Use
sm_cvar
Set both to 1
Run server with tickrate 66
*edit
If you make cvar changes, players need re-connect to server or map change.
Code:
"sv_client_min_interp_ratio" = "1"
FCVAR_DEVELOPMENTONLY FCVAR_REPLICATED
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected).
-1 = let clients set cl_interp_ratio to anything
any other value = set minimum value for cl_interp_ratio
"sv_client_max_interp_ratio" = "5"
FCVAR_DEVELOPMENTONLY FCVAR_REPLICATED
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_interp_ratio is -1, then this cvar has no effect.