Hi,
How to force round end with score and money change?
Standard scenario:
- Last stand player exit the game
- Opposite site need to wait to finish the round
Terminate round scenario (CS_TerminateRound(3.0, CSRoundEnd_CTWin || CSRoundEnd_TerroristWin, false)
- Last stand player exit the game
- Round terminated but money is no added and team score not incremented
I found some netprop "roundstate" but how to change state of it, by "RoundState Enumeration"? And it will affect score and money too?