19-2017 at 02:46.
    ambn is offline
     



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